Hey ElementaryLewis, if you please, I'd like to ask about the second image where the invisible hull issue is being displayed. I'm still at old-gen, 1.31 to be precise, and I've had brothers in arms along with the LOD Bundle installed, yet the problem still persists, is there something I should keep in mind or brothers in arms doesn't have this fix included? I did pay attention not to have BIA's priority lower than any other. Also I'd ocassionaly notice some far objects flickering, like a part of forest, or some towers from afar, or the giant oak wich hosts the crones, are these issues somehow avoidable? Though I did find out save and load on the spot would have the problem gone for the while.
I just downloaded the game and I am downloading the mod, so I am new here.After reading the first post, I am wondering how to determine my gen and what else I need to do after installing the mod?Are there any Display or graphic settings that require modification? My video card is an AMD 7900 XTX. Thank you
I also ran into the Skellige gambeson bug some years back, IIRC using the GOTY version of the game. It really ticked me off as it's about the only decent-looking early game armor. I am pretty sure I was using the crafted version of the armor.
Replaying now, the bug is gone for me but I can't say for sure why. I'm playing the non-GOTY, 1.31 version now, with the free DLC package, Hearts of Stone, Blood and Wine and the Polish language pack installed, in that order. Installed mods are the No Dirty Lens Effect, No Water Droplets on Screen (these are very minor visual tweaks) and Nitpicker's Patch 1.12 Old Armor version. I found a 'common' level 2 Skellige gambeson in White Orchard and can talk to quest NPCs just fine. No dialogue lag, no glitchy armor texture in the inventory screen.
So I suspect the bug is triggered by either the GOTY version or the bug does not affect all versions of the Skellige gambeson, or maybe some combination of the two. Anyhow, I hope this is useful for people still playing the previous-gen version.
Very surprised to see someone still download this mod. I recommend Brothers In Arms instead, the most complete bugfix mod that even include Nitpicker's Patch.
N.B: The link goes to the Classic 1.32 version, assuming you're playing on this game version.
also I couldn't merge correctly BIA , Name of path and Warmly Dressed Skelligers even with patches (all NPCs like Bram just lost their names and became invisible until I deleted the mod)
The idea with Compatibility Patch is because we can't merge them with Script Merger. So we, modder, create some "patch" in order that both mods work without losing something.
In your case, you should use any Warmly Dressed Skelliger or FCR3 patches and put on higher priority than BiA and WDS/FCR3.
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Use Brothers in Arms - TW3 Bug Fix and Restored Content Collection - Next-Gen if you are on Next Gen 4.04
Or Brothers In Arms - TW3 Ultimate Bug Fix and Restored Content Collection if you are on Classic 1.32
Also I'd ocassionaly notice some far objects flickering, like a part of forest, or some towers from afar, or the giant oak wich hosts the crones, are these issues somehow avoidable? Though I did find out save and load on the spot would have the problem gone for the while.
I suggest you put BiA higher priority so it will fix the bug that annoys you.
Bro, you mod was redundant way before 14 2022.
I just downloaded the game and I am downloading the mod, so I am new here.After reading the first post, I am wondering how to determine my gen and what else I need to do after installing the mod?Are there any Display or graphic settings that require modification? My video card is an AMD 7900 XTX. Thank you
Replaying now, the bug is gone for me but I can't say for sure why.
I'm playing the non-GOTY, 1.31 version now, with the free DLC package, Hearts of Stone, Blood and Wine and the Polish language pack installed, in that order. Installed mods are the No Dirty Lens Effect, No Water Droplets on Screen (these are very minor visual tweaks) and Nitpicker's Patch 1.12 Old Armor version. I found a 'common' level 2 Skellige gambeson in White Orchard and can talk to quest NPCs just fine. No dialogue lag, no glitchy armor texture in the inventory screen.
So I suspect the bug is triggered by either the GOTY version or the bug does not affect all versions of the Skellige gambeson, or maybe some combination of the two. Anyhow, I hope this is useful for people still playing the previous-gen version.
I recommend Brothers In Arms instead, the most complete bugfix mod that even include Nitpicker's Patch.
N.B: The link goes to the Classic 1.32 version, assuming you're playing on this game version.
In your case, you should use any Warmly Dressed Skelliger or FCR3 patches and put on higher priority than BiA and WDS/FCR3.
I have noticed that the boat fix and the checkered Skellige gambeson (matching the icon) didn't make it into the official release, but no big deal