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rafaperlau

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rafaperlau

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  1. Wx0911
    Wx0911
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    Sticky
    Ray Bleach at The Witcher 3 Nexus - Mods and community
    This mod can eliminate the white and blue artifacts caused by internal ray tracing reflections in the RT version during the day. You can give it a try, as I have used it very well and don't need to turn off ray tracing reflections.
  2. rafaperlau
    rafaperlau
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    Sticky
    There is now a non Ray Tracing version of this mod that can be downloaded from the optional section for those who want to try it without RT. Darker Nights shoudn't be needed anymore and the gamma may be set to normal levels.

    Edit: I would also recommend not installing the optional caves and interiors if you are not using RT.

    If you are using RT, please use the main file instead in order to achieve the intended results.
    1. Teamy88
      Teamy88
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      God bless you my friend :)
    2. lynx1029
      lynx1029
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      Is this compatible with realistic weather mod?
    3. rafaperlau
      rafaperlau
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      Some envs edited by Realistic Weather are also edited by RPL Lighting. If you want to keep my edits and still use their weather changes, just give RPL Lighting higher priority.
    4. neverth1nk
      neverth1nk
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      thanks! endorsed
    5. sleepingtanuki
      sleepingtanuki
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      • 35 kudos
      by higher priority, does that mean i should load this mod AFTER realistic weather?

      like in this order:
      1. Realistic Weather (Priority: 1)
      2. RPL Lighting (Priority: 2)
    6. rafaperlau
      rafaperlau
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      You should load this mod before Realistic Weather to keep my edits.
    7. sleepingtanuki
      sleepingtanuki
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      Should my load order be like this?

      

      I use TW3MM, by the way. Sorry for the trouble, it's a bit confusing for me who just started TW3 modding. I thought the Priority system would be similar to MO2 (Mod Organizer 2).
    8. Dyvalas
      Dyvalas
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      Thanks for this mod!

      I see that you say "Darker Nights shoudn't be needed anymore", do you mean that it is not advised to use it together with RPL (maybe because it will be redundant?), or the two mods can be used together? What is your suggested setup?

      Thanks :)
    9. Vladagerka
      Vladagerka
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      Hello))I want to start with gratitude) Your mod is amazing and gives me the same feeling from the game, without which I can’t imagine The Witcher 3) I have a request for you and I hope you won’t take it negatively... But could you make a version , with fake lighting turned on? Or tell me how to do it myself? The fact is that for all the amazingness of your fashion, RT really disfigures your hair and beard. I somehow managed to fix the bugs with the lighting of the hair and beard, but without the fake lighting... both the beard and hair look very bad in places and, alas, too often.
      Once again, thank you very much for the amazing mod)
      And I really hope for your help)
    10. mamedzaderavan
      mamedzaderavan
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      guys it got  sh*tty dark in corvo bianco but once i skipped to day it disappear so what is wrong with night interior?
  3. RealShami
    RealShami
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    Hey! First off, awesome job on this mod it looks really great overall.
    I’m using the non-RT version, and I noticed something a bit off: at night, when Geralt is close to a torch or fire, parts of his armor glow kind of unnaturally, almost like they’re overexposed or reflecting too much light. Is that intentional? It looks a bit weird to me, but maybe that’s just how it’s meant to look without RT. Would love to know your thoughts!




  4. SlyMC
    SlyMC
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    is this mod compatible with Better Vanilla lighting Changes by any chance ?? ^^
  5. grimdanfango
    grimdanfango
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    I don't generally run mods at all, but I'd been digging through for days trying to find that elusive "one" I knew was out there somewhere.
    Perhaps a few scenes/environments become a bit too desaturated... but I'll take that every time over the default vanilla "MY EYES!!!" hyper-contrasted/hyper-saturated look.

    Very nice work, thanks!
  6. Rovaniik
    Rovaniik
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    Pairing this with The Conjuction of The Season - Autumn version & Elysium grass for NG looks stunning. Just remember to give this & the grass mod a higher priority in W3 Mod Manager.
    1. SlyMC
      SlyMC
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      thx for this
      tried and both those mods are super beautiful :D
  7. SlyMC
    SlyMC
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    this mod makes one hell of a difference :D
  8. xrobertx112
    xrobertx112
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    Hi, why doesn't my game look like the ones in the pictures? Even when I downloaded the required mods, it doesn't look similar even with different weather and time in the game.
    1. yeatgoatish
      yeatgoatish
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      weird, for me it works just fine and i use max RT 
    2. xrobertx112
      xrobertx112
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      idk i tried different settings, max RT too but it still doesn't look the same.
    3. yeatgoatish
      yeatgoatish
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      give uberrtxgi a go. 
    4. xrobertx112
      xrobertx112
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      i tried rtxgi setting unlocker and uberrtxgi light and i still cant achieve the photo look :(
  9. Amivvi
    Amivvi
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    Best lighting mod out there in my opinion. Thank you!
  10. hueyaaron
    hueyaaron
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    Hi there! First of all, thank you. Your mod is really good, the best lighting mod I've used in the game and planning to use it for the rest of my playthrough. But sometimes I get these sudden changes in lighting, especially during cutscenes. Like it looks good at first, but then suddenly the light temp turns to cold then goes to warm. Sometimes it turns too bright. I'm using the nonRT version btw. Do you perhaps have an idea about this particular problem? Would really appreciate an answer for this. Thank you so much!
    1. juanchoix
      juanchoix
      • supporter
      • 1 kudos
      I think you are referring to artificial lighting in scenes; you need the No Artificial Player Light mod.

      https://www.nexusmods.com/witcher3/mods/7240
    2. hueyaaron
      hueyaaron
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      Thanks for the response! I'll try it and see if it fixes the problem.
  11. pakvlv
    pakvlv
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    With your mod there are a lot of white spots inside houses and buildings with RT enabled, I installed RPLlightingmod and RPLlightingmod_caves.
    1. juanchoix
      juanchoix
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      • 1 kudos
      Read the first sticky post.
    2. pakvlv
      pakvlv
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      I'm using Grim Lighting now, there are no problems with it, everything works fine.

  12. ItsLuxas
    ItsLuxas
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    For some reason when installing this I get A LOT of weird grey noise. What could be causing this?

    Example: https://postimg.cc/rD1cZXnJ
    1. juanchoix
      juanchoix
      • supporter
      • 1 kudos
      Read the first sticky post.