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opsedar and ElementaryLewis

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opsedar

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324 comments

  1. opsedar
    opsedar
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    Thanks ElementaryLewis for updating, I've uploaded his version as the default file. Apologies as I've stopped playing the game.
  2. ElementaryLewis
    ElementaryLewis
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    If you got an "Unexpected @" error. UPDATE YOUR GAME!
  3. ElementaryLewis
    ElementaryLewis
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    Looking for tester / bug reporter
    Since 2.4 version, there is a bug where disabled "Zoom to Shoulder Effect during Focus" might not work correctly with close camera and when walking in some cave/sewer area. For now, we were able to fix on those locations:
    - Whoreson Junior's arena.
    - Cave where you can't "Sprint".

    As I suspect there are other area having this bug, I create the console command that show the debug name of the area:
    GetArea()

    If you found one place having this bug. Use this command and write a bug report telling the area's name.
    Thank you for your cooperation.
  4. Rantyyhhnh
    Rantyyhhnh
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    compatible with immersive camera next gen?
    1. ElementaryLewis
      ElementaryLewis
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      Should be.
  5. Jefukiraa
    Jefukiraa
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    i have this mod as part of the Ultimate Mod List collection. when i try to use witcher sense in game, it doesnt do anything at all but change the zoom on my camera. how do i fix this?
    1. ElementaryLewis
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      Er... by changing the mod setting?
  6. NoirxRouge
    NoirxRouge
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    Does this mod have the option to have all the objects highlighted all the time without me pressing the Witcher Sense?
    1. ElementaryLewis
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    2. NoirxRouge
      NoirxRouge
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      Sweet! I appreciate it.
  7. aksyn123
    aksyn123
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    I love the idea with this mod,however when i used it, the disable "whoosh" option also disables monster bubble sounds,visibly there still are bubbles but they dont give any monster sounds.
    1. ElementaryLewis
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      Sorry, it's a known issue. It seems monster sound are dependant of the Focus sound.
      The function that calls those sound is from the engine, which we cannot edit it.
  8. icebaby77
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    I needed help. When i adjust the mod it still doesn't change anything, also mine has FF in front of the name
    1. ElementaryLewis
      ElementaryLewis
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      That means you didn't install correctly the mod.
      Try again using Witcher 3 Mod Manager, and don't forget to use Script Merger.
  9. amirchem
    amirchem
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    How to remove outline borders ?
  10. Barachiel1976
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    2.6 update is throwing out errors when trying to recompile scripts with your Essentials modlist.   Getting this output.

    Error [modfriendlyfocus]local\friendlyfocus.ws(25): I dont know any 'automatic'
    Error [modfriendlyfocus]local\friendlyfocus.ws(45): I dont know any 'automatic'
    Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    Warning [modprogressonthepath]local\progressonthepath_compiled.ws(8354): Return statement prevents the execution of successive lines of script
    Warning [modprogressonthepath]local\progressonthepath_compiled.ws(8355): Return statement prevents the execution of successive lines of script

    Removing Friendly Focus fixes the issue.  Worked fine on previous version 2.5.  No other changes to the list were made.
    1. ElementaryLewis
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      My fault. I remove some code of Active Medallion since it is now compatible. I omit there were more of that.
      Hotfix release now!
    2. Barachiel1976
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      Thanks for the amazingly swift reply AND bugfix!
    3. xTutorion
      xTutorion
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      Patch still doesn't work.
    4. ElementaryLewis
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      You don't help me by saying "doesn't work".
      Please diagnostic the problem by telling what's the problem/error, and your situation such how you install the game, have you merge all scripts, and sharing screenshots.
    5. xTutorion
      xTutorion
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      Sorry for not being clear. I have a similar problem as above, but only after using the Enhanced Close Camera compatibility patch. Without it, it loads correctly. The game was installed via Steam and the merge did not encounter any conflicts. Here is the error: 
      Spoiler:  
      Show
    6. ElementaryLewis
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      Thank you. I'll update the compatible patch then.
    7. xTutorion
      xTutorion
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      Thanks a lot, now it works.
  11. afewfwef
    afewfwef
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    One thing I noticed with this mod, is if you turn OFF Screen Dimm Effect Entering focus, the red line around screen borders will persist as long as you are in witcher sences.  If you turn it ON ,  the red border disappears right after you enter focus mod (as in vanilla version). 
    Not a big deal, but apparently this is not an expected behavior 
    https://imgur.com/a/o0lg18f
     
    1. ElementaryLewis
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      This visual bug occurs as well in vanilla. I think it's the FX light that don't travel to the environment.
      Not a big deal.
  12. afewfwef
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    is there a way to customize what glows and what doesn't? Like, plants off, bookshelves , doors etc off, but chests and evidence on  ? 
    I mean is it feasible to try to do it myself in the code?
    1. ElementaryLewis
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    2. afewfwef
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      Wow thanks! You are the best. You are basically everywhere helping everyone. One of a kind
  13. ShaolinPigKiller
    ShaolinPigKiller
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    Thanks for the mod. Impossible to play without it.