Hello, thank you for using and helping me to improve this mod!
1.9.5 Released
Don't forget to make a backup of your character! Tested with game version 0.217.46
You can now donate to me through Buy Me a Coffee by clicking or scanning the below image! You can also find this link in the Mod Description Donation section.
I released a new version of the mod which fixes the problem of the Valheim 0.217.46 version. And.. Fixed the level 100 bow zoom-in animation bug. I also added Localization. You can edit translations.json to your liking.
Hi there, I have about thirty mods that work well but yours doesn't, incompatibility with some of them I think, I can't see where the arrows are, and above all there's a problem with the right window as you can see on the image. I'll also put you the console log. If you can help me that would be great!
and my invantaire no longer appears with the chests and also my equipment no longer appears. I'm using the previous version of the game because the graphics mod doesn't work, maybe that's the problem?
and no, some mods aren't up to date, I can't while the graphics mod isn't updated. The graphic mod doesn't exist on r2modman, so it's vortex, no choice! And it's a pain to install. I'll try again to update them all once this one has been updated. Thanks a lot.
Adding my voice to the lamentation. I love this mod. I kind of wish the developers just purchased the code from the author and incorporated it into the game. Being able to actually hit a target is a really nice feature! So thanks for that. I do have to remove better archery every time I want to use dev commands, though. So it gets a little tedious. If there is any way to implement this without breaking the console... that'd be awesome!
This just broke with the April 10th update. I had no problem before using devcommands with this mod, the author needs to update it for someone needs to release an updated copy.
I've recompiled the dll and made a fixed version for my own usage. You can use it as temporary fix until the author had it fixed. BetterArchery_Temporary_Patch
can you give i tip on how to do that and if it's easy? I have a few mods too, that need update, but I have major doubts that the authors will update them.
Inhale and exhale SFX is working. For me at least. But I don't want to fix Custom Audio now when aedenthorn himself is here.
I decompiled the dll with dotPeek into VisualStudio project. Then I fixed the project references as a quick fix just removed the console patch to avoid the error (for proper fix it needs to be changed into proper ConsoleCommand). Then bumped the version, fixed the ILRepack rules and compiled it back.
It came suprisingly well. It's not always that easy actually. If the mod author is not active anymore it's always better to just remake the mod from scratch because decompiled sources are the mess.
Hey yo chill, I'm here but not fully active. I also was on holiday so the update might have broken some of the features and, this is perfectly normal. I'll check the new updated version of the dev command patch. Just relax and have fun!
Also, @shudnal thank you for helping the community, sir!
It also would be super nice if you add localization to Quiver lines. At least something stupid like I do in Firefly without any Localization manager usage.
Does the author check yhe mod? The zoom stopped enabling for some reason. It used to work fine previously. Other functions work fine, but it doesn’t zoom anymore. Could it be because I leveled bow to 100?
Hi, It seems that your mod, locks the FOV. Is that intentional ? I'm using it combined with an FPS mod (https://valheim.thunderstore.io/package/Azumatt/FirstPersonMode/) Is this normal ? Would it be possible for you to add a setting to change the FOV ?
Yes, please add the quiver HUD outside inventory! It shows in the second screenshot, but I do not see it in my game (Windows, Single-player, not a new game install).
Hey love the mod ....but .... i have increased loot on so its x3 when i pick up the arrows that i used 3 arrows get picked up ... so im getting more arrows then i am using any way to fix this ?
Love free stuff but i can see this being a bit game braking down the line with more expensive arrows.
Pick up deer skin again, and you'll learn the recipe for quiver. PS. My suggestion is to disable quiver in config, and restart the game. Many have bugs regarding using the quiver.
Tried picking up deer skin again, doesn't work. Realized it was disabled when i entered the game so i enabled it in config and now my first 3 slots (1,2,3) are invisible when i open inventory or any crafting bench. Tried restarting the game when quiver is both enabled and disabled and it still doesn't work. Sometimes when i load into main menu i can't see my character and the mods don't show in the top left corner. Any recommendations on how i can fix this? I think quiver is an essential accessory for this mod that's why i want to play with it.
