Increases the resolution, adds shading through new normal maps and perforates (where appropriate) the tree LOD billboards so they appear more detailed and less like cardboard cutouts. Tree LODs inspired by more modern games like Kingdom Come: Deliverance for the Witcher 3. Now with B&W support.
This is semi-optional, but is a big part of making it look as good as possible
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.20
Fixed the normal map darkness issue and now the billboards have proper normal maps with depth. They react to light and add a lot of depth bringing the billboards to somewhat modern standards.
Minor tweaks to some billboards.
Version 0.15
Removed the normal maps as although they were adding depth to the billboards, they had a detrimental side effect by causing a darkening of the billboards as a whole. Will try to solve this.
Added Malus (apple trees) billboards with shadows. The original billboards didn't have any shadows.
Version 0.3
Added Evergreens and pine trees.
Version 0.1
Improved the oak trees and now the billboards have proper normal maps with depth.
Added dead trees, alnus trees (the most common tree in the game), betula trees and salix trees (the ones mostly around Novigrad).
HD Tree LOD Billboards
The image above is a simple reminder of how Trees look like in real life from afar
MOD OF THE MONTH FOR JUNE 2019
ENDORSE IF YOU LIKE THE MOD
A very humble attempt to try to rectify one of the biggest eyesores of the Witcher 3 (and there are a lot of those from the fire, the water, foliage, the rain, the snow, the lens FX, Letho's last gen low poly model) but as far as this mod is concerned, the tree LODS.
I've taken the originals, doubled and even quadrupled the resolution using AI, added shading and added perforations so that they don't look like cardboard cutouts of trees in the distance. This mod tries to bring them more in line with modern releases like Kingdom Come: Deliverance and Red Dead Redemption 2.
Normal maps with proper light reaction made from scratch.
Some tree types are still not covered but the biggest stinkers have been purged!
TWEAKS by TookaFace is a soft requirement. I recommend Foliage Distance <2.4 and a Mip-Bias >0.6.
The effect is very subtle but you'll see the difference in the distance.
Will do the rest of the trees when I can.
Hope you like it. Comment and suggestions are welcome.