This mod attempts to fix the unresponsive movement from the game.
Requirements
DLC requirements
DLC name
Hearts of Stone
Blood and Wine
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 1.2.2
More fixes to turning when you should not be able to.
Version 1.2.1
Fixed the walk toggle not working out of combat. Note that hitting the walk toggle combat while in combat does not update the walk toggle state. This appears to be a bug in vanilla as well.
Moved the multiplier section to a different function (hopefully helps with mod compatability).
Multiplier code is skipped if the value is 1.0
Fixed too-low default value on sharp turn timer.
Version 1.2
With "Run in Combat" disabled, Geralt now faces enemies similarly to vanilla.
Geralt should now face enemies when blocking.
Added a speed multipliers section. This allows you to increase out of combat sprint/swim speed or in combat walk speed. The walk speed in combat is only in effect if run in combat is disabled.
Fixed Geralt sometimes turning while stuck in an animation (i.e. ladders, knockback)
Fixed walk toggle.
Version 1.1.3
Another fix for infinite movement. It should fix saves that have the problem.
Version 1.1.2
Fixed a bug where occasionally Geralt could get stuck moving forward indefinitely
Version 1.1.1
Fixed missing strings file
Fixed a variable that was not being set properly
Version 1.1
- Fixed an issue with dodging/evading where you could sometimes warp
- Added a menu that lets you customize most aspects of movement
- Added 4 presets for each menu
- Added a real-time option under misc, which is essentially v1.0
Version 1.0
Initial upload
This mod attempts to fix the unresponsive movement from the game. Although the alternative movement helped, it still wasn't terribly responsive. There are 4 presets for each category of change: vanilla, fast, faster, and fastest. You can also modify each aspect individually or turn on real-time mode, which effectively makes Geralt move like he's from DOOM.