About this mod
Adds 55 unique bladed weapons to the game which can be crafted, looted and bought.
- Requirements
- Permissions and credits
-
Translations
- Spanish
- Russian
- Polish
- Mandarin
- Korean
- Changelogs
- Donations
DescriptionIntro
Welcome to Exotic Arsenal! This is a DLC mod which adds 55 bladed weapons to the game which can be located in chests and shops throughout the world. Diagrams for the weapons can also be obtained which allow more powerful versions to be crafted.
There are currently 28 steel and 27 silver weapons which cover a broad range of categories such as daggers, polearms and practical fantasy. Each category of weapon comes with it's own themed stats and abilities, designed in some cases to influence a specific combat style.
Loot
Auto leveled weapons can be found in chests scattered throughout No Man's Land (Velen & White Orchard), Novigrad and Skellige. They typically appear in mid tier chests in addition to vanilla loot. When found, auto leveled weapons will appear in one of the four qualities: common, master, magic and relic. These add to the weapon's basic stats in different ways.
Shops
Blacksmiths' stock both auto leveled weapons and diagrams, what items appear is based on regional drop lists so you'll have to do a bit of traveling to find certain weapons. Diagrams can be spotted easily in stores as they have a green (Witcher) icon background, take note however that they tend to be costly.
Crafting
Diagrams are obtained via purchase but can also be obtained by dismantling auto leveled weapons both found and bought. Once learnt, diagrams can be used to craft a superior versions of the weapons which are Witcher quality, have enhanced stats, 3 rune slots and are tailored to your current level.
Weapons + Gameplay
All weapons have been categorized and given stats and abilities that (hopefully) influence a specific combat style. The following section details each of them.
Some daggers have stats which aid in reaching your opponents' backs.
Weapons in this category:
Csatar
Sykes
Kestus
Zathyma
Ginuin
Muris
Shortswords
Some shortswords posses powerful enchantments.
Weapons in this category:
Scapher
Takkash
Gaji
Szaras
Anzil
Arbing
Greatswords
Some greatswords posses powerful enchantments.
Weapons in this category:
Koloye
Crusader
Renzing
Vurq
Silver Crusader
Celara
Stilettos
Weapons in this category:
Stiletto
Silver Stiletto
Sickles
Sickle attacks wind enemies and stop their stamina from regenerating for a time, as well as this unique trait sickles tend to be more durable than standard weaponry.
Weapons in this category:
Sickle
Silver Sickle
Cleavers
Cleaver weapons are most effective with heavy attacks, where they deal more than usual damage. Light attacks are less damaging however. Cleavers also provide a small stamina and adrenaline generation bonus.
Weapons in this category:
Meat Cleaver
Hachyar
Machetes
Machetes are heavy hacking tools that have a small chance to inflict a bleed-out effect (A permanent heavy bleed until death). Machete also deal enhanced critical damage and are three times as durable as standard weapons, however they reduce stamina regeneration.
Weapons in this category:
Machete
Silver Kukri
Roh
Weapons in this category:
Bajinn Roh Blade
Silver Roh Blade
Claw Sabres
Weapons in this category:
Claw Sabre
Talon Sabre
Jagged
Jagged weapons have a higher chance to cause critical damage as well as cause a critical bleeding effect (A more powerful bleed dealt in 1/4 of the time of a regular bleed)
Weapons in this category:
Jaggat
Serrator
Split
Split weapons are magical blades which have a high chance to temporally reduce enemy armour. Coupled with this effect, split blades also provide a very high sign buff but are slightly less durable than standard weapons.
Weapons in this category:
Spirit
Soul
Naginata
Naginata are lightweight polearms build for crowd control, they provide a stamina pool and regeneration boost as well as dealing greater light attack damage. Very effective when used with the whirl ability.
Weapons in this category:
Naginata
Silver Naginata
Kama
Kama weapons do not impede stamina when dodging, as such they are very fitting for an agile combat style.
Weapons in this category:
Kama
Silver Kama
Glaives
Glaives are heavy polearms built for crowd control focusing on knock-back or knock-down effects. Glaives reduce stamina regeneration but offer increased general damage.
Weapons in this category:
Glaive
Silver Glaive
Crescent
Crescent weapons have a high chance to cause a weakening effect that reduce enemy damage for a time. Crescents also offer high bonuses for select sign powers.
Weapons in this category:
Crescent
Silver Crescent
Looped
Weapons in this category:
Chakram
Luani
Rapiers
Rapier are extremely sharp weapons, they deal armor piercing and have both a higher critical chance and damage. Light attacks are more powerful but heavy attacks are only as effective.
Weapons in this category:
Rapier
Silver Rapier
Tri-blades
Weapons in this category:
Ve'Nasolak
Hja'Ven
Wedge
Weapons in this category:
Orkur
Maltonge
Barbed
Weapons in this category:
Wrisp
Skinner
Spiral
Weapons in this category:
Spinner
Rachis
Anomaly
???
