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An open-source, community-run framework of modules that provides enhanced modding capabilities and support.
An open-source, community-run framework of modules that provides enhanced modding capabilities and support.
Adds way more visual information to the HUD, check the full description down below!
Show healthbars from the Psykanium in regular game modes, togglable by enemy class
Reveal all blessings available for the weapon in Re-Bless screen.
Sorts the Mission Board into a grid pattern, organized by difficulty.
Makes the Armoury and Melk load faster, and makes the Premium Store load MUCH faster. Also makes the Mourningstar itself load faster, and makes the Psykhanium load MUCH faster.
Makes the Armoury and Melk load faster, and makes the Premium Store load MUCH faster. Also makes the Mourningstar itself load faster, and makes the Psykhanium load MUCH faster.
Enables you to toggle visual aids for identifying other players. You can toggle the default skeleton-hologram, a highlighted mesh, and an outline, in any combination.
Enables you to toggle visual aids for identifying other players. You can toggle the default skeleton-hologram, a highlighted mesh, and an outline, in any combination.
Adds colour to the icon for the Ammo Crate to indicate how many charges are remaining
You can see the team status HUD after death.
This will add visual indicators to audio cues from various special/elite enemies eg, mutants and hounds. This will also offer visual backstab warning. Useful for the HoH/Deaf
This will add visual indicators to audio cues from various special/elite enemies eg, mutants and hounds. This will also offer visual backstab warning. Useful for the HoH/Deaf
Adds a prompt to the Title Screen to exit the game (or press ESC)Adds a button for the Mission Board, enabling queuing for missions from character selectAdds a button to load straight into the Psykhanium, bypassing the Hub.Adds buttons for various vendors, enabling shopping from character select without having to load the Hub.
Adds a prompt to the Title Screen to exit the game (or press ESC)Adds a button for the Mission Board, enabling queuing for missions from character selectAdds a button to load straight into the Psykhanium, bypassing the Hub.Adds buttons for various vendors, enabling shopping from character select without having to load the Hub.
See a timer showing how long you have to get your next kill to chain the veteran sharpshooters volley fire ability.
See a timer showing how long you have to get your next kill to chain the veteran sharpshooters volley fire ability.
It makes your inventory a 2D grid with three items per row, and it does it pretty karking well if you ask me.
It makes your inventory a 2D grid with three items per row, and it does it pretty karking well if you ask me.
Enhanced Descriptions for Weapon Blessings and Perks, Curios and Talents.
Gives you access to a bunch of settings for customising the loot/material pickup notifications.
Gives you access to a bunch of settings for customising the loot/material pickup notifications.
With this bad boy *slaps roof* you can search through your items, with text!
Bugfix - Squad Location Marker Colours
Fixes issue where location markers put down by other players in your strike team have your player colour rather than the colour of the player who placed the marker.
Bugfix - Squad Location Marker Colours
Fixes issue where location markers put down by other players in your strike team have your player colour rather than the colour of the player who placed the marker.
Adds an icon like your ability icon (your F), but for the zealot's Holy Revenant feat buff.
Adds an icon like your ability icon (your F), but for the zealot's Holy Revenant feat buff.
A tool that lets you edit the styles of any HUD Element, great in combination with Custom HUD and Numeric UI!
A tool that lets you edit the styles of any HUD Element, great in combination with Custom HUD and Numeric UI!
Configurably automate readying up when joining a lobby, skipping the end-of-mission screen, accepting mission prompts, and accepting/declining party invites and join requests.
Configurably automate readying up when joining a lobby, skipping the end-of-mission screen, accepting mission prompts, and accepting/declining party invites and join requests.