Valheim
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Ishid4

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Ishid4

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1353 comments

  1. elfking23
    elfking23
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    Hello, thank you for using and helping me to improve this mod!
    1.9.5 Released
    Don't forget to make a backup of your character!
     Tested with game version 0.217.46

    You can now donate to me through Buy Me a Coffee by clicking or scanning the below image!
    You can also find this link in the Mod Description Donation section.

    Known Issue(s):

    • Devcommand patch conflict.
  2. Ishid4
    Ishid4
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    I released a new version of the mod which fixes the problem of the Valheim 0.217.46 version. And.. Fixed the level 100 bow zoom-in animation bug.
    I also added Localization. You can edit translations.json to your liking.

    Enjoy!
    1. Tricoups
      Tricoups
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      Hi there,
      I have about thirty mods that work well but yours doesn't, incompatibility with some of them I think, I can't see where the arrows are, and above all there's a problem with the right window as you can see on the image.
      I'll also put you the console log.
      If you can help me that would be great!

      Image:
      https://drive.google.com/file/d/13gnDaOPHwUQSnexel5bIKAHZ1TGyel9L/view?usp=sharing

      Log:
      https://drive.google.com/file/d/1FsCAZPchhkY4MjIq5pGvrfLVQ_r9UxRs/view?usp=sharing

      and my invantaire no longer appears with the chests
      and also my equipment no longer appears.
      I'm using the previous version of the game because the graphics mod doesn't work, maybe that's the problem?
    2. gyrofalcon
      gyrofalcon
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      @Tricoups
      Are you sure all your mods are updated to play nice with latest game version?
    3. Tricoups
      Tricoups
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      I'm using the previous version of the game !

      and no, some mods aren't up to date, I can't while the graphics mod isn't updated.
      The graphic mod doesn't exist on r2modman, so it's vortex, no choice!
      And it's a pain to install.
      I'll try again to update them all once this one has been updated.
      Thanks a lot.
  3. Manssonyauu
    Manssonyauu
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    This mod seems to prevent the use of Devcommands. Don't know why, But i've excluded all other mods.
    1. SpinySlasher
      SpinySlasher
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      Same here. I have a lot of other mods like MoreCrossbows and BoatAdditions and none of them broke Devcommands, except for Better Archery and Autofuel.
    2. WHITELION1284
      WHITELION1284
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      Adding my voice to the lamentation. 
      I love this mod. I kind of wish the developers just purchased the code from the author and incorporated it into the game. Being able to actually hit a target is a really nice feature! So thanks for that. 
      I do have to remove better archery every time I want to use dev commands, though. So it gets a little tedious. 
      If there is any way to implement this without breaking the console... that'd be awesome! 
    3. tmaster10101
      tmaster10101
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      This just broke with the April 10th update. I had no problem before using devcommands with this mod, the author needs to update it for someone needs to release an updated copy.
    4. shudnal
      shudnal
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      I've recompiled the dll and made a fixed version for my own usage. You can use it as temporary fix until the author had it fixed.
      BetterArchery_Temporary_Patch
    5. silberne
      silberne
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      dude, you are awesome! came here to voice this as others.
    6. silberne
      silberne
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      can you give i tip on how to do that and if it's easy? I have a few mods too, that need update, but I have major doubts that the authors will update them.
    7. gyrofalcon
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      Thank you, shudnal
      Could you also take a look at Custom Audio, so we can get the SFX from Better Archery to work?
    8. shudnal
      shudnal
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      Could you also take a look at Custom Audio, so we can get the SFX from Better Archery to work?

      Inhale and exhale SFX is working. For me at least. But I don't want to fix Custom Audio now when aedenthorn himself is here.

      can you give i tip on how to do that and if it's easy? I have a few mods too, that need update, but I have major doubts that the authors will update them.

      I decompiled the dll with dotPeek into VisualStudio project. Then I fixed the project references as a quick fix just removed the console patch to avoid the error (for proper fix it needs to be changed into proper ConsoleCommand). Then bumped the version, fixed the ILRepack rules and compiled it back.

      It came suprisingly well. It's not always that easy actually. If the mod author is not active anymore it's always better to just remake the mod from scratch because decompiled sources are the mess.
    9. gyrofalcon
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      Inhale and exhale SFX is working. For me at least. But I don't want to fix Custom Audio now when aedenthorn himself is here.
      You are right. My bad. Sorry.
    10. Ishid4
      Ishid4
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      Hey yo chill,
      I'm here but not fully active. I also was on holiday so the update might have broken some of the features and, this is perfectly normal. I'll check the new updated version of the dev command patch. Just relax and have fun!

