The Witcher 3

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Phazer and Cytho

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phaze80

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  1. xCytho
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    RTX 4090/4000 v0.6.1 changelog:
    -Minor tuning to Ambient Occlusion intensity.
        ~Ambient occlusion now matches the Standard/3090ti preset but uses 4 times more rays for accuracy.
    -Minor tuning to grass distance/density.


    RTX 4090/4000
    v0.5.3 changelog:

    -Reduced Ambient Occlusion intensity and added more to the grass.
    -Reduced fire shadow resolution to prevent visual bugs.
    -Improvements to Ray Traced water and reflections noise.
        ~[Experimental] Ray Traced water should now better match your sky mods. Specially visible at night. May also work with the Darker Nights mod.
        ~Ray Traced water now shows more small objects.
    -Added a bit more intensity to sunlight.
    -Increased tree render distance.
    -Added some experimental changes that should help with texture quality and overall stability.

    The HD Tree LOD Billboards mod was tested with this version and is now a recommended mod. See the mod combination in action below.

    https://imgur.com/a/SVDbzHN

    Phazer should be updating the 3090ti preset soon with his own changes/fixes. Updated in 0.6.1
  2. phaze80
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    "Standard" Preset Changelog v0.6.1 (RTX 3070ti minimum, tested on RTX 3090t)
    - Shadow Pop-ins nearly 100% eliminated without completely tanking performance,
    - Mesh Pop-ins nearly 100% eliminated without completely tanking performance,
    - RT AO adjusted for performance (with no visual downgrade)
    - RT AO adjust for tree and plant, more clear, give more of a "wow" in the scene
    - Draw Distance/etc Adjusted to fit with the pop-in fixes / performance
    - Various technical adjustment to maximize FPS without any visual impact.
  3. pliskin4893
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    Shouldn't you still keep "xinput9_1_0.dll" in order to load custom ini files (which is what your mod is)? I got confused by the description that says to remove it. 
  4. ozairshafiq
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    I am on a 1080p monitor with a 4090. Using the 4090 config tanks my FPS from about 200 to 110-130 with DLSS frame generation and to 70-80 fps without DLSS and also causes some input lag.

    I changed the config to 3090ti and am at 145-150 fps stable with DLSS. Hopefully the visual quality is not worse than vanilla RT.
    1. ozairshafiq
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      ok I believe the RayTracingAmbientOcclusionRayCount setting is what causes the fps to tank most.

      it was set to 8 in the 4090 config. I reduced it back to 2 to get >144 frames.
    2. KobraKay69
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      Well, after experiencing the 4000 config on my 4090, I wouldn't lower the raycount again. I did some testing today and the visual difference between 2 and 8 is dramatic! I rather live with the much lower performance on my 4090. 4k DLSS Performance still runs around 70 - 100 fps with Framegen.
    3. ozairshafiq
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      I am using 4k DSR on my 1080p monitor.

      Try using DLSS auto instead of performance setting and I think you will notice good increase in fps while the image quality also improves.
  5. IamPrettyUgly
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    Thank you. Within this mod's settings I finally found a way to increase the exposure of things touched by sunlight. Something I always tried to fake via Reshade but was only moderately successful. Now my game looks glorious. Thank you!
  6. KobraKay69
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    Always thought the RT in the Witcher 3 looked kinda strange compared to other titles, this mod finally fixes that and makes the lighting in the game look much more natural. 

    Performance impact is brutal on 4090 though, played at 4K DLSS Quality before with around 100 - 110 fps with Framegen and with this mod I had to lower DLSS to Performance and get between 70 - 100 fps now. But the visual difference is night and day, so to me it's worth it!
  7. Laxhus
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    Both version cause my game grass to flicker insanely making the whole game unplayabble. Ig 4.04 broke it bc before it worked absolutly fine. I reinstalled my whole game, only using this "mod" and the problem came out right after. 3090 4090 version both causing it. (i have no idea whats the problem. I have a 4090 and its worked perfectly when i played around march. ) Pls update the mod. 
  8. Go0ldenArcher
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    Im getting massive lag if I'm trying to use frame generation with new main version, each time I go from menu, into cutscene and sometimes just out of nowhere there's stutters. Also it looks... "odd", extra sharpened etc, went with the alternative version for 3090ti much better, and no lag with stable fps. 

