The Witcher 3
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Partoutatix and woodbyte

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Partoutatix

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About this mod

Weapon and Armor levels no longer increase their buying, selling and servicing prices.

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Now included in  LEGO - Loot Economy Gear Overhaul.

Prevents item levels from factoring into their buying, selling & servicing(repair, disassemble, crafting, socket adding, upgrade removing) prices.

A half naked bandit's club will no longer be worth thousands near the end of the game. Higher level weapons won't cost more to craft than what they are worth etc.

How it works:
Whenever the game calculates the price for buying/selling/servicing a weapon or armor it uses a deleveled/lv0 version of that item.

Install:
Same as installing most other TW3 Mods. Avoid Vortex, TW3 Mod Manager recommended  if you need a manager. Place any \modxxx folders directly inside your <TW3 game install>\Mods (or \mods) folder, place any \dlcxxx folders directly inside your <TW3 game install>\dlc (or \DLC) folder. Merge everything with Script Merger + Script Merger Unofficial Patch.

How to install most simple TW3 Mods for newbies/klutzes:
Spoiler:  
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Uninstall:
Delete \moddeleveledeconomy. Unmerge the files if you merged them before.

Compatibility:
Lore Friendly Economy: Not compatible.

Changed files:
\content\scripts\game\components\craftsmanComponent.ws
\content\scripts\game\gameplay\items\itemsTypes.ws
\content\scripts\game\gui\_old\guiAddSocketsInventoryComponent.ws
\content\scripts\game\gui\_old\guiDisassembleInventoryComponent.ws
\content\scripts\game\gui\_old\guiRepairInventoryComponent.ws
\content\scripts\game\gui\_old\guiShopInventoryComponent.ws
\content\scripts\game\gui\_old\guiSocketsInventoryComponent.ws
\content\scripts\game\gui\_old\guiTooltipComponent.ws
\content\scripts\game\gui\menus\inventoryMenu.ws