File information

Last updated

Original upload

Created by

Riyusso

Uploaded by

riyusso

Virus scan

Safe to use

332 comments

  1. riyusso
    riyusso
    • premium
    • 105 kudos
    Locked
    Sticky
    If you have any issues with the installation or the mod not working, here are some solutions to them:
    https://www.nexusmods.com/witcher3/articles/593  (Last article update: 9 November 2024)

    Please comment below the article if you have some other issue.

    List of incompatible mods:
    Eternal hunt
    Animation mods like: E3 Improved Combat Animations, SCHOOL OF COMBAT, E3 ENHANCED COMBAT ANIMATIONS
  2. Zowbaid
    Zowbaid
    • premium
    • 105 kudos
    Hey man. Great job and thanks for all your constant updates and improvements. It's looking really good now.

    I'm just noticing a small bug I hope can be ironed out.

    When using SCAAR and setting the Long dodge to "Intense" in the mod menu, it actually doesn't peform the correct dodge animations for the roll that it's supposed to, when this mod is installed. Seems like you got the animation wrong for those particular dodges/pirouettes. Same with the Pirouettes mod which uses those same animations. The other dodge styles work correctly and very nicely though.


    Thank you so much!
  3. C0RR4D0
    C0RR4D0
    • member
    • 0 kudos
    Is this compatible with "Increased Finisher Chance for Next Gen"?
    Just increases the chance and doesn't change animations so should be fine right?
  4. tAezzi1231
    tAezzi1231
    • member
    • 0 kudos
    In combat situations, when Geralt walks forward holding his sword, he holds it with both hands. Could you make a mod or explain a method to make him hold the sword with one hand instead?
  5. lnchun
    lnchun
    • member
    • 0 kudos
    Great mod, animations flow very well. I do have a minor issue though. Everytime I use firestream, the lock on camera does not work. How to fix this? I'm on 1.32 btw.
  6. akashigg2
    akashigg2
    • member
    • 0 kudos
    Does this work with camera mods such as minimalist camera? What about immersive or absolute camera? 

    Thanks!
    1. riyusso
      riyusso
      • premium
      • 105 kudos
      Yes, it does. If however the camera changes of mine are interfering, you can disable the camera changes in the menu.
  7. omarfouad64
    omarfouad64
    • member
    • 0 kudos
    Is the mod menu exclusive to the next-gen version?
    If I copied the mod menu xml file from the next-gen version, will it work correctly with the old-gen version?
    1. Fondcombe
      Fondcombe
      • member
      • 0 kudos
      I tried just that, it didn't work. Script merging issues aplenty.
  8. prototype980
    prototype980
    • member
    • 0 kudos
    ciri's dodge at geralt mod causes the stuck on animations with this mod can u make it compatible please :/
  9. Arcameneled
    Arcameneled
    • supporter
    • 0 kudos
    This is unbelievably good and immediately made my playing experience better
  10. ohChrome
    ohChrome
    • member
    • 0 kudos
    Is there anyway to still use these animations along with w3ee redux's distance modifiers and bending? If attack animations are on Geralt locks to the target and doesn't aim where the camera is. Understandable if they can't work together just having the dodging is nice enough.
  11. Lepeha23
    Lepeha23
    • member
    • 1 kudos
    Good evening, can you please tell me - has your mod adopted the controls from such mods, or is it much better ( sorry if I worded the sentence wrong ) - Combat Stance and Enhanced Targeting? And one more question - is it best to do without unnecessary mods for combat - such as SCAAR, etc.
    1. mamedzaderavan
      mamedzaderavan
      • member
      • 0 kudos
      hey dude let me answer to your question, how i dealt with it

      both combat stance and ET are compatible but you need to check some settings.
      see, combat stance mod can disable soft lock but B&S cannot so you have to disable that option 
      there is one option in each of mods to cast signs towards camera, so either enable it in B&S menu or in the other mods's (so it wont get reduntant with 2 mods doin same thing)
      and after that you can pretty much use3 mods together ,i'd suggest you disable slow walk cuz it makes you vulnerable and somehow parry bugs out with it (if i use SCAAR),

      anyway wish u pleasing witcher 3 experience mate

      also i cant say scaar is unnesesary , it is good to have variety of animations from both mods.
    2. Lepeha23
      Lepeha23
      • member
      • 1 kudos
      Hello, thank you for answering my question, and based on your advice, I would best use it in conjunction with SCAAR in an attempt to make my build more mixed, yet desirable.