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Created by
MoistDreams and doctorhay53Uploaded by
ledhead900Virus scan
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Activity logs
This page was last updated on 18 April 2023, 7:18AM
- Changelogs
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Version 6.4.4
- Add Search Depth param to supply mules to help try combat situations which cause the game lag. (#164) % of trades to eval- Can be used to combat lag caused by aggressive trade searching, at 100%, evaluates all trades. If less than 100%, reduces the size of the trade lists for performance reasons.
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Version 6.4.3
- Attempts to fix StationMule buy/sell too same station/warehouse. (Issue #160)
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Version 6.4.2
- Corrected Supply Mule bug in "Collect from Player" and "Collect from AI" in which having one of these unticked prevents intended Supply Mule trade operations for that faction (Player or AI) (#154)
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Version 6.4.1
- Prioritize trade offers where storage is lower than 10% on the target (#149)
- Additional Debugging info for FillLevel Need
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Version 6.4.0
- Add "Assign Ship to Station" option for Travel Mule, so they aren't forced to become subordinates of their station.
- Mimicking a mule no longer assigns the ship to the station, which previously would break the mimic.
- Improve distribution mule logging.
- Fixed a rare situation where supply mules would gather wares that the station no longer needs and then sell its cargo back to AI factions while this was an intended work around, Supply now deletes its cargo and rewards the player with average cost of the wares in cargo and no longer sells to AI Faction.
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Version 6.3.7
- Improve Mule Context Menu Wording to better describe the commands function.
- Correct Chinese Traditional Localisation (#140)
- Slightly changed Chinese simplified localisation phrases.
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Version 6.3.6
- Potential fix for #129 lag caused by failed property lookup.
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Version 6.3.5
- Add minCargoUsed parameter to subordinate orders so that mimic behaviour uses the same minCargoUsed as the parent.
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Version 6.3.4
- Added Multilingual Support, currently English & Chinese (#122) Thanks TiomTang!
- Logic fix for Station Mule & Supply Mule (#124)
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Version 6.3.3
- Bugfix/Station Mule (#119)
- Logic fix for selecting trade amount
- Fix for some lingering food/meds issues
- Logic changes w.r.t tradewares and intermediates
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Version 6.3.2
- Fix for supply mule not obeying lock wares setting when used as part of a mimic fleet (#113)
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Version 6.3.1
- Made supply mule's required cargo filled percentage 75% as to help mitigate stalling issues as they were expecting 100% fill. (#108)
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Version 6.3.0
- Vanilla mimic behavior is supported.
- SupplyMule maxTrades is set to 1 until a bugfix for it can be worked.
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Version 6.2.0
- Fixed Supply Mule Serve Source Only (#102)
- Supply mule receives a new player station builder mode. In this mode, filling the building storage with materials is smoother. To activate the mode, you need to choose allow the build storage only. Not used to supply NPC stations. (#103) Thanks Arshiba for the contribution!
- Small fixes and improvements to internal trade logic. (#103) Thanks Arshiba!
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Version 6.1.5
- Fix Supply Mule in conjunction with warehouse without production modules.
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Version 6.1.4
- Fix any integer division issues and float-ify them. This should fix the mules cargo fill slider functionality. (#96)
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Version 6.1.3
- Added an exception for Civilian Fleets to prevent Travel Mule reassignment (#89, thanks to Vectorial1024)
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Version 6.1.2
- Introduced a small fix that does mitigate the lags introduced by trade search. More of a hotfix, since it does not fix the root of the problem.
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Version 6.1.1
- Introduced a check for cargo drones on L/XL ships fixes issue #82 for supply and travel mules. (FPS drops) distrib and station mule are likely still affected.
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Version 6.1.0
- Initial support for 3.2 beta hf1 trade rules.
- Fixed typo
- Fixed unknown $minCargoSize by passing it to the script
- Fixed warelist basket population. (No more duplicate entries)
- Debugging improvements - (more debug messages)
- Blacklists are working for trade bans
- Fix for issue #38
- Remove $supplyTrades variable, and instead removed the supply offer from the offer list
- Fixed code error when serving a faction
- Fixed a bug that would not allow any filtering based on resources/products/tradewares
- Prevent the mule from using any other trade stations on this run/priority, by removing all other buyoffers/needs from different stations
- Fixed bug that used a list name instead of the loop variable name
- Minor bugfixes
- Minor optimization for dumping trade offers
- Fix Seller offer searches now respect faction restrictions set by priority
- Fixed debug message outputting null or memory references
- Fixed mule respecting $minCargoSize for all cases
- Reworked supply mule options to allow player/ai suppliers and buildstorage/resource/intermediate/tradewares trading
- Allows serving of sectors, requires home to be set!
- Fix for infinite log files
- Reworked serving station, sector, area
- Improved & fixed debug messages (Abort search if no more trades are found at the same station)
- Fixed bug that prevented area serve
- Copying of ship orders is now working on all ships of the same type as well as all trade ships
- Fixed buildstorage filtered unless resources are checked
- Fixed the fix for buildstorage to have correct do_if syntax
- Added update notification cue to md/mwex_setup.xml
- Fix for dedicatedServe not being used to adhere to the serve source only param
- Travel mule obeys trade rules
- Reduced patch trigger overhead
- Introduced a proper way to patch orders
- supply mules with empty sources will now be patched to their current sector, instead of their argon prime due to restrictions by the patch command
- Allow for dedicated sector serve
- Civ Fleet Management support
- Fixed ships not buying the last supplies for buildstorage
- Fixed a bug that prevented the player buy mod to be applied properly
- Removed dedicated serve config error check, since it is possible to serve a sector dedicated
- Travel_mule should now search for the best profit for a ware
- Travel mule will now look for the best profit per ware.
