This mod hides the igni and aard icons for light sources in witcher sense mode when you don't have the appropriate sign equipped. This is a companion mod to Alternate Lightsources Interaction for people that use witcher sense a lot (I modded my witcher sense so I can run and it can be toggled and doesn't zoom in (TW3 Gameplay Tweaks)).
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Thank you to SnakeBite94 for sending me the next gen update for this mod and my other 2 mods
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This mod hides the igni and aard icons for light sources in witcher sense mode when you don't have the appropriate sign equipped. This is a companion mod to the popular Alternate Lightsources Interaction for people that use witcher sense a lot (I modded my witcher sense so I can run, it can be toggled and doesn't zoom in (TW3 Gameplay Tweaks)). I tried to only hide igni and aard icons for light sources (I used CGameplayLightComponent) but there may be some other objects that are coded that way. You can always equip igni and aard to see them.
Installation:
1. Download and extract archive. 2. Use a mod manager or put the folder "modWSSmartSignIcons" into the "...\The Witcher 3\Mods\" folder (if you do not have a Mods folder create it manually). 3. Use Script Merger to find and resolve conflicts.
Uninstallation:
1. Delete with mod manager or manually. 2. Use Script Merger to remove/fix merged scripts.
Compatibility:
I edited only one function in focus.ws. Most mods that also edit it can be merged with Script Merger without any issues.
Version 1.1 was provided to me by SnakeBite94 and used the next gen version as a base.
Version 1.0 used the game version 1.32 as a base and works with the vanilla game (GOG, GOG GOTY and Steam GOTY), the Unification patch and the Community Patch.
The mod Immersive Sound edited the same line. I uploaded a patch for both versions of it. Use that file instead of my main file and let it override Immersive Sound. Since Immersive Sound has no next gen update yet, these files only exist for version 1.32, not the next gen update.