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Friendly Focus Next-Gen (Witcher Sense Tweaks) - Traditional Chinese Translation
Changelogs
Version 2.7
Dynamically change the interface input "Pressed"/"Hold" for the option "Hold to Enter Focus". Courtesy to 01DarkLord04 for providing the code.
Version 2.6
Technical Issue Fix: wrapping a not returning event might cause unexpected bug such accidentally crash the game or vanilla event not working.
Version 2.5
Fix Close Camera doesn't work when swimming
Add compatibility patch for Enhanced Close Camera. Require to install manually and overwrite Friendly Focus mod.
Version 2.4
Fix a bug where "Zoom to Shoulder Effect during Focus" is off and using close camera doesn't work properly when walking in some cave/sewer area like Whoreson Junior's arena.
Add debug console "GetArea()" for getting the area name.
P.S: I suspect there are other place where disabled "Zoom to Shoulder Effect during Focus" might not work correctly with close camera and walking, so I create the command "GetArea()" that gives the area name. If you found that place, use the console and write bug report telling those locations.
Version 2.3
Fix "Quick Cast Igni" not working when playing on controller.
Version 2.2
Rework the script using the new "Script Annotation" from the Redkit Update 2. Now the mod is friendly mergeable
Fix wrong camera position of "Close Camera" when running in a cave.
Version 2.1
Make it compatible to Active Medallion mod. There was a bug, if we enable Legacy Witcher Hearing from the mod Active Medallion, the Cat Vision is permanently on.
Version 2.0
Add new Preset: "Updater's Choice"
Fix "Cat Vision During Focus" disable the cat vision from the Cat Potion.
Fix "Cat Vision During Focus" when playing Ciri will enable the cat vision and cannot be removed.
Fix "Zoom To Shoulder Effect During Focus" still zooming during running inside building when the exploration camera is set "Close".
Fix "Zoom To Shoulder Effect During Focus" still zooming during swimming when the exploration camera is set "Close".
Fix "Zoom To Shoulder Effect During Focus" revert to the far camera during running when the exploration camera is set "Close".
Version 1.8
Updated for 4.04 version.
Version 1.7
Updated for 4.01 version
Version 1.6
Return proper camera configuration after deactivation (eg from witcher sense to climbing ladder)
Maintain zoom when walking & running for close camera
Version 1.5
Fixed unnecessary trimmed whitespaces
Added workaround for witcher sense zoom when using close camera
Version 1.4
Adapted to next gen patch 4.0
Fixed whitespace removal for easier merging with other mods
Friendly Focus
The Witcher 3: Wild Hunt Next-Gen Update Patch 4.04
1. Download & extract the file, then move Mods folder to your Witcher 3 root directory. 2. Move Bin folder to your Witcher 3 root directory.
3. IMPORTANT! You need to install and use Menu Filelist Updater. (So a mod menu will show up in-game).
Compatibility
The mod is lightweight but require using Script Merger, it will automatically merge all scripts. The mod edits the following scripts:
..\scripts\game\gameplay\player\containers\actorRemains.ws ..\scripts\game\gameplay\focus\focus.ws [Vanilla Script with Annotation] ..\scripts\game\gameplay\player\playerInput.ws [ONLY with Annotation] ..\scripts\game\gameplay\player\r4Player.ws [Vanilla Script with Annotation] ..\scripts\game\gameplay\player\witcherPlayer.ws [ONLY with Annotation] ..\scripts\game\gameplay\player\state\swimming.ws ..\scripts\game\gameplay\gameplayEntity.ws
For manual merging, I recommend using VSCode with WIDE
Credits
RaKZak - Ideas, support and bug testing. rmemr - Mod tools, guidance and assistance astoralexander - Professional Geralt Fan Art of Modern Witcher. ElementaryLewis - Updating for Next Gen. 01DarkLord04 - Ideas, support Everyone who continues to support the mod on Nexus and Discord