    Also to note, in description it says " Your settings in "graphics" will show "low" for many setttings", but on 4090 version I only had shadow quality on low, and on 3090ti it's only texture quality is low. Is that correct, or are my settings somehow broke? :D
    1. xCytho
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      Hey we will look into the Frame Generation stutters and the settings menu difference. FG does stutter whenever you go into a menu and back out since it seems turn off when you're in any menu and turns back on afterwards. It also stutters when your base fps (before FG) is too low, normally anywhere at or below 30fps. It is recommended you update DLSS to 2.5.1.0 and DLSSG (Frame Generation) to 1.0.3.0 which is what the game was tested on. You can see the download links below. Drop into The Witcher 3\bin\x64_dx12 and replace the files nvngx_dlss.dll and nvngx_dlssg.dll.

      https://www.techpowerup.com/download/nvidia-dlss-dll/
      https://www.techpowerup.com/download/nvidia-dlss-3-frame-generation-dll/

      If you can, please also let us know what CPU you have. I tested this file on a 4090 with a 13700k at 5160x2160 with DLSS balanced and FG on. Thanks

      Edit: You can also reduce the sharpness by going into the .ini file from the mod and changing the following.
      [PostProcess]
      DLSSSharpness=0.20000

      to

      [PostProcess]
      DLSSSharpness=0.00000
    2. phaze80
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      About what settings are set to "low" or not, it doesn't matter, it just means that the Vanilla graphics menu doesn't have a preset that accurately describe the changes we made, it doesn't mean that it is actually "low". Making that menu recognize and display our extended settings require we write a large XML file, to reflect those settings. but it has no effect on the visuals. if you dial on the settings, it will no longer be the preset we made, that could both look good/bad/the same; Our preset will/should reload each time you re-start the game, until you uninstall the mod.
    3. Go0ldenArcher
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      Thanks for the replies) It's definitely feels more smooth with the downloaded dlss and fg files, stutter is almost none when going from menus. My cpy is 5800x3d, video is 4080. 

      I was asking about graphical settings mostly due to the fact that only one of the settings is being set to "Low" using the mod, as I was expecting to see more of them as such. But if its all good, then all good :D
    4. xCytho
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      That's great to hear! We have a new update coming soon to the 4090 preset that should help performance further. I did check our files and confirmed that the change you saw to Low is correct. If you want to be completely sure it is working correctly, set all your settings to Ultra+ then close your game and open it again. This will make sure the game's highest settings are applied and then once you re-open the game, ours will apply on top of that. It will still show as "Low" but you will have the correct settings applied.
    5. Go0ldenArcher
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      Right, if I change settings, and exit the game, on new launch they dont revert to anything. They just remain Ultra+
    6. Orgys
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      Same here, all my settings stay as ultra for some reason?

      To add, I'm using the standard version on 4.04. Simply added the ini file to the instructed location.

      Would be great if someone could confirm if all the tweaks are still being used even if the in game graphics menu still shows ultra+.
    7. phaze80
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      If you put the file in the right folder, it should work.

      The game just shows the setting it that mostly closely matches the settings in the .ini, and for setting that is not in any vanilla presset, it will show "low".


      There is a way to test that the file is actually loaded, edit the .ini file with a text editor, and add this:

      Find this section
      [Rendering/RT]
      And add this

      EnableLightingOnlyMode=true
      AmbientLightingOnlyMode=true

      Then the game will render the world in a greyish way without textures, this is a lighting debugging mode.
    8. Orgys
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      Hey thanks for the response and suggestion.

      I'm pretty sure some of it, like the RT settings, are working - my FPS is lower and I can tell the reflections are clearer.

      What I'm unsure about is the rendering or foliage settings that are included as like you said, when they are set to a value which isn't a preset, it should display as 'Low' in the in game menu. For some reason, for me,  all the settings in game keep showing as Ultra+, which may indicate that these settings aren't taking effect.

      What I've done for now is install the ini file as instructed, then copied some of the settings in your preset to the dx12user.ini file (mesh, LOD, grass, and foliage render distance plus a couple more); found in the documents/The Witcher 3 folder. Now some of the in game graphics settings are displaying as 'Low' as expected.
  9. Orgys
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    Thanks for working on this mod. 

    I partly installed it to try and solve an issue I'm having. I haven't noticed any shadow or plant pop in but I have rocks/stones/pebbles popping in when going along paths, mainly in Velen. I suppose these are meshes maybe? Unfortunately, it still seems to occur with the RTX 4000s version.

    Do you know if this is specifically tied to a certain ini  tweak or something? 