      Also, @shudnal thank you for helping the community, sir!
    11. shudnal
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      Nice to hear you're here. Regarding broken commands you just need to replace Terminal.InputText patch into proper Terminal.ConsoleCommand initialization. It could be done on Awake.
      static void InitCommands()
      {
          new Terminal.ConsoleCommand("ba", "[action]", delegate (Terminal.ConsoleEventArgs args)
          {
              if (args.Length >= 2)
              {
                  string action = args.FullLine.Substring(args[0].Length + 1);
                  if (action == "drop")
                  {
                      Inventory inventory = Player.m_localPlayer.m_inventory;
                      for (int index = inventory.m_inventory.Count - 1; index >= 0; --index)
                      {
                          ItemDrop.ItemData itemData = inventory.m_inventory[index];
                          if (itemData.m_gridPos.y >= 5 && !BetterArchery.IsQuiverSlot(itemData.m_gridPos))
                          {
                              BetterArchery.Log(string.Format("Found {0} x {1} in invisible slots; attempting to drop.", (object)itemData.m_dropPrefab.name, (object)itemData.m_stack));
                              Player.m_localPlayer.DropItem(inventory, itemData, itemData.m_stack);
                          }
                      }
                  }
              }
              else
              {
                  args.Context.AddString("Syntax: ba [action]");
              }
          }, isCheat: false, isNetwork: false, onlyServer: false, isSecret: false, allowInDevBuild: false, () => new List<string>() { "drop  -  Drop items from invisible slots" }, alwaysRefreshTabOptions: true, remoteCommand: false);
      }
    12. shudnal
      shudnal
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      It also would be super nice if you add localization to Quiver lines. At least something stupid like I do in Firefly without any Localization manager usage.
    13. Ishid4
      Ishid4
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      Somewhat they keep changing the name of the terminal func names and even the terminal itself lol. Thanks!
  4. silberne
    silberne
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    Does the author check yhe mod? The zoom stopped enabling for some reason. It used to work fine previously. Other functions work fine, but it doesn’t zoom anymore. Could it be because I leveled bow to 100?
    1. Ishid4
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      Hey, I'll test it out and If this is the case, I'll fix it. Thanks for reporting.
  5. GrimmSpecter
    GrimmSpecter
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    Would you be able to add compat to AzuExtendedPlayerInventory they exposed an API that allows you to make your own slot
    1. Ishid4
      Ishid4
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      Hey, that's actually a nice idea! I'll think about this.
    2. Dash200017
      Dash200017
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      came for the same request :D
    3. malibu35072
      malibu35072
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      +1 on making the quiver feature compatable with AzuExtended.  I greatly like their mod and found it to work very well. 
    4. MindDoser
      MindDoser
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      That would be great feature. I hope Ishid4 could give it a shot one one day.
  6. hellphoenix
    hellphoenix
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    Hi,
    It seems that your mod, locks the FOV. Is that intentional ? I'm using it combined with an FPS mod (https://valheim.thunderstore.io/package/Azumatt/FirstPersonMode/)
    Is this normal ? Would it be possible for you to add a setting to change the FOV ?

    Thanks in advance for your response.

    Cheers,

    Nahks
  7. silberne
    silberne
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    Is there a way to make a localization or something?
  8. iinFern
    iinFern
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    It is possible to see quiver HUD outside inventory? Im using Equipment & Quick slots at the same time.
    1. kamikazeberserker
      kamikazeberserker
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      that would be great!
    2. Ootred
      Ootred
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      Yes, please add the quiver HUD outside inventory! It shows in the second screenshot, but I do not see it in my game (Windows, Single-player, not a new game install).
  9. Vengorin1984
    Vengorin1984
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    Hey love the mod ....but .... i have increased loot on so its x3 when i pick up the arrows that i used 3 arrows get picked up ... so im getting more arrows then i am using any way to fix this ?

    Love free stuff but i can see this being a bit game braking down the line with more expensive arrows.

    Ty.
  10. mp0011
    mp0011
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    HI, I did not disabled quiver with Equipement and Quick Slots...

    Everything seems to work fine. 

    Whats the risk...?
  11. efosama
    efosama
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    I can't see the Quiver on the workbench, I don't have valheim plus.
    1. gyrofalcon
      gyrofalcon
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      Pick up deer skin again, and you'll learn the recipe for quiver.
      PS. My suggestion is to disable quiver in config, and restart the game. Many have bugs regarding using the quiver. 
    2. Kipe69
      Kipe69
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      Tried picking up deer skin again, doesn't work. Realized it was disabled when i entered the game so i enabled it in config and now my first 3 slots (1,2,3) are invisible when i open inventory or any crafting bench. Tried restarting the game when quiver is both enabled and disabled and it still doesn't work. Sometimes when i load into main menu i can't see my character and the mods don't show in the top left corner. Any recommendations on how i can fix this? I think quiver is an essential accessory for this mod that's why i want to play with it.
    3. gyrofalcon
      gyrofalcon
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      Don't use the quiver, disable it in config.