You're probably trying to use either Kaer Morhen Courtyard or Crow's Perch Courtyard markers, both of which are locked until certain quests are completed. Try any other ones.
Now this is a mod which I am sorry I didn't find earlier. I was a little freaked when I saw some of the signpots disappear, but I just had to discover a few locations again. I added this to a NG+ 1.32, and so far I am loving it. Makes it so much easier to get to Crows Perch and some other places that I hated having to walk or ride to. Looks like I'll be using all your mods from now on. Cheers and Kudos!
Works/ed perfectly with GOG 1.32. Game still ran with no errors with v4.0 but the map remains unchanged. This mod is essential, so I'm looking forward to an update for 4.0 :)
Hi, I verified this mod this morning, and it still works with next-gen. So if you see no changes at all something must be installed incorrectly. But, that being said, there is still one issue why this mod needs an update, before fully next-gen compatible, it's the Baron Courtyard travel sign, CDPR added it officially, so it must be removed from the mod, otherwise you will have 2 signposts next to each other. But other done that, should be no issues, it's pure DLC, so needs no tweaking of the files.
I tested this mod again. All the old markers I had discovered are gone from the map which is why it looked like the mod wasn't working, but when I pass the locations for this mod they are "discovered" again. I tested multiple saves that were backed up pre-4.0 update.
@Mersey is there any particular reason the markers are gone? Or is there a way to re-unlock them in console rather than revisiting all 40 sites? For reference I had completed the base game.
There isn't a way how to specifically unlock only mod's travel points, but you can enable all FT points in the game (both vanilla and mod's) by typing this in the console: ShowAllFT(1)
quick question, is it normal that the w3strings file included in the mod and the relative csv file (in the optional download section) are not identical (key hex/key string)?
i wanted to make some correction in the italian translation
Yes, that's normal, because when you encode the file, the key gets turned into a hex. But if you want to edit the translation and then send it to me to include in the mod, please only do edits in .csv file.
Somehow, the only waypoint working for me is the crows perch courtyard and nothing else. So sad i could not download older versions of this mod because that might be the one that fixes it :(
Edit: nevermind i was being stupid, figures out i have to unlock all the fast travel signs first
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If someone actually sees this and knows, that will just be one more thing that shows how awesome The Witcher 3 is.
Edit: Nevermind.. :(
Do you happen to have a save file with all the new signpost discovered? For easy testing.
ShowAllFT(1)
Cheers and Kudos!
Did you just open the map menu, or interact one of the new signpost that open the map?
Game still ran with no errors with v4.0 but the map remains unchanged.
This mod is essential, so I'm looking forward to an update for 4.0 :)
I verified this mod this morning, and it still works with next-gen. So if you see no changes at all something must be installed incorrectly. But, that being said, there is still one issue why this mod needs an update, before fully next-gen compatible, it's the Baron Courtyard travel sign, CDPR added it officially, so it must be removed from the mod, otherwise you will have 2 signposts next to each other. But other done that, should be no issues, it's pure DLC, so needs no tweaking of the files.
All the old markers I had discovered are gone from the map which is why it looked like the mod wasn't working, but when I pass the locations for this mod they are "discovered" again. I tested multiple saves that were backed up pre-4.0 update.
@Mersey is there any particular reason the markers are gone? Or is there a way to re-unlock them in console rather than revisiting all 40 sites?
For reference I had completed the base game.
Thanks
ShowAllFT(1)
quick question, is it normal that the w3strings file included in the mod and the relative csv file (in the optional download section) are not identical (key hex/key string)?
i wanted to make some correction in the italian translation
here is a screenshot:
https://imgur.com/a/6mxuO4y
Edit: nevermind i was being stupid, figures out i have to unlock all the fast travel signs first