Enables you to toggle visual aids for identifying other players. You can toggle the default skeleton-hologram, a highlighted mesh, and an outline, in any combination.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
redbeardt, FatShark
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.2.2
Fixed local player being shown outlined.
Apparently had an impcat on the partial outlining issue.
Removed some redundant code.
Version 1.2.1
Quick hotfix for crashing in Darktide 1.0.52. This was a quick one so hopefully all goes well.
Version 1.2
Refactored code to make it simpler.
Integrated zh-cn localisation (deluxghost's PR).
Added settings caching (performance).
Added interval to PlayerUnitOutlineExtension update hook to make it a little more performant.
(Hopefully) fixed console log spam that occurred sometimes when reloading mods.
Version 1.1
Added: Slider mod option for setting the maximum distance at which you will see nameplates during missions.
Added: Slider mod option for setting the maximum distance at which you will see the triangular "assist" markers when players are in disabled states.
Version 1.0.0.0
Added basic functionality w/ hologram, mesh, and outline, toggling of each and visibility in hub.
Player Outlines by redbeardt (and FatShark) This mod enables you to toggle various visual aids for identifying other players. You can toggle the default hologram (skeleton), a highlighted mesh, and a glowing outline. The highlighted mesh is visible through walls, but not when directly viewing the player. The outline is visible all the time. You can toggle these three visuals in any combination and they should update immediately upon changing the setting.
Once they are installed, you simply unzip the player_outlines folder into your mods folder, and add player_outlines to your mod_load_order.txt as with other mods, and then you're good to go!
Usage
Like other mods, and thanks to the Darktide Mod Framework, you can access the mod's settings via the Mod Options button in the escape menu, or by hitting F4, then clicking Player Outlines on the left. In there you can toggle any of the visual aids mentioned above, as well as whether you want to be able to see them in The Mourningstar.
Credit
I can't take full credit for this modlet since this was largely a matter of hooking up functionality in the code that had been disabled, so direct half your thanks to FatShark. :)
But if you want to support my efforts, you can gift me a few bucks via my Buy Me A Coffee.