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MrCementKnight

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MrCementKnight

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137 comments

  1. Adacho1331
    Adacho1331
    • member
    • 14 kudos
    It would be nice if it also affected crossbows. 

    Would you add this feature as an optional file?
    1. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      I'm currently away from mod development, but if I have the time to resume mod development, I'll consider implementing that option.
    2. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      As for Crossbows and Bolts, we have decided not to include this feature at this time as their mechanics are slightly different from other weapons and careless leveling could lead to game imbalances or affect mod compatibility.
    3. pewple
      pewple
      • member
      • 4 kudos
      Dear Mr if you could just add the option that would be great, as of now I'm at my wits end in scaling up crossbow in NGP
    4. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      I plan on doing it in the future, but for now I'm prioritizing updating other mods.
    5. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      Finally, this option is implemented!
  2. MrPrideHyde
    MrPrideHyde
    • member
    • 0 kudos
    Almost what I was looking for, but it still feels a bit like cheating to me. Here's how I imagined it: Geralt visits the Runewright, and then he raises the level of any chosen equipment for a fee, perhaps even requiring some materials. Is such a mod possible? Would you be interested in making one or integrating similar functionality here?
    1. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      I made this mod because I felt the vanilla Grindstone and Workbench features were unnecessary and wanted to replace them with something new.

      Your idea is great, but it's too far removed from the main purpose of this mod.
      It's also easy to imagine that it would be a ton of work, so I probably won't be working on it.
    2. MrPrideHyde
      MrPrideHyde
      • member
      • 0 kudos
      Oh, thanks for the reply. One last question, is there a way to edit the lists in a way that the mod would only affect relic swords and nothing else? I know I could go with removing unnecessary items (or unequipping) when I want to use the grindstone and never use the workbenches, but still.
    3. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      The previous explanation was incorrect so it has been deleted.
    4. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      I will be updating the mod in the near future to allow items with a lower rarity than the one specified in the options menu to be ineligible for leveling up.
    5. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      Mod updated.
      If you select Relics from the options menu, only Relics and Witcher Gear will be eligible for leveling up.
  3. aquillo101
    aquillo101
    • premium
    • 0 kudos
    Is there a version without the durability modification? I've tried merging and it crashes game.

    EDIT: Found the solution, just don't merge the files. That's it lmao, for reference I'm using the indestructible mod
    https://www.nexusmods.com/witcher3/mods/342
    1. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      If you don't merge, you may have issues with the mod working in New Game+.
      This issue has been reported a few times, so we hope to eventually add a version without the durability changes.
    2. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      The mod has been updated.
      Untested, but compatibility should be improved.
      See the COMPATIBILITY section in the DESCRIPTION tab for more details.
  4. Maracuja123
    Maracuja123
    • member
    • 0 kudos
    Is this compatible and working with the latest game version? I think it's 4.04c or something
    1. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      This mod is compatible with the latest version of the game, v4.04a_REDkit_Update_2.
    2. Maracuja123
      Maracuja123
      • member
      • 0 kudos
      First time I got an error since I started modding was after installing this mod ;-; help me please

      Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(5666): Found unexpected '}'


      It had some error during merging script which I didn't know how to solve. I just pressed "adopt C for all conflicts" (C being this mod, A being the vanilla lines) and then now when I try to launch this error occurs 
    3. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      Have you read How to Merge Scripts in the INSTALLATION section?
      I basically recommend selecting both B and C.
      This is because if you select only one mod, the functionality of the mod that is not selected will be lost.
    4. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      You should also read the COMPATIBILITY section.
    5. Maracuja123
      Maracuja123
      • member
      • 0 kudos
      the merger software is too complex for me and I don't even know code. But anyway I tried a bunch of random stuff and it's seemingly working now, I can't even tell you how exactly I solved. Maybe it can break something else or some other mod, but I haven't noticed it yet. I think it was clashing with my mod that gave infinite durability to equipment (no need to repair)
  5. poa0
    poa0
    • member
    • 0 kudos
    So does this disable permanent enhancement of Aerondight  to prevent it from becoming overpowered? Or am I misunderstanding?
    1. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      Yes.
      The permanent enhancement of Aerondight combined with the level-up from this mod would make Aerondight too powerful, so we have disabled the permanent enhancement of Aerondight.
  6. AggelosFeanor
    AggelosFeanor
    • member
    • 0 kudos
    hey there. this mod conflicts with the ''Raven Armor'' and ''Morgraig Armor'' mod . although you can merge them , when you try to start the game, it has a script error.
  7. 956785412
    956785412
    • member
    • 3 kudos
    If I ever play the game with the level system enabled again I'll definitely use this feature
  8. ShiningMouse
    ShiningMouse
    • member
    • 0 kudos
    Hi! First of all I want to thank you for making this great mod, helped me a lot for 2nd round playing to keep using some nice looking weapon after their level fall behind. Really great help!

    I noticed that some weapons are not upgraded such as DLC item "The Caretaker's spade". Seems like it's not considered a "sword"? Do you have any idea how to get the item updated? Thanks!
    1. ShiningMouse
      ShiningMouse
      • member
      • 0 kudos
      Oh, my bad, I didn't read the costermization section in the description. I'll try that now! If I envounter any problem I'll come back later. Thanks!
  9. VReavenV
    VReavenV
    • member
    • 0 kudos
    Compatibility Patch for Complete Animations Redux for Next Gen need upgrade because game not work now.(Complete Animations Redux for Next Gen v2.3.0)

    1. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      Thank you for reporting this.

      I would like to focus on other work at the moment, so please wait a while for the compatibility patch update.
    2. VReavenV
      VReavenV
      • member
      • 0 kudos
      Thanks for reply.

      I wanted to ask about  approximate release date of newest patch when update will be completed and available to download.  
    3. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      I think we can release it within this month.
    4. VReavenV
      VReavenV
      • member
      • 0 kudos
      Ok. Thanks. I will add your mod to my tracking list and I will wait for update  
    5. MrCementKnight
      MrCementKnight
      • member
      • 18 kudos
      Updated.
  10. abilitydraft
    abilitydraft
    • member
    • 7 kudos
    Imagine items having levels.