Adds several head items to your game. Hoods, Capes, Hats, Scarves, Masks, all you need for customization! Dyeing and switching between hood up and down included.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
OakenSh for the base hood model. DerinHalil for the tricorn. ding for providing me with a base cloak model. And thanks for all the help you gave me.
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Changed the folder structure of the zip to comply with Vortex requirements.
Version 3.1.1
Updated for 4.03
Version 3.1
Added the most basic vanilla hood that was still missing from the mod.
Added the vanilla cape in its vanilla state without edits, which I called "ornated".
Updated the local copies of vanilla textures with their upscaled versions from 4.00.
Version 3.0
Updated for 4.00
Version 2.0.2
Made the hood switching feature easily usable in other mods. Credits to edvin76.
Version 2.0.1
- Made absolutely all textures, ambient and normal maps standalone too, so that you really can't get troubles from armor retexture now.
- Changed the script to ensure that it can be used without ASM too.
Version 2.0
- Transitioned to the dyeing system.
- Added 6 items
- Made all textures standalone so you can now use armor retexture without problems with the bear scarf and the cat hood.
Version 1.7.4
Just updated the script so it works with Ezio armor from Shades of Iron.
Version 1.7.3
eNoodles made the script automatically merge-able with Ghost Mode
Added back the necessary to enable the keybind. You are free to use it, or not to use it.
Version 1.7.2
Thanks to eNoodles, no more need for a keybind to toggle the hood.
Version 1.7.1
- Updated Polish translation, by Yordheel.
- Made some items available to a new merchant in a desparate attempt to fix the sezon burz issue. Spoiler : it didn't work.
Version 1.7
Added 26 items.
Updated compatibility with DLC2Improved.
Added the possibility to switch between normal and lowered hoods with a hotkey for a selection of items.
1,000 endorsements, almost Hoods' first anniversary, Christmas in 10 days. The lowered hoods arrive at the right time.
Merry Christmas to you guys. At least to the ones that aren't lost in the streets of Night City and that will read that.
Version 1.6.1
The laces of the km cloaks and vanilla capes are no longer influenced by the color of the item.
Custom categories are back!
Version 1.6
Added 81 items, details in description.
Remade a new km cloak and edited the km cloak hairstyle model accordingly.
Updated compatibility with DLC2Improved.
Got rid of Crach Fur Hairworks mod requirement. The fur in this dlc is identical but standalone now.
Version 1.5.2
Made the black cape lighter. It fits way better with vanilla lighting.
Fixed the clipping hair issues.
Version 1.5.1
Made a new model of hairstyle under the KM Cloak, and made the hairstyle I consider "short" to use nohair.
Version 1.5
- Everything is dlc now. No more conflict with Shields. Make sure to uninstall the mod part. - No more level restriction. (100+) - Added compatibility with DLC2Improved. - Added all the items at Elihal shop. - Added Polish translation, by Yordheel. - Added Crach cape. - Reworked KM Cloak. Fixed square bug. Remodeled. Heavier. Thicker. Retextured. Reworked the ragdoll and maximum distance and latch to nearest paints.
Version 1.4.3
Added Spanish localization by Shagiro
Version 1.4.2
Fixed an issue that was preventing the km cloak textures from appearing
Version 1.4.1
Fixed Roche's hideout guy cape Added icons for the km cloak Changed items' type Added localization strings
Version 1.4
Added a new cloak. Cloth simulated
Version 1.3.2
Fixed Aegar's cape Fixed a Novigrad smuggler cape
Version 1.3.1
Fixed an issue that was preventing the tricorn textures from appearing
To use a dye, make sure to use it in the inventory (press 'E') and then apply it to the item you want. Drag and drop won't work because neither pocket slots nor accessory slots are compatible with this feature.
You can switch between hood-up and hood-down by pressing the keybind (see the optional step in installation section), or through the inventory menu. In the second case you just have to go in your inventory, select the slot with the equipped item, and press X on your keyboard or X on your Xbox controller (square on dualshock).
Spoiler:
Show
Content of the mod:
What you can find at Griffon Merchant (Bram in White Orchard):
- The Cat armor hood (*)(*) - A "Classic" model (*)(*) - A "Pointy" model (*)(*) - NPC Cape (*) - A Tricorn (Model and textures provided by DerinHalil) - NPC Hood (*) - KM Cloak (*)(*) - Bear Scarf (*) - Fisherman Beanie
What you can find at Baron's Quartermaster:
- KM Cloak Pointy (*) - Baron Thug Scarf (*) - A "Alternative" hood model (*)(*) - NPC Alt Hood (*) - A Beanie - Crach Fur Alt - Skelliger Hat - Bandit Mask (*) - NPC Classic Hood (*)
(*) Items with this symbol are dyeable. (*) Items with this symbol have a toggleable hood. Installation:
1. Put mod__hoods in your Mods folder. 2. Put dlc__hoods in your dlc folder. 3. Run ScriptMerger to deal with the potential conflicts. 4. (Optional) Copy-paste the content of Mods\mod__hoods\Hoods.input.settings at the very bottom of Documents\The Witcher 3\input.settings. By default the key is 9 on keyboard and hold right thumbstick 0.4 seconds. You are free to change them for whatever you want. 5. You're done.
Credits:
Huge thanks to Aeltoth, menschfeind13 and eNoodlesfor the scripts. The 3 first models I made are based on OakenSh's Ciri - Alternative look hood that I have adapted to Geralt and heavily edited. Huge thanks to Ding for teaching me redcloth making. Thanks to edvin76, you can now use the hood switching feature for you own mod as long as Hoods is installed on your game! To do that, your item must have the tag "ToggleHood" and you must respect this naming convention: - your hood-up model can be anything: "Your Item Name" - your hood-down model must be identical + "Lowered" at the end: "Your Item Name Lowered" It can be used for any type of items like helmets with visor, or anything you want basically.