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eNoodles

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eNoodles

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183 comments

  1. saladinbobbins
    saladinbobbins
    • premium
    • 4 kudos
    This mod simply doesn't work for me and largely it's because nothing on the description page makes the slightest sense. For example, how do I get to the mods menu? Pressing 0 (what I set it to following the instructions) does nothing, and I get no cat vision when in dark places like the underground complex you visit with Kiera, the Elven harbour. 
  2. deleted112569083
    deleted112569083
    • account closed
    • 2 kudos
    a slider to apply the effect automatically only in combat, and turn it off when the combat is over. for 1.32
    thanks
    1. Ka1am33t
      Ka1am33t
      • member
      • 2 kudos
      FCR3 has this option, shame there isn't such standalone mod. 😕 
  3. datagrams
    datagrams
    • member
    • 3 kudos
    Here is an updated 4.04 version: mod_NCV_4.04.7z
    1. RevanFanMan
      RevanFanMan
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      • 21 kudos
      You are amazing!!!! Thanks so much for this. Take my kudos you awesome person. Do we need something for the dx11 and dx12 files though? Because it doesn't work for me.
    2. datagrams
      datagrams
      • member
      • 3 kudos
      I'm not sure any DirectX files are needed, and there don't appear to be any in the original.  I confirmed this works for me on 4.04 using W3MM although I'm not really using the menu or keybind stuff, so I don't know about those.  Is it possible you have another mod conflicting or need to create a merge related to the r4Player.ws file?
    3. RevanFanMan
      RevanFanMan
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      • 21 kudos
      I already successfully merged it with Script Merger automatically merging it. I don't see a menu in the mods section and I didn't have hotkeys enabled. 
    4. datagrams
      datagrams
      • member
      • 3 kudos
      All that's needed to make it work is to add the mod's archive file to the mod manager and then run Script Merger.  You have to figure out what is stopping the menu from appearing under "MODS" because the mod checks and pulls values from it to determine what it does, including whether it's enabled or not.
    5. RevanFanMan
      RevanFanMan
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      • 21 kudos
      But I'm not using the mod manager, I'm doing manual installs.
    6. datagrams
      datagrams
      • member
      • 3 kudos
      It sounds like you might not be copying things to the correct locations then.  I've repackaged the file with additional directories, so download it again and follow the original instructions.
    7. toilak
      toilak
      • member
      • 0 kudos
      Just not work, that all. i try everything and i can't see ur menu mod in Mods tap
    8. datagrams
      datagrams
      • member
      • 3 kudos
      Sorry it's not working for you guys, but I guess either you're copying things to the wrong places or you have some other mod conflicting, which might require Script Merger.  I have tested this several times with Witcher 3 Mod Manager and Script Merger for conflicts, and it's working fine.  If the original mod worked for you, then this version should as well because I changed nothing except inserting the same code into the same locations of the game's updated files.  Here is my mod list and load order for reference:

    9. Forosnai
      Forosnai
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      • 22 kudos
      "NCV.xml" needs to be added to dx11filelist.xml or dx12filelist.xml, whichever one you're playing with. You can either type it in yourself, or use Menu Filelist Updater to add it and any other .xml files in that directory to the list automatically. Then it should show up under the MODS menu.
    10. Anybaal
      Anybaal
      • member
      • 0 kudos
      Thanks, couldn't find why it wasn't working, worked like a charm with the menu filelist updater
  4. Gergo900410
    Gergo900410
    • member
    • 1 kudos
    Could you update this mod for 4.04 version ?
    1. RadovPL
      RadovPL
      • member
      • 0 kudos
      I don't think will ever be updated 
  5. larchiviste420
    larchiviste420
    • member
    • 0 kudos
    Anyone got an idea on how to make this mod override cat potions? thanks!

    Edit:
    NVM got it to work(I think). I'm not a modder, just a simple end-user so if anyone more experienced than I am can have a look at these edits please.

    Overrides cat potion's vision effect
    This means you can set your own preferred cat intensity even while using the potion for the crit buffs.
    The caveat is that when you use cat potion outdoors, in broad daylight, you will get the default cat intensity. This can be corrected by going inside places tagged by the mod as dark to trigger the override and turn off the cat effect when you get out. Or you can install Dynamic Cat Potion mod and call it a day, pun intended.

    Main mod updated to 4.03

    Download and use the bin folder from the original mod and follow as originally instructed, use ONLY ONE from these to replace the mod folder.
  6. oldflipgamer
    oldflipgamer
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    • 88 kudos
    hey eNoodles i updated the r4player script for patch 4.03 for my personal game and from limited testing it looks like that's all that's needed for the mod to work. (i'm currently playing the HoS DLC and it seems to be working great) i could post a temporary update if you don't mind, until of course you make an official update. great work i appreciate this mod very much.
    1. SteelCrow13
      SteelCrow13
      • premium
      • 0 kudos
      Hey christianvictoria can you share it with me pls? I have been waiting for this mod for a very long time.
    2. Sadjuuk
      Sadjuuk
      • member
      • 0 kudos
      Hey, can you share the updated version please?
  7. bradmillerbiz
    bradmillerbiz
    • member
    • 1 kudos
    Is this compatible or easily merged with Friendly Focus? If so, that would be the perfect combination.
    1. Zethras
      Zethras
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      • 21 kudos
      Check the screenshots, he's using them together
  8. metroplexmaster
    metroplexmaster
    • member
    • 4 kudos
    still no update, really?
  9. metroplexmaster
    metroplexmaster
    • member
    • 4 kudos
    March 16 and still no update for such an extremely necessary mod, I guess something happened to the creator so we have to wait for someone else to update this mod :(
  10. malnodar
    malnodar
    • premium
    • 0 kudos
    any chance for next gen update?
    1. Sylaous
      Sylaous
      • supporter
      • 1 kudos
      I second this request. This is a must have mod.
    2. RickThedope
      RickThedope
      • BANNED
      • 42 kudos
      Have you guys tried this out before posting ?
    3. Sylaous
      Sylaous
      • supporter
      • 1 kudos
      Yes. After script compile, it throws this message;
      Error [mod0000_mergedfiles]game\player\r4player.ws(15253): Found unexpected '}'
      I don't know coding enough to track that down.
    4. myPhone3310
      myPhone3310
      • member
      • 0 kudos
      The best mod for seeing in the dark, too bad there will be no update.
    5. eNoodles
      eNoodles
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      • 152 kudos
      There will be an update, just be patient guys, it's the holidays.
    6. Mixan9111111
      Mixan9111111
      • member
      • 0 kudos
      Don't you think that this mod should also remove elixir cat?? Since it is no longer necessary. Excuse me for my English
    7. VulcanTourist
      VulcanTourist
      • supporter
      • 21 kudos
      Thank you for having the intention to maintain its compatibility when time permits.
    8. RevanFanMan
      RevanFanMan
      • premium
      • 21 kudos
      Not to be pushy, but is there any progress?