The Witcher 3
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ArmadilloMan

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ArmadilloMan

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  1. ArmadilloMan
    ArmadilloMan
    • supporter
    • 6 kudos
    Sticky
    Released 1.2.2. This version is a one-liner fix to the being able to turn at inappropriate times. Let me know if you have any issues.
    1. giampy92
      giampy92
      • member
      • 0 kudos
      i have this error, why?


      Error [modbettermovement]game\r4game.ws(44): Unknown type 'WmkQuickSlotsConfig' for property 'm_quickSlotsConfig'.
      Error [modbettermovement]game\r4game.ws(60): Unknown type 'W3EEExperienceHandler' for property 'Experience'.
      Error [modbettermovement]game\r4game.ws(61): Unknown type 'W3EECombatHandler' for property 'Combat'.
      Error [modbettermovement]game\r4game.ws(62): Unknown type 'W3EEScalingHandler' for property 'Scaling'.
      Error [modbettermovement]game\r4game.ws(63): Unknown type 'W3EEOptionHandler' for property 'Options'.
      Error [modbettermovement]game\r4game.ws(64): Unknown type 'W3EEEnemyHandler' for property 'Enemies'.
      Error [modbettermovement]game\r4game.ws(65): Unknown type 'W3EEBloodEffectsHandler' for property 'Blood'.
      Error [modbettermovement]game\r4game.ws(66): Unknown type 'W3EEDamageHandler' for property 'Damage'.
      Error [modbettermovement]game\r4game.ws(67): Unknown type 'W3EEEquipmentHandler' for property 'Equipment'.
      Error [modbettermovement]game\r4game.ws(68): Unknown type 'W3EEAlchemyExtender' for property 'Alchemy'.
      Error [modbettermovement]game\r4game.ws(69): Unknown type 'CWitcherCampfireManager' for property 'CampfireManager'.
      Error [modbettermovement]game\r4game.ws(2563): Unknown type 'W3EEExperienceHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2568): Unknown type 'W3EECombatHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2573): Unknown type 'W3EEScalingHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2578): Unknown type 'W3EEOptionHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2583): Unknown type 'W3EEEnemyHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2588): Unknown type 'W3EEBloodEffectsHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2593): Unknown type 'W3EEDamageHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2598): Unknown type 'W3EEEquipmentHandler' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2603): Unknown type 'W3EEAlchemyExtender' for property '__ret'.
      Error [modbettermovement]game\r4game.ws(2608): Unknown type 'CWitcherCampfireManager' for property '__ret'.

      Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
      Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
      Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    2. ArmadilloMan
      ArmadilloMan
      • supporter
      • 6 kudos
      You probably downloaded the enhanced edition version without having the enhanced edition installed.
    3. deleted139817428
      deleted139817428
      • account closed
      • 1 kudos
      don't know if you're still working on this but I am still getting this issue
  2. forcedtoREG
    forcedtoREG
    • member
    • 7 kudos
    WORKS like a charm for me. (w/ over 90+ mods plus overhauls)
    .
    If you want a Responsive Geralt, this mod is for you. and You can tweak it to fit your taste. best part is that the mod included Vanilla Values so you can compare the tweaks and settings.
    .
    EDIT: Uninstalling this mod for now.. worked for a while until i encountered a bug with WalkToggle... then i installed the latest version(2/23/20) which claimed to fix the walk toggle, and now everytime i try to Sprint, Geralt just PAUSES, and is unable to move, stuck on a Sprinting Position.
    1. ablindtiger
      ablindtiger
      • premium
      • 1 kudos
      same thing is happening to me D:
    2. Zorkanne33
      Zorkanne33
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      • 31 kudos
      Happening to me too, maybe a conflict with e3 animations or combat stance?
    3. ablindtiger
      ablindtiger
      • premium
      • 1 kudos
      i use no other movement mods, so, unlikely a conflict thing
    4. Aanvil
      Aanvil
      • premium
      • 0 kudos
      Same WalkToggle bug here. Installed, found it, uninstalled. Renders the entire thing useless now. Very cool otherwise.
    5. ArmadilloMan
      ArmadilloMan
      • supporter
      • 6 kudos
      I moved some of the code to different areas to help with compatibility in 1.2.1. I am unable to replicate this on a clean install of Witcher 3. If you do a find in your mods directory for "locomotionDirectController.ws", "explorationMover.ws", and "explorationMovementCorrector.ws", and let me know which mods contain those I may be able identify the conflict.
    6. JediMa
      JediMa
      • member
      • 0 kudos
      I can see those files just in your mod folders
    7. ablindtiger
      ablindtiger
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      • 1 kudos
      It works now!! Thank you so much!
    8. ArmadilloMan
      ArmadilloMan
      • supporter
      • 6 kudos
      Glad it works for you!
    9. Zorkanne33
      Zorkanne33
      • member
      • 31 kudos
      Working like a charm now!
    10. mauricious777
      mauricious777
      • member
      • 0 kudos
      How did you fix it? I'm having the exact same problems with Geralt pausing while sprinting and walk/run toggle having no effect.
  3. stifu86
    stifu86
    • member
    • 4 kudos
    Considering there is still no word from ArmadilloMan, I have updated this mod to NG to the best of my capabilities. I use "Gervant First Person" mod and the movement feels kind of janky there, so I wanted to see if this mod could improve that. Spoiler: it does! I am a Witcher modding noob, but know my way around code and my patch does seem to work fine. If you want to try it, grab it here:
    https://drive.google.com/file/d/10I4L5-kPmFxIIRB_2u460q1fE6VAZShw/view?usp=sharing
    1. NDState
      NDState
      • supporter
      • 2 kudos
      Thank you so much for uploading. I tried out your updates and it appears to be working as the original was working and I haven't found any issues yet. I think you should re-upload to share with others, armadilloman gives permission granted you credit him.
    2. stifu86
      stifu86
      • member
      • 4 kudos
      I have released the Next-Gen update here:
      https://www.nexusmods.com/witcher3/mods/7591
    3. DavidFlint
      DavidFlint
      • supporter
      • 0 kudos
      This link no longer works by I would love to use this. I have been wanting to replay witcher 3 but the movement is so clunky.
  4. SilverforHuman
    SilverforHuman
    • member
    • 0 kudos
    Can someone explain to me what this mod does exactly?
    1. aikoos21
      aikoos21
      • premium
      • 2 kudos
      .
  5. NDState
    NDState
    • supporter
    • 2 kudos
    I'd really like this mod to be updated for the next gen update as well.  I think mod author is gone for good though :( last seen march 2020.  I'm not a huge fan of the completely realistic motion of geralt that everyone seems to be striving for with mods.. I just want to be able to go a different direction without waiting for my tank to fire up and chug around.
  6. aweigh
    aweigh
    • member
    • 2 kudos
    Any chance for an update for next-gen/4.0? This is hands down the BEST and most essential mod for Witcher 3.
  7. AdachiTheGreat
    AdachiTheGreat
    • supporter
    • 0 kudos
    Any chance at this being updated for the next-gen update? '3'
    s#*!'s crashing mah game naow and I can't live without it </3
  8. d3f1anc3
    d3f1anc3
    • supporter
    • 0 kudos
    As of 1/20/22 - Mod confirmed working on the latest build of W3 /w all relevant patches. That being said, the Places of Power bug that a few others have mentioned already is still very much prevalent and obnoxious. Only drawback of the mod. Only work around is to exit the game, disable the mod, draw from said place of power, then exit the game again and reenable the mod.

    Being able to swim like Aquaman in Skellige outweighs this annoyance but a fix would be amazing.

    Thanks for creating this mod. Great QOL.
    1. ArmadilloMan
      ArmadilloMan
      • supporter
      • 6 kudos
      I'm going to take a look into fixing those bugs as well as migrating to the next gen version when it comes out.
    2. NDState
      NDState
      • supporter
      • 2 kudos
      It's out! I love your mod it's amazing thank you very much! You should update it XD No surprise here but it's definitely not working with the next gen update.
  9. Matti02
    Matti02
    • member
    • 0 kudos
    Error [modbettermovement]game\gui\main_menu\ingamemenu.ws(287): Could not find function 'RefreshMainMenuAfterContentLoaded'

    What does this mean?
  10. Matti02
    Matti02
    • member
    • 0 kudos
    How do I make this work? I downloaded mod manager and downloaded the mod through that, but there is no menu ingame.
  11. runnbl3
    runnbl3
    • member
    • 0 kudos
    anyone figured out how to merge friendlyhud with this mod on script merger? Im no expert at script merging and sadly it didnt fix the issue automatically.
    1. Zhnety
      Zhnety
      • supporter
      • 1 kudos
      same problem here