1353 comments
Tested with game version 0.217.46
You can now donate to me through Buy Me a Coffee by clicking or scanning the below image!
You can also find this link in the Mod Description Donation section.
Devcommand patch conflict.I also added Localization. You can edit translations.json to your liking.
Enjoy!
I have about thirty mods that work well but yours doesn't, incompatibility with some of them I think, I can't see where the arrows are, and above all there's a problem with the right window as you can see on the image.
I'll also put you the console log.
If you can help me that would be great!
Image:
https://drive.google.com/file/d/13gnDaOPHwUQSnexel5bIKAHZ1TGyel9L/view?usp=sharing
Log:
https://drive.google.com/file/d/1FsCAZPchhkY4MjIq5pGvrfLVQ_r9UxRs/view?usp=sharing
and my invantaire no longer appears with the chests
and also my equipment no longer appears.
I'm using the previous version of the game because the graphics mod doesn't work, maybe that's the problem?
Are you sure all your mods are updated to play nice with latest game version?
and no, some mods aren't up to date, I can't while the graphics mod isn't updated.
The graphic mod doesn't exist on r2modman, so it's vortex, no choice!
And it's a pain to install.
I'll try again to update them all once this one has been updated.
Thanks a lot.
I love this mod. I kind of wish the developers just purchased the code from the author and incorporated it into the game. Being able to actually hit a target is a really nice feature! So thanks for that.
I do have to remove better archery every time I want to use dev commands, though. So it gets a little tedious.
If there is any way to implement this without breaking the console... that'd be awesome!
BetterArchery_Temporary_Patch
Could you also take a look at Custom Audio, so we can get the SFX from Better Archery to work?
Inhale and exhale SFX is working. For me at least. But I don't want to fix Custom Audio now when aedenthorn himself is here.
I decompiled the dll with dotPeek into VisualStudio project. Then I fixed the project references as a quick fix just removed the console patch to avoid the error (for proper fix it needs to be changed into proper ConsoleCommand). Then bumped the version, fixed the ILRepack rules and compiled it back.
It came suprisingly well. It's not always that easy actually. If the mod author is not active anymore it's always better to just remake the mod from scratch because decompiled sources are the mess.
I'm here but not fully active. I also was on holiday so the update might have broken some of the features and, this is perfectly normal. I'll check the new updated version of the dev command patch. Just relax and have fun!
Also, @shudnal thank you for helping the community, sir!
static void InitCommands()
{
new Terminal.ConsoleCommand("ba", "[action]", delegate (Terminal.ConsoleEventArgs args)
{
if (args.Length >= 2)
{
string action = args.FullLine.Substring(args[0].Length + 1);
if (action == "drop")
{
Inventory inventory = Player.m_localPlayer.m_inventory;
for (int index = inventory.m_inventory.Count - 1; index >= 0; --index)
{
ItemDrop.ItemData itemData = inventory.m_inventory[index];
if (itemData.m_gridPos.y >= 5 && !BetterArchery.IsQuiverSlot(itemData.m_gridPos))
{
BetterArchery.Log(string.Format("Found {0} x {1} in invisible slots; attempting to drop.", (object)itemData.m_dropPrefab.name, (object)itemData.m_stack));
Player.m_localPlayer.DropItem(inventory, itemData, itemData.m_stack);
}
}
}
}
else
{
args.Context.AddString("Syntax: ba [action]");
}
}, isCheat: false, isNetwork: false, onlyServer: false, isSecret: false, allowInDevBuild: false, () => new List<string>() { "drop - Drop items from invisible slots" }, alwaysRefreshTabOptions: true, remoteCommand: false);
}
It seems that your mod, locks the FOV. Is that intentional ? I'm using it combined with an FPS mod (https://valheim.thunderstore.io/package/Azumatt/FirstPersonMode/)
Is this normal ? Would it be possible for you to add a setting to change the FOV ?
Thanks in advance for your response.
Cheers,
Nahks
Love free stuff but i can see this being a bit game braking down the line with more expensive arrows.
Ty.
Everything seems to work fine.
Whats the risk...?
PS. My suggestion is to disable quiver in config, and restart the game. Many have bugs regarding using the quiver.