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Version 6.0.3
- Fix Supply Mule's 'serve station only' setting.
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Version 6.0.2
- Fixed miner used as supply mule not finding valid trades.
- Fix for improved civilian fleets support for supply mule.
- Reverted a change to calculating the amount that an order needs when buying from the player ship.
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Version 6.0.1
- Fix for supply mule when the station has a low amount of funds and trade involves buying from AI.
- Fix for station mule spamming "I added tradeware" message.
- Fix for travel mule missing some intermediate products for sale when assigned to a factory.
- Travel mule now displays the wareBasket it's using from the source station. "lock player selected wares" option added, which is necessary to lock in your own custom ware selections.
- Fixed supply mule subordinate order transfer not handling max distance correctly.
- Fixed issue where supply mule would sometimes plan trades that overfilled their cargo, causing the order to break off and restart, triggering the "empty cargo" routine.
- General internal logic improvements.
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Version 6.0.0
- Supply Mule has been re made from scratch for better stability and speed.
- Various Fixes & Refactoring
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Version 5.1.8
- Performance Fixes for Travel Mule
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Version 5.1.7
- Improved scripts logic performance (wait timer).
- When a mule becomes a station subordinate it should no longer be assigned the defence role.
- Misc stability improvements to various mule code.
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Version 5.1.6
- Added two new commands for Travel Mule to the order UI. Fill Cargo Hold % - The percentage of the ships cargo hold to attempt to fill per trade run.& Profit Override - Allows you to modify the price the mule sees for station trades, (0=Sell all wares regardless of trade offer price. 100= Obey Station Manager's sell offer prices).
- Supply Mule Logic is more reliable.
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Version 5.1.4
- Fixed issue where station mule was ignoring wares it should have moved to warehouse
- Travel mule now obeys blacklists.
- Blacklist fixes in supply mule.
- Added some blacklist filters to distrib mule,
- Much needed script debug output & script comments.
- Probably stuff I forgot to mention.
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Version 5.1.0
- added debug_to_file and write_to_logbook calls for travel mule
- fixed travel mule & distribution mules resolving null wares (never ending trade search bug)
- changed mules ordering in context menu and minor adjustment to mule names
- changed travel mule default jump range to 8 < from 15
- changed travel mule default trade rule to tradeWithAll to avoid potential user error
- changed a few internal function names.
- improved descriptions of mule behaviour options.
- moved debug logs too 'mule_extended\'
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- Author's activity
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April 2023
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18 Apr 2023, 7:16AM | Action by: ledhead900
Changelog added
'Change log added for version 6.4.4'
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18 Apr 2023, 7:16AM | Action by: ledhead900
Attribute change
'File \'Mules and Warehouses Extended\' category changed to Old versions.'
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18 Apr 2023, 7:16AM | Action by: ledhead900
File added
'Mules and Warehouses Extended [version 6.4.4]'
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15 Apr 2023, 5:22PM | Action by: ledhead900
Changelog added
'Change log added for version 6.4.3'
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15 Apr 2023, 5:19PM | Action by: ledhead900
Attribute change
'File \'mules_and_warehouses_extended\' category changed to Old versions.'
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15 Apr 2023, 5:18PM | Action by: ledhead900
File added
'Mules and Warehouses Extended [version 6.4.3]'
March 2022
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23 Mar 2022, 1:39PM | Action by: ledhead900
Changelog added
'Change log added for version 6.4.2'
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23 Mar 2022, 1:31PM | Action by: ledhead900
Attribute change
'File \'mules_and_warehouses_extended\' description changed.'
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23 Mar 2022, 1:30PM | Action by: ledhead900
Attribute change
'File \'mules_and_warehouses_extended\' description changed.'
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23 Mar 2022, 1:29PM | Action by: ledhead900
Attribute change
'File \'Mules and Warehouses Extended\' category changed to Old versions.'
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23 Mar 2022, 1:29PM | Action by: ledhead900
File added
'mules_and_warehouses_extended [version 6.4.2]'
January 2022
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22 Jan 2022, 3:41PM | Action by: ledhead900
Attribute change
'Description changed.'
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22 Jan 2022, 3:40PM | Action by: ledhead900
Attribute change
'Description changed.'
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22 Jan 2022, 3:21PM | Action by: ledhead900
Changelog added
'Change log added for version 6.4.1'
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22 Jan 2022, 3:19PM | Action by: ledhead900
Attribute change
'File \'Mules and Warehouses Extended\' category changed to Old versions.'
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22 Jan 2022, 3:19PM | Action by: ledhead900
File added
'Mules and Warehouses Extended [version 6.4.1]'
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10 Jan 2022, 12:22PM | Action by: ledhead900
Readme file added
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10 Jan 2022, 12:21PM | Action by: ledhead900
Changelog added
'Change log added for version v6.4.0'
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10 Jan 2022, 12:21PM | Action by: ledhead900
Attribute change
'File \'Mules and Warehouses Extended\' category changed to Old versions.'
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10 Jan 2022, 12:20PM | Action by: ledhead900
File added
'Mules and Warehouses Extended [version v6.4.0]'
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- Mod page activity
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May 2024
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02 May 2024, 6:02PM | Action by: shizomaniac
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02 May 2024, 4:24AM | Action by: heavyd842
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