The Witcher 3

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wghost81 aka Wasteland Ghost

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wghost81

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27 comments

  1. wghost81
    wghost81
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    Don't just drop the mod into your mods folder! There were changes, specifically to menus, in NGE, so do read the readme to get yourself up to date! Not all the tools were update, mod managers included, so you will have to do some things manually!

    Use BUGS sections to report the actual bugs only! Do not post about compilation errors/mod conflicts in the BUGS section!

    Compatibility issues and merging questions are also not bugs. If you have questions and can't figure them out by yourself - feel free to ask them at the Ghost Mods Discord server.

    Please, do not post requests to update my other mods - I am aware and I am working. Here's a google drive folder with all the latest updates - not yet fully tested, so not yet releasing on Nexus to avoid noise in updates.

    If the game updates, always check the google drive folder first - I usually try to do quick updates through it.
  2. JavierMP97
    JavierMP97
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    Any chance for a friendly stash and alchemy patch?
  3. WindsSovereign
    WindsSovereign
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    Hello. I was wondering, is it compatible with ESGO? And if yes, are there any other known incompatibilities? I installed everything as instructed, but I'm getting conflicts in playerWitcher. Before I commit to trying to make it work I just wanted to make sure it can even work at all in my case.
    1. JavierMP97
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      Yes, you can make them work together.
  4. dubzzthegreat
    dubzzthegreat
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    This is super annoying it keeps editing my carry weight down
  5. xtcislove
    xtcislove
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    "modFriendlyStash\content\scripts\game\vehicles\horse\states\exploration.ws"

    Line 2244/2245

    //modSigns
    return thePlayer.IsActionAllowed( EIAB_RunAndSprint ) && ( ( thePlayer.m_SettlementBlockCanter < 1 ) || thePlayer.GetIsHorseRacing() ); // #B shouldn't be also here speedRestriction <= CANTER_SPEED ?

    That is a old leftover from GhostMode am i right?
    I remember this from the good old times where i used and loved GhostMode, i had to resolve this conflict manually a hundred times. :-)
  6. vanjavs
    vanjavs
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    Please tell me how this mod behaves with UI mods, such as VladimirUI

    Sorry for my bad English
    1. Banjomir777
      Banjomir777
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      Not very well. I just tried it with VladUI and it doesn't really work.
  7. irishhombre
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    When I run Script Merger, I get a a Non Bundled XML conflict message about Friendly HUD and Friendly Stash, I remember on old gen you were not supposed to merge the XML files but rather change the load order. So I was wondering which mod should take priority over the other one?
    1. SamVision
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      Im having the same issue
  8. Gamerman4096
    Gamerman4096
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    Maybe there is way to make horse stash and chest stash separate?
  9. SamVision
    SamVision
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    Some of the settings I dont quite understand what they mean. How do I enable JUST the Roach as stash option?
  10. fallout3woot
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    Not sure why but this disabled my ability to use WItcher Sense when it's set to right-click on the mouse. Had no scripting conflicts so I guess it's probably something to do with my mod setup. Beyond that, brilliant mod.
  11. Gergo900410
    Gergo900410
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    When The Friendly Stash and Well Stocked Craftsmen (https://www.nexusmods.com/witcher3/mods/3002) are installed I can't shop because when I want to buy something it says that there is not enough money!