The base prices of a lot of items as defined by CDPR in the xmls is kinda all over the place. You will notice that several of the wolven gear items are drastically cheaper to craft too. For example, the Enhanced Wolven Silver Sword costs the same as the first tier Cat School Silver sword. Really random.
Brilliant mod. I buy a white shirt for 109 crowns and immediately it is on sale for over 200 and so with many things :) just buy cheaper and sell more expensive to the same seller without leaving his store :) this is a business with yoana :)
While the mod by itself works with 4.03, at least as far as I can tell, it no longer works with your "Item Levels Normalized" mod you just updated for 4.03. After merging, including one manual conflict resolution that didn't exist before, it throws out script compile errors when trying to start the game.
Same for "Cheaper Lore Friendly Store Prices". The two will still work together, but neither want to work with the updated "Item Levels Normalized" installed along it.
this mod has compatibility with friendly hud? if it's not how can i manage the priority? ty for ur answer. Now im playing with those but I don't know which one to give higher priority or do I need to prioritize?
Will this problem mentioned on an old comment still happens? If so is there a way to fix it?
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In the FriendlyHUD mode, the ability to display the real price of the item and the percentage that is the sale / purchase price from it in the trade window is added. With your mod, the real price in the trading window is still displayed taking into account the level of the item, and therefore - the wrong percentage of the sale / purchase price. I watched the FriendlyHUD code, but did not understand what needs to be changed there to correctly display the real price and percentage (my programming skills are slightly above zero).
Also, Iris selling value is 6 coins, is it normal?
Also, Iris selling value is 6 coins, is it normal?
Its base price in the vanilla files is only 16, so it sounds like the mod is working as expected. The fact that its price is defined as merely 16 is likely a vanilla bug/typo considering that the base price of the npc-only version of that sword (the one olgierd actually uses) is 168.
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Same for "Cheaper Lore Friendly Store Prices". The two will still work together, but neither want to work with the updated "Item Levels Normalized" installed along it.
Also, Iris selling value is 6 coins, is it normal?
Its base price in the vanilla files is only 16, so it sounds like the mod is working as expected. The fact that its price is defined as merely 16 is likely a vanilla bug/typo considering that the base price of the npc-only version of that sword (the one olgierd actually uses) is 168.