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LordUra AKA BarabbahUploaded by
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Mod articles
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With the 7.2 version of this little mod, which had already some new neat content, I am proud to announce its first installer version!
You won't need to install the UP, it's already included. In fact you only need a copy of the base game and let the installer do all the work.
I hope it works, if you have any issues, or you see any bugs, please report them so I may do further fixes ;)
Huge thanks to Avadonica who told me how to use Inno Setup and thanks to Psycho-A who made the the script I've adapted (and thanks also to the
people who made this program in the first place).
Peace out and have fun!!
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7 Further Clans addon incoming (oh man) UPDATED
I might have lose my mind, but I've decided to add more clans to my mod....
Since I started this mod one thing bugged me: having to merge two disciplines (Melpominee and Chimerstry). Of course, they are similar, there was not enough disciplines to mod, blah blah blah....
I come out with the crazy idea to make an optional addon to my addon. So I can move the Ravnos there and gave them their full discipline. This came with two problems:
Who will replace the Ravnos? That was easy, I remembered of the Lamia. I can reuse Mortis once more, everybody wins.
If I move the Ravnos to the 2nd row, who will fill the other 6 slots?! Because this game needs 7 active clans to be chosen to at the beginning of the game. And, oh boy, this was the big pro...