    Just to add, my settings don't turn to 'Low' in the graphics menu. I think the mod is still working as my FPS is slightly lower but can you confirm if it can still be working without displaying settings as low? This is with Standard version on 4.04

    Thanks again for this, looks great if trying to max visuals!
  10. conomx
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    after installing this mod, my shadow and texture setting is suddenly changed to low, everything else is still on ultra+. Should I ignore them?
    and, can I use this mod without the HD Tree LOD Billboards ?
    1. phaze80
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      The game always sets the settings to low, if you make .ini settings that don't make any of the built-in profiles, it seems.
      It is nothing to worry about, although it you change any in-game settings (like change low->ultra) you will use the game's vanilla settings, for that item, instead of those from the .ini,

      And yes, you CAN use it without HD Tree Billboard, technically, but it will not look nearly as good, the settings are optimized to use that mod.
    2. conomx
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      Thanks for the mod. but it seems I'm having an issue, sometimes VRAM usage is Maxed Out and and it also eats almost 80% of my 32G RAM, causing the game stutters and lags and unplayable. I'm using the 4090.ini file with 3440x1440 res. My system runs a 5900x with RTX 4080 and 32GB RAM.
      does the 4090.ini file too heavy for my end?
      The game looks gorgeous with this mod btw.. 

      EDIT: I found out the issue is likely not because of the VRAM/RAM load, but DLSS seems broken/not working properly. Updated to the latest DLSS.dll and now the game runs smoothly 70-100 fps maxed out with FrameGen On combined with This Mod.
    3. conomx
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      Seems I have a new issue with fame drops after opening game menu (inventory etc) or talking to interactable NPC, 
      FPS drasticaly dip down around 30-50%, and my GPU workload became lower to 150w-200w on 99% usage (usually 300w ++ most of the time with 99% usage). Then if want to load a saved game after this issue occured, it became much2 slower to load than the initial start. So I have to restart the game to get it back to normal. 
      Weirdly, this happened after 2 days playing with your mod with no issues. And I haven't installed any mods since then.
    4. phaze80
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      The 4090.ini file is a kind of experimental file, trying to maximize everything, over the top, it was only tested on a GIANT gaming PC, of the other author's, it looks great, but it is very demanding hardware-wise.

      If you have such issues
      use the other file, it is tested on a 3090 ti, looks pretty much the same, but with more FPS.
    5. phaze80
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      Mods are, in essence, change the game's settings/assets/code, to a state different from the "vanilla product", so they will always be potentially unpredictable, unless they are tested very thoroughly.

      If you get performance issue from the 4090 file, use the "Standard" file for 3080-3090ti, it looks almost the same, and runs smoother.
    6. conomx
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      thanks for replying, great mod ...
  11. LSDAngel
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    Hi, mod is awesome its fix all the annoying lightning in game, but could you tell me, what I need to change in a ini to have a not so dark contrast, I change the grass settings, now its looking like I wanted but how to change trees and huts (roofs), it s lot of dark contrast compare to vanilla. 
    1. phaze80
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      It has been a long time since I looked at it, but I think, you need to look at stuff called something like
      RTAOIntensity / "ray tracing ambient occlusion intensity", something along those lines, 

      I don't recall how specific they are, but lower values, means the ambient occlusion will not make occluded areas as dark, hence the contrast thing, 
      (Or maybe it is higher values)
      you will have to experiment, and there is a list somewhere, here on nexus, that describes most / many of the params, find that.

      To be clear, this .ini file is for Ray Tracing ON only, it was tuned specifically for RT, for non-RT, it will look "random" = we have not idea, probably bad.

      cheers :)
      Phazer
  12. Maximo10MX
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    Thanks for the mod guys! Do you plan on releasing updated version?

    Also, what do you guys do in your game to fix the yellow hair on Geralt with RT that happens under certain lighting conditions, and also the mismatched colors with HW beard and hair on Geralt?
    1. xqxqxqxq
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      I haven't encountered yellowish hair myself, but I use my own Reshade setup to give the game a pretty unique look and feel. If you feel bothered by a yellowish tint I suggest working with Nvidia experience to set up colors, contrast, etc., in-game and use a Reshade to touch things up a little on top.
    2. phaze80
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      We are not updating it, atm, no, but it is just an .ini file and we encourage everyone to experiment with the settings, maybe you can even make it better, we used other mods, learned from yet other mods,

      in the end, it is just extended graphics settings, and even we often didn't know what things did, until we ran the game; I have a background in amateur graphics programming, so I know SOME of the terms and techniques engines use, which helped, but mostly it is a product of experimentation, and the co creator actually knows much more about how all the settings work, ask him for details. :)

      If any of you could make a new/adjusted version, that still hides most pop-ins, yet can run on more modest GPU/CPUs, that would be great.

      We are very happy you enjoy it,
      cheers, phazer.