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WhoTnT

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WhoTnT

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About this mod

This mod adds features to improve the VR experience in Subnautica.

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Changelogs
This mod fixes the majority of issues with VR in Subnautica. I know the mod works on the Epic version and stable Steam version but I cannot confirm if any mods work with the experimental build of Subnautica on Steam so if it doesn't work for you, try installing QMods and my mod on the stable Steam version.
The following are a list of the changes made:
  • Adds an option to enable VR animations under the General Tab in Options which allows the opening cinematic to play and re-enables the fire in the pod. Animations for climbing ladders, entering and exiting habitats and vehicles also work as well.
  • Fixes the badly positioned player model. The Seaglide will no longer block your entire field of view, all tools are fully visible. For those that had a problem with the PDA being too close, it has now been moved further back, tilted and scaled up to improve visibility.
  • Subtitles were not visible before and have been shifted up so they are now visible in VR.
  • A slider has been added to adjust the walk speed in VR since the default VR walk speed was 60% of the non-VR walking speed.
  • The mouse cursor was originally invisible in VR and even when using the gaze based cursor, the alignment of the cursor was wrong. I made the cursor visible when using mouse and keyboard and not using the gaze based cursor option. Also fixed the cursor alignment issue on menus in the world like the scanner room and cyclops menus. Renaming beacons seem to work properly now as well as long as you keep the cursor on the text field, when using the mouse and keyboard.
  • Added an option in the General tab to disable the HUD unless you're looking down to help with the issue of the HUD obstructing the PDA.
  • Fixed the issue where the position of sounds in the game would be in the wrong direction if you turned your head in real life instead of turning with the controller or mouse. Without the mod, if you heard a sound on your right side and turned your head in real life to look in the direction of the sound, you would continue hearing the sound on your right side when it should be heard from the front.
  • Makes the loading screen more comfortable to look at by removing the background image and displaying the Alterra logo and loading text in the middle of a black screen.

Version 1.7.1 Changes
Fixed a bug where the PDA height was based on the VR animations option. Fixed bug where body animations were frozen if VR animations were enabled after loading a game. Fixed invisible HUD if the Look Down For HUD option was disabled while the HUD was invisible.

Known Issues:
  • After using the builder tool, the body is in the wrong position and direction during animations. A quick fix is opening and closing the PDA after using the builder tool.
  • If the Seamoth is not horizontal when opening the PDA while piloting, the PDA can open in positions that make it difficult to read.
  • Some players have reported only seeing a black screen while loading, when a logo and loading text should be seen instead.

If I have the time I will be adding more improvements in later versions.



INSTALLATION:

1. Download and install QMods. After setