Before posting any issues here, please ensure that you've used Script Merger to solve all conflicts, including merging bundled files if needed. The conflicts should be automatically solved (let me know otherwise) so there's no reason not to.
If another mod explicitly tells you not to merge something, ignore it. At the very least, you need to make sure the following bundled files are conflict-free for the mod to work properly:
EDIT: Starting with version 1.31.2, a message will periodically be displayed if the mod isn't properly installed. It will also disable scaling to avoid unforeseen issues that might occur from running a partially installed mod.
This is the closest thing I could find for what I really wanted (Only wanted crafting diagrams to scale with level, not all items), so thank you, it works great!
So i want to use this mod but i like the witcher 3 difficult & i like that certain aspects of the game that make it mor challenging like the fact the better gear in late game is locked but with this mod im just wondering is there a point to wanting to get the better gear later on in the game?
Like this mod scales everything to you so realistically you never would need to get new gear you could just you the original set for the entire game I could be wrong that's why i'm asking I don't really wanna use a mod that doesn't make me feel like i need to upgrade my gear which isa huge part of the game.
I get the point of the mod is to make gear you find less useless garbage and you can use it now if you like the look of it which i don't mind but I don't want there to be a reason to choose not to upgrade to one of the better armor sets in the game
It still takes into effect the rarity and bonuses. Using a common sword is still bad. It just makes all gear viable the whole game, but you will still need to find/craft the "best" gear for your build.
I'm trying to use this mod, and the game is not starting. I think there is a script compiling error, but this is the ONLY singular mod that I am using. I have no other mods installed. When I try to start the game, it doesn't start and shows this error. Any help is greatly appreciated. Is this mod just no longer compatible with the current version of the game (on Steam)? I'm very new to modding so please excuse me if I'm missing something obvious.
Does anyone have an issue with items that are equipped having their stats lowered at seemingly random times? For example, I can have 1 relic TKSS in my inventory and 1 equipped, both putting out say for instance, 1900 damage. At some point, but at least EVERY time I start up the game, the stats on the sword in my inventory will be the same, but the sword I have equipped will drop by several hundred damage points. This drop applies to all 4 pieces of armor equipped and both swords equipped. Anyone have any hunches or ideas? Current merged mods in image above and linked Mods merged
Yeah, been having the same issue. I have the Grandmaster Cat and Bear Armor gear sets. Every time I start the game, the Bear gear set has a stat decrease by anywhere from 10-20 points (armor and damage stats). Yet, if I use the console to give myself the Bear gear set, it has the correct stats. Until, I save the game and reload. Then, the new Bear set has the same issue as the existing Bear set.
Same issue here. All equipped gear gets de-leveled to level 1 stats. I ended up uninstalling this mod and used "Gear Level Scaling for Next Gen" instead.
If you think a mod is causing a bug first thing you should do is rename your mods folder to something else and then create a new mods folder with just the one mod to see if the issue persists with just that mod.
It is this mod that have this downside. No mod other than this mod in that picture i am using right now. And when i change this mod to Gear Level scaling mod, it solve the decreasing stat problem. But the problem with Gear Level scaling mod is that I can't add gear via console command. It keep crashing whenever i do that
The mod is great. I wished i knew this mod when i started playing, too bad now i am in final preparations. One problem however. Whenever i equip an item and close the menu, when i open the inventory again the stat of the equipped item is dropped. The item are still scaled to player level and have high stat but still lower than when in the bag. Is it normal like this or is this a real problem?
thanks a lot for this mod...reall one of dream-comes-true mod cuz it suck that the white tiger set and valley flower set is at lower level but this mod solved it very well <3
Im new to modding W3. i installed this and ran the script merger with two other mods. all seems fine but i have no mod menu ingame. is it needed or is this mod plug n play? iv no way to know if its working but (even tho i never played w3 before) i know i need this.
633 comments
If another mod explicitly tells you not to merge something, ignore it. At the very least, you need to make sure the following bundled files are conflict-free for the mod to work properly:
\gameplay\items\def_item_weapons_relic_autogen.xml
\gameplay\items_plus\def_item_weapons_relic_autogen.xml
EDIT: Starting with version 1.31.2, a message will periodically be displayed if the mod isn't properly installed. It will also disable scaling to avoid unforeseen issues that might occur from running a partially installed mod.
Like this mod scales everything to you so realistically you never would need to get new gear you could just you the original set for the entire game
I could be wrong that's why i'm asking I don't really wanna use a mod that doesn't make me feel like i need to upgrade my gear which isa huge part of the game.
I get the point of the mod is to make gear you find less useless garbage and you can use it now if you like the look of it which i don't mind but I don't want there to be a reason to choose not to upgrade to one of the better armor sets in the game
anyone thats using this mod can you confirm?
I ended up uninstalling this mod and used "Gear Level Scaling for Next Gen" instead.
edit: added all mods manually btw