Void Blade
A high level weapon that can be used on both man and monster, it has total armour penetration and a very high chance to dismember.
It's highly recommended you find it for yourself, only proceed if you want to spoil how to get it.
From levels 28 - 35 (78 - 85 NGP) you'll be able to find black diagrams in the shops of traveling merchants. These diagrams are alchemy recipes which allow you to craft each component of the weapon. There are 5 diagrams in total.
Drop + Shop Locations
The following section details possible loot and shop locations for the weapons and their diagrams.
World + Blacksmiths
Steel
.Meat Cleaver.Sickle.Machete.Jaggat.Bajinn Roh Blade.Spinner.Csatar.Takkash.Koloye
Silver
.Silver Sickle.Serrator.Silver Kama.Silver Glaive.Skinner.Silver Crescent.Ginuin.Szaras.Celara
World + Blacksmiths
Steel
.Stiletto.Rapier.Glaive.Ve'Nasolak.Crescent.Naginata.Kestus.Scapher.Crusader
Silver
.Talon Sabre.Silver Rapier.Silver Roh Blade.Soul.Hja'Ven.Luani.Muris.Arbing.Silver Crusader
World + Blacksmiths
Steel
.Claw Sabre.Spirit.Kama.Orkur.Chakram.Wrisp.Sykes.Gaji.Renzing
Silver
.Silver Stiletto.Hachyar.Silver Kukri.Maltonge.Rachis.Silver Naginata.Zathyma.Anzil.Vurq
Blacksmiths
Steel
.Stiletto.Rapier.Ve'Nasolak.Naginata.Glaive.Crescent.Kestus.Scapher.Crusader
Silver
.Talon Sabre.Silver Rapier.Hja'Ven.Soul.Silver Roh Blade.Luani.Muris.Arbing.Silver Crusader
Item Codes
Every item can be obtained via the console with the additem("") command. Commands are the same for NGP. By using just the below names an autogenerated weapon will be spawned into your inventory, by adding _d to the end you will receive the diagram of that weapon and by adding _c you will receive a crafted version of the weapon. For example if you wish to spawn the diagram of the Silver Kama you'd type additem("kama_silver_d")
***Steel Weapons***
stiletto
meat cleaver
sickle
machete
bajinn roh
claw sabre
jaggat
spirit
kama
naginata
glaive
crescent
chakram
rapier
venasolak
orkur
wrisp
spinner
dagger1= Csatar
dagger2= Sykes
dagger3= Kestus
shortsword1 = Scapher
shortsword2 = Takkash
shortsword3 = Gaji
greatsword1 = Koloye
greatsword2 = Crusader
greatsword3 = Renzing
***Silver Weapons***
stiletto_silver
hachyar
sickle_silver
machete_silver
silver roh
talon sabre
serrator
soul
kama_silver
naginata_silver
glaive_silver
crescent_silver
luani
rapier_silver
hjaven
maltonge
skinner
rachis
dagger1_silver = Zathyma
dagger2_silver = Ginuin
dagger3_silver = Muris
shortsword1_silver = Szaras
shortsword2_silver = Anzil
shortsword3_silver = Arbing
greatsword1_silver = Vurq
greatsword2_silver = Silver Crusader
greatsword3_silver = Celara
Anomaly:
*ONLY USE IF YOU'RE COMPLETELY DESPERATE!*
Diagrams:
VoidBlade_anomaly_d
VoidSummon_d
VoidFlesh_d
VoidHeart_d
VoidBlood_d
Materials:
VoidSummon_material
VoidFlesh_material
VoidHeart_material
VoidBlood_material
Anomaly:
voidblade_anomaly
It's watching you.
Pronunciation Guide
Word and name pronunciation differs greatly depending on country and accent. The following section is a rough guide on how I pronounce the names of the more... uniquely titled weapons.
In no particular order:
Ve'Nasolak > (Vae/Vay)-Nas-sol-ak
Bajinn > Ba-jinn
Roh > roll "r" emphasize "oh"
Orkur > Or-cur
Csatar > Silent "C" -sat-ar
Scapher > Scaff-er
Takkash > Ta-ccash
Koloye > Co-loy
Hachyar > Hac-ch-yar
Serrator > Ser-ra-tor
Hja'Ven > Silent "H" Soft "V" ja-vhen
Maltonge > Mal-tonj
Zathyma > Zath-hym-a
Ginuin > Gin-nu-in
Szaras > Silent "S" soft "Z" -zaras
Vurq > Vurk (soft K)
Technical
Compatibility
As DLC, Exotic Arsenal will not conflict with any other mod. However mods which make significant alterations may disable or cause certain elements of Exotic Arsenal to not function as intended. But with that said, most mods will be fully compatible. Take note though that the item descriptions mod included with the download may require merging.
If you are a Ghost Mode or W3EE user you can find compatibility patches available to install. Review the addons section for installation instructions.
Tested mods:
Tested compatible mods:
Real Economy
Batter Loot Scaling
Leveling Witcher And Relic Gear UPDATED
FCR3
Tested non-compatible mods:
Reduced Lore Friendlier Loot (no effect - use rarer or no loot addons if installed)
Leveling Witcher And Relic Gear BALANCED (no effect)
Installation
The following section details installation, upgrading and uninstallation of the main version. Take note that installation must be done manually as mod organizers do not install DLC correctly.
Fresh install:
Download Exotic Arsenal
Navigate to your "The Witcher 3" directory (typically located here for Steam users: C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3)
Extract the contents of the downloaded zip archive here, making sure DLCExoticArsenal is placed in "The Witcher 3\DLC\" and modExoticArsenal_ItemDescriptions is placed in "The Witcher 3\mods\"
The installation of modExoticArsenal_ItemDescriptions is optional but is highly recommended.
Run script merger to resolve any script conflicts
Installation complete.
Updating:
If you're updating from a previous version, remove all versions of Exotic Arsenal from your DLC and mods folders and follow the instructions for a fresh install. As long as you do not load your game between switching versions you'll keep what ever items you've obtained.
All weapons you currently own will be automatically augmented with their latest stats.
Uninstallation:
Remove both DLCExoticArsenal from your DLC folder and all modExoticArsenal_ from your mods folder. After uninstallation all items and diagrams will be lost upon load.
Addons
There are various addons available to augment Exotic Arsenal in different ways. The following section details what each does and how to install it.
Rarer Loot/No Loot
Lowers the chance to find weapons or completely removes them from chests. Install and use only one at a time inside "The Witcher 3\mods\".
Doesn't effect Ghost Mode and W3EE versions.
AMM Support
Adds all Exotic Arsenal's wepons to AMM's steel and silver sword and scabbard sliders.
Before installation it would be a good idea to make a backup of AMM's config file, this is located here:
The Witcher 3\bin\config\r4game\user_config_matrix\pc\
Make a copy of AMM.xml to somewhere safe.
To install, download and extract the archive. Inside you'll find two folders titled "AMM ExAr Standard" and "AMM ExAr & Tailory", enter your respective version and copy/move the "bin" and "mods" folders to your "The Witcher 3" directory. When prompted allow AMM.xml to be overwritten and make sure mod0001AMM_ExoticArsenal is placed inside "The Witcher 3\mods\".
It isn't necessary to merge both AMM scripts, but if you decide to do so allow mod0001AMM_ExoticArsenal to take priority.
Ghost Mode + W3EE
Support for the two most popular overhauls.
*Ghost Mode users be aware that you do not need to install modExoticArsenal_ItemDescriptions as Ghost Mode already shows the descriptions of weapons.
*W3EE users be aware that not all weapon effects work as intended.
Install your respective version inside your "The Witcher 3\mods\" directory.
Shorter Polearms
Model replacement for Naginata and Glaive categories. Significantly reduces the excess shaft on the lower part of the weapon.
Install in "The Witcher 3\mods\".
V1 Meshes
Model and icon replacement which converts weapons back to their V1 appearances.
Install in "The Witcher 3\mods\".
Latest Translations
Full language support. Please see Languages section for available translations.
Drag and drop "DLC" folder from download to "The Witcher 3\", overwrite files when prompted.
Languages
In the base version item names and descriptions will display in English for all languages.
A full German translation is available, this can be installed via downloading the Latest Translations from the files section.
See the Addons section for installation instructions.
- DE strings kindly provided by Moahofer30
Issues
As a common issue with all DLC weapon mods, none of the weapons have drop physics. So upon death it will simply freeze in place (a bit immersion breaking).
Final Section
About
An enormous amount of work has be put into the making of this mod. V1 took a solid 4 months of development.
All weapon and scabbard models are either themed from real world weapons or are of my own design, but each one was modeled from scratch every time.
Once I figured out how to control the visual mapping of runes I went all in on the idea of various sections of the weapons lighting up.
Donations
If you like what I do then please consider endorsing my content. But if you'd like to go one step further you can donate to me directly, any amount is greatly appreciated and will help me create for longer.
My other work
Main mods
Firearms
Misc mods
Goggles
Screenshot disclaimer
The above images were taken with various visual enhancements installed. (All weapons have their own diffuse maps and so are not effected by texture mods)
HD Rework Project
Turbo Lighting
Real Weather
Heavy Clouds
Dense Rainfall
Brutal Blood
The Wolf Medallion
Thanks for reading!
***Important***
All 3d models contained in this file are original works by me, as such I have specified permissions on how they are not to be used.
Permissions
Regarding the mod:
I do NOT permit any version or any component of this mod to be re-uploaded to any website without my permission beforehand.
Regarding the 3d models:
All meshes, as are or modified are NOT to be used in any other modification, for any game, without my permission beforehand.
All meshes are NEVER to be integrated into commercial products or used in any form of financial gain.
All meshes, in any form or file type are NOT to be uploaded to any other websites whatsoever.
If you have any questions regarding this matter you must contact me.