BASE v2.3 is the final version of this mod for classic Witcher3 v1.32. The Witcher 3 Next Gen Edition (NGE) v4.0+ has changed almost all of the files, so I have to redo everything almost from scratch (and standardized several appearance names in the process).
Base Appearances Special Expansion (BASE) is a base mod that adds more appearances for several characters. By itself, it doesn't do anything but setup the character entities, quests, community, and related cutscene files, so mod authors can create new mods utilizing the new appearances without meddling with these files. The screenshot you see is just an example of OTHER mods created using this.
By itself, it doesn't do anything but setup the character entities, quests, community, and related cutscene files, so mod authors can create new mods utilizing the new appearances without meddling with these files. The menu picture only shows you a sample of how DLC mod look like. You can check my other mods if you want those.
BASE must win. BiA should have higher priority only it conflict to w2quest, w2phase or w2comm, unless the conflicted mod is BiA compatible, which BASE is.
Bro I have a proposal, you can put this Kaer Morhen Armor in the later story, Geralt should end up with dirty armor https://www.nexusmods.com/witcher3/mods/2057
Brother, you must have misunderstood me, what I mean is like this mod, a certain story after the bridge changes him, I will not change the script, I am a code dumb, only use it, hahaha, sorry to bother you
Hi. Thanks for the mod. I'm having a little misunderstanding with installation. I use Triss and Yennefer from 4K Reworked Women mod and Lore Friendly Ciri: https://www.nexusmods.com/witcher3/mods/685. Everything was working fine untill I got to Bath House quests on Skellige. When Ciri change her appearance to naked, she misses all her body (it's invisible), except for head. What files I need to download and how to set priorities in my case? At the moment I have (ordered by load order):
1. Base All 4K 2. 4K Reworked Yen 2. 4K Reworked Triss (yes, they both have same priority).
Script Merger doesn't show any conflicts between Lore-Friendly Ciri and Base All mod. Maybe I messed up something in installation. UPD I think Script Merger doesn't show conflicts, because Denroth changed texture paths in bundles in his mod (he wrote about it in the description), but I'm not sure.
As mentioned in the description, by itself BASE doesn't do anything except set up the required files for modders to easily change new appearances. Unless you also use my Dynamic Costume mods or someone created a mod using the template I provided in the download section, the mod won't be compatible. Lore Friendly Ciri is probably not compatible with BASE because it wasn't created using the DLC style as stated in the description/instruction of BASE.
Yes, I forgot to mention, I downloaded dynamic costumes dlc for Triss and Yen. You mean, if I set priority of Lore Friendly Ciri higher than your mod, your mod won't work? I mean, will it affect Yen and Triss?
Lore Friendly Ciri was not created using BASE, so it will not work at all with BASE (that's why you see invisible body during scenes when Ciri was supposed to have new appearances...basically a lot of appearances after the Battle of KM). You can ask the author to create a BASE version or create it yourself using the instruction in the BASE main page.
You should be using BASEAll_4KRW, since you use Denroth's 4KRW Yen and Triss. As for your choice of Ciri, you can use Dynamic Costume Ciri (or together with Viper Armor). Or this, which should be compatible with BASE.
ciri_reunited_dlc: "when at Dandelion's place" appearance. NEW!
This mod only provides base template for other mods to easily add costumes to the new appearance. If you only use this mod alone, it will only show her vanilla appearance. You can download other mods that use this BASE mod to make her appear differently when ciri_reunited_dlc is triggered by the game (for example, my Dynamic Costume - Ciri). Or you can create your own costume for that appearance by following the instruction on the main page.
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Looking for (Next Gen) BASE? Click here.
BiA should have higher priority only it conflict to w2quest, w2phase or w2comm, unless the conflicted mod is BiA compatible, which BASE is.
https://www.nexusmods.com/witcher3/mods/2057
https://www.nexusmods.com/witcher3/mods/4017
What files I need to download and how to set priorities in my case?
At the moment I have (ordered by load order):
1. Base All 4K
2. 4K Reworked Yen
2. 4K Reworked Triss (yes, they both have same priority).
Script Merger doesn't show any conflicts between Lore-Friendly Ciri and Base All mod. Maybe I messed up something in installation.
UPD
I think Script Merger doesn't show conflicts, because Denroth changed texture paths in bundles in his mod (he wrote about it in the description), but I'm not sure.
You mean, if I set priority of Lore Friendly Ciri higher than your mod, your mod won't work? I mean, will it affect Yen and Triss?
You should be using BASEAll_4KRW, since you use Denroth's 4KRW Yen and Triss. As for your choice of Ciri, you can use Dynamic Costume Ciri (or together with Viper Armor). Or this, which should be compatible with BASE.
This mod only provides base template for other mods to easily add costumes to the new appearance. If you only use this mod alone, it will only show her vanilla appearance. You can download other mods that use this BASE mod to make her appear differently when ciri_reunited_dlc is triggered by the game (for example, my Dynamic Costume - Ciri). Or you can create your own costume for that appearance by following the instruction on the main page.