The Witcher 3
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Partoutatix and woodbyte

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  1. woodbyte
    woodbyte
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    Before posting any issues here, please ensure that you've used Script Merger to solve all conflicts, including merging bundled files if needed. The conflicts should be automatically solved (let me know otherwise) so there's no reason not to.

    If another mod explicitly tells you not to merge something, ignore it. At the very least, you need to make sure the following bundled files are conflict-free for the mod to work properly:

    \gameplay\items\def_item_weapons_relic_autogen.xml
    \gameplay\items_plus\def_item_weapons_relic_autogen.xml

    EDIT: Starting with version 1.31.2, a message will periodically be displayed if the mod isn't properly installed. It will also disable scaling to avoid unforeseen issues that might occur from running a partially installed mod.
  2. nuggywastaken
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    after placing the dlc items mod in the DLC folder when i launch the game, the game acts as if all my dlcs are gone

    even after using TW3 mod manager it still has the same issue
    1. Partoutatix
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      That error happens when you have an empty subfolder somewhere inside your \dlc (or \DLC) folder. Usually caused by Vortex.
    2. Partoutatix
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      edit: doublepost
  3. Vokul4
    Vokul4
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    The mod does not work with any mod that makes weapons unbrealable, there's degradation in the damage as if the armor and weapon was breaking but the durability is maxed out making you unable to fix them, well MASSIVE turn down for me sounded like a good mod.
    1. nestorishere
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    2. CaptainDarko
      CaptainDarko
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      Weird, I used that exact mod and even with script merger it simply will not work. Nor will any other mod that changes degradation.
  4. CaptainDarko
    CaptainDarko
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    Seemingly incompatible with any mods that alter weapon degradation. With or without script merging. Not quite sure what magic is going on behind the scenes, beyond my expertise. For example, I know the mod "Endure" was applied. The options menu shows up, and the values can be altered. However, they fail to actually change anything. 
  5. miklas206
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     keeps saying the mods not properly installed when I load into the game or pick up some new gear i have tried to replace the files in the dlc and mod folder with a fresh install i dont use NMM i do it manually i have used script merger so no problem there but the only thing theres wrong is that it keeps saying in the game that its not installed correct
    1. Partoutatix
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      You likely didn't place the \dlcitemlevelsnormalized folder in the right place, check the detailed install instructions.
    2. Rianme1ster
      Rianme1ster
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      I also have the same error
  6. LONGER2010
    LONGER2010
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    Greetings! Very useful mod, thanks. It's a little cheating and embarrassing that ALL weapons and armor found increase their level automatically. Have you thought about making a cyberpunk version of the upgrade system? Upgrade armor and weapons at blacksmiths for money and materials. It would be amazing. Or is it harder to do? Are there any plans?
  7. kcYOU
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    Just installed this along with Ghost Mode, paired with level up equipped items from TW3 Gameplay Tweaks at The Witcher 3 Nexus - Mods and community (nexusmods.com). So far it's been working fine! Merging this with GM wasn't smooth but still doable.

    This is eons better than disabling the level requirement with which you'll break the game by having op gear stats for your level.

    Thanks for the great mod!
  8. A1737028941
    A1737028941
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    1.32 no working
  9. hyper2zen
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    Hello everyone, just a FYI, this mod has compatibility issues with the mod "Slots Slots Slots"
    https://www.nexusmods.com/witcher3/mods/496?tab=description

    I'm on the steam GOTY edition v1.32 of the game, I eventually got both "Slots Slots Slots" and "Item Levels Normalized" to work by manually combining the scripts by sifting through the code, I haven't tried script merger so not too sure about that, but yeah if you try run both mods simultaneously just regularly then the game won't load
    1. husaintmuhamd
      husaintmuhamd
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      I'm late for replying but, I tried it with script merger for both mods and it works perfectly fine, for anyone who wants to use this mod with "Slots slots slots" you can use script merger.
  10. TrentTong
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    I used this mod but found a problem. I used debug menu to make me lv100 and got some armors and swords. For example, I have armor that has value above 700, but after I reload the save the value would decrease to around 500. I have no idea why this is happening, I removed the mod and the value came back to 700. Same thing happen to my swords. Any idea why this is happening?
    1. TrentTong
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      Also added the Dlc fix optional file, still happened to decrease the value of my items, and Geralt of Rivia crossbow can only reach lv97.
  11. SirCrusher
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    Is there a way to only have the Upscaling? I'm using Immersive Level Requirements by KiroKobra and I'd like to keep its downscaling. If you want to send me some pointers to places on your scripts, I'm all ears.
    1. SirCrusher
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      P.S. I've seen the optional file, but I don't want the higher level items hidden.
    2. honedhero
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      sadly i think thats the only way for it to work for how you want to play it.