Hello, thanks for the mods, I use this mod, but when I'm trotting on my horse, it automatically switch to gallop. Mod works well beside this problem of horse. Does anyone know how to fix it ?
Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(7): 'SHL_ClassRegistration' is not a member of 'handle:CPlayerInput'Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(21): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput'Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(22): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput'Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(24): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput'
I keep getting this after using Script manager and the launching the game
Brother in arms and Herb looting has conflicts, the script merger solves, but when launching game i get this error
Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(7): 'SHL_ClassRegistration' is not a member of 'handle:CPlayerInput' Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(21): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput' Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(22): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput' Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(24): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput
I had this mod installed and enabled it in its own settings panel. After some time, I disabled it in the same panel, but I was still auto-looting herbs. I went back into settings and toggled the setting for force apply (whatever it's called, I don't remember exactly). Still auto-looting herbs. I restarted my game, double-checked that this mod's settings state it's disabled - still autolooting herbs.
I want it to play nicely with Botanist mod, so maybe I just need to tweak autoloot range, but the problem was I couldn't get close enough to any herbs for any of Botanists features to trigger. So I would really like it if the mod's own Enable/Disable setting worked properly. Easier to test mod functionality without having to uninstall the mod + relaunch game. I'll probably end up using this mod regardless as it's a huge time-saver, so, thank you for making this and sharing with us.
Let me know if there's anything you want me to do to troubleshoot this.
43 comments
WHAT MOD MENU???
I keep getting this after using Script manager and the launching the game
Brother in arms and Herb looting has conflicts, the script merger solves, but when launching game i get this error
Maybe automatically, or maybe when manually looting one remain stash, automatically gather all those present in a certain radius.
I would say that looting wolf and nekker corpes is more tedious than gathering herbs :)
Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(7): 'SHL_ClassRegistration' is not a member of 'handle:CPlayerInput'
Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(21): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput'
Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(22): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput'
Error [modsimpleherblootingng]local\simpleherblooting_compiled.ws(24): 'SHL_ClassRegistration' is not a member of '&handle:CPlayerInput
Don't use with Auto Take All.
I had this mod installed and enabled it in its own settings panel. After some time, I disabled it in the same panel, but I was still auto-looting herbs. I went back into settings and toggled the setting for force apply (whatever it's called, I don't remember exactly). Still auto-looting herbs. I restarted my game, double-checked that this mod's settings state it's disabled - still autolooting herbs.
I want it to play nicely with Botanist mod, so maybe I just need to tweak autoloot range, but the problem was I couldn't get close enough to any herbs for any of Botanists features to trigger. So I would really like it if the mod's own Enable/Disable setting worked properly. Easier to test mod functionality without having to uninstall the mod + relaunch game. I'll probably end up using this mod regardless as it's a huge time-saver, so, thank you for making this and sharing with us.
Let me know if there's anything you want me to do to troubleshoot this.