The Witcher 3
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opsedar and ElementaryLewis

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opsedar

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206 comments

  1. opsedar
    opsedar
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    Thanks ElementaryLewis for updating, I've uploaded his version as the default file. Apologies as I've stopped playing the game.
  2. ElementaryLewis
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    If you got an "@" error. UPDATE YOUR GAME!
  3. Sirandar888
    Sirandar888
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    HUD configuration options are always welcome but alchemy primer mod has some features to turn things on and off in the HUD especially with respect to plants. 

    I'm worried that this mod May merge perfectly with alchemy primer but cause problems in game due to conflicts regarding displaying h u d elements.
    1. ElementaryLewis
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      You worry is fine. It's welcome you try and give us feedback about potential merge conflict, error or which setting doesn't work correctly with Alchemy Primer.
  4. qbbur
    qbbur
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    Images in description are broken because they were hosted on some discord server instead of an actual image hosting website. Please fix if possible and refrain from using discord to host images in the future.
  5. FutureN
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    Doesnt seem to be compatible with w3ee redux, a lot of conflicts. Most aren''t due to it being a big mod but are there plans for a patch?
    1. ElementaryLewis
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      What make you think they are not?
      Does it cause merged conflict?
  6. Wreck3rr
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    Works perfect on patch 4.04

    Thank You ElementaryLewis for keeping such essential mods up to date.
  7. micobocho
    micobocho
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    Seems to be incopatible with FriendlyHUD :(
    1. ElementaryLewis
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      What make you think they are not?
      Does it cause merged conflict?
    2. pashabulek
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      yes it is, was looking into this actually.

      edit: nvm, fixed it, the problem with focus.ws. 

      Great Mod, tysm!
    3. ElementaryLewis
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      No problem then. Enjoy.
    4. OctaviaOwlet
      OctaviaOwlet
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      How did you fix the focus.ws issue?
    5. Nueveon
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      Yeah there are a few lines that are not automatically merged with script merger in focus.ws for the conflict with FriendlyHUD, mostly FriendlyFocus change a few things when activating and deactivating witcher sense, but the lines from FriendlyHUD does not seem to add anything special so using lines from FriendlyFocus seems to resolve the conflict without any problem.

      OctaviaOwlet When the conflict window with code open in script merger, in the bottom part right click on the red lines <merge conflit> and select lines from FriendlyHUD (look which mods are B/C in the top part) then save and close the window.
    6. NotASummoner
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      "OctaviaOwlet When the conflict window with code open in script merger, in the bottom part right click on the red lines <merge conflit> and select lines from FriendlyHUD (look which mods are B/C in the top part) then save and close the window."

      I think you meant lines from Friendly focus instead of HUD. Maybe I'm wrong but I followed what you wrote first and used Friendly focus' and it works as far as I'm aware.
  8. Gideon111
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    Hi :) thank yuo for this mod - one request would be the option to add the cat effect when indoors as some of us use lighting mods that make interiors very darks - this would be greatly appreciated!
    1. ElementaryLewis
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      There is a mod for that.
      Dynamic Cat Potion
    2. Gideon111
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      Thank you - I would like more control than that mod provides :) for instance - allowing me to toggle when I need to see in dark rooms
    3. ElementaryLewis
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      If you have use the Nexus search, you would have find those mods:
      Witcher Senses with Cat in Dark Places
      Toggleable Cat Vision
    4. Gideon111
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      I have seen them - thank you for the sarcastic replies. Would have been nice to have all in one mod with a single menu. 

      Nevertheless, I shall make do.

      Take care. 
    5. M4DMAXX27
      M4DMAXX27
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      Where in the world is this a sarcastic Reply?
      He just points you to 3 Mods, that literally do what you want, in different ways.

      You request a feature that already exists, and when someone point you to the already existed mods, it's sarcastic?
      You should read what is the meaning of sarcastic.
  9. Levitatin
    Levitatin
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    w3ee?
    1. ElementaryLewis
      ElementaryLewis
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      Not testing. Try yourself.
    2. Valqen
      Valqen
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      How'd this turn out?
  10. delular100
    delular100
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    On my end, turning jump restrictions off while keeping sprint restrictions on causes jumping to still not work during Witcher Senses, but now it displays an in-game message about how I cannot do that at this time...
    1. ElementaryLewis
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      Testing in my end. I was able to jump but no running.
      Try to merge all scripts again, or remove some conflicted mod.
    2. delular100
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      Yeah.. Idk what happened, but the problem went away "on its own".
  11. SoSolidSoldier
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    Hello, works very nice, thanks to opsedar and ElementaryLewis!

    Is it possible to make the night cateye effect automatic on while in combat like it is in mod FCR3?
    1. ElementaryLewis
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      Not for this mod, sorry.
      But track FCR3. The author is planning to update the mod.
    2. SoSolidSoldier
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      No problem.
      Thanks for upgrading a lot of mods and helping people out here with good advice.

      I just upgraded from 1.32 to 4.04 a couple days ago, and I'm looking for replacement mods while Fcr3 is still being finalized.
      I think a lot of people waiting of FCR3. In version 1.32 the mods FCR3 and LEGO were my core and i builded the rest around.

      FCR3 changes a lot in the game and i miss one of my core mods.

      I've read that part of it has been carried over into NG. Is this true ? Do you know which parts exactly?
    3. ElementaryLewis
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      I don't remember which part, but the author gave us the "no part" list in the FCR3 post.
  12. supremeking77
    supremeking77
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    The camera still zoom to the shoulder even i deactivated it. But the other options works. please help. my game version is the latest.
    1. ElementaryLewis
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      Testing right now and I don't have the problem. It doesn't zoom when put the option off.
      Let's try to install the mod again:

      • Ask Steam/GOG to verify the files
      • Run the game to make sure which version you are. Should be 4.04 (for Next Gen) or 1.32 (for Classic).
      • Knowing the game version, download either Friendly Focus Next Gen or the Friendly Focus Classic.
      • Install with Witcher 3 Mod Manager.
      • Use Script Merger and merge all scripts.