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wghost81 aka Wasteland Ghost

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wghost81

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35 comments

  1. wghost81
    wghost81
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    Don't just drop the mod into your mods folder! There were changes, specifically to menus, in NGE, so do read the readme to get yourself up to date! Not all the tools were update, mod managers included, so you will have to do some things manually!

    Use BUGS sections to report the actual bugs only! Do not post about compilation errors/mod conflicts in the BUGS section!

    Compatibility issues and merging questions are also not bugs. If you have questions and can't figure them out by yourself - feel free to ask them at the Ghost Mods Discord server.

    Please, do not post requests to update my other mods - I am aware and I am working. Here's a google drive folder with all the latest updates - not yet fully tested, so not yet releasing on Nexus to avoid noise in updates.

    If the game updates, always check the google drive folder first - I usually try to do quick updates through it.
  2. xtcislove
    xtcislove
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    "modFriendlyStash\content\scripts\game\vehicles\horse\states\exploration.ws"

    Line 2244/2245

    //modSigns
    return thePlayer.IsActionAllowed( EIAB_RunAndSprint ) && ( ( thePlayer.m_SettlementBlockCanter < 1 ) || thePlayer.GetIsHorseRacing() ); // #B shouldn't be also here speedRestriction <= CANTER_SPEED ?

    That is a old leftover from GhostMode am i right?
    I remember this from the good old times where i used and loved GhostMode, i had to resolve this conflict manually a hundred times. :-)
    1. Arcameneled
      Arcameneled
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      i think so too this mod has tons of script edits that are hard to merge
  3. nexusfiraas
    nexusfiraas
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    is there a way to disable to stash interaction icon in the game , i have friendly stash configured to only with roach , and stashes are disabled but the interaction icon near stash still shows up but it is not accessible. basically i dont want the interaction icon for stashes and maybe put a interaction icon on roach for stash when using focus
    1. Grimmghost95
      Grimmghost95
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      Yes on the legend bro the map symbols click on the stash symbol and it will get disabled on the map. Noob.
  4. LiloLila
    LiloLila
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    is it possible to sort/group items in stash? Like weapons and armor sorted by sets. Books and notes sorted by their relation to a quest or characters. And so on.
  5. ruskaktus228
    ruskaktus228
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    Мне было интересно, почему базовый переносимый вес Геральта равен 100, хотя должен быть 60. Мод устанавливает ванильный переносимый вес по умолчанию. А потом я понял, что это из-за Головы Грифона - моего трофея, с модом Improved Trofees он добавляет +40 к сумкам.
  6. Pelleliu
    Pelleliu
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    when i try to run the game after installing this thru TW3MM, it pops this message

    Error [modfriendlystash]game\gui\inventorycontext.ws(763): Could not find function 'SwitchShowStashItems'

    and exits the application. i got nothin haha
  7. uoavatar
    uoavatar
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    I can open the Stash, but not move stuff into/out of the Stash - I'm guessing a script conflict I merged incorrectly?  I did give one preference to Autoloot because the Autoloot conflict said not to remove it's section?  Otherwise any ideas? 
    1. Roma0129
      Roma0129
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      Hi, I had the same thing, I deleted the conflicting files from this mod, and everything worked.
  8. M1k3Ezz
    M1k3Ezz
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    seems does not compatible with Vladmir UI, this is an unsolvable conflict in alchemymenu
  9. JavierMP97
    JavierMP97
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    Any chance for a friendly stash and alchemy patch?
  10. WindsSovereign
    WindsSovereign
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    Hello. I was wondering, is it compatible with ESGO? And if yes, are there any other known incompatibilities? I installed everything as instructed, but I'm getting conflicts in playerWitcher. Before I commit to trying to make it work I just wanted to make sure it can even work at all in my case.
    1. JavierMP97
      JavierMP97
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      Yes, you can make them work together.
  11. dubzzthegreat
    dubzzthegreat
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    This is super annoying it keeps editing my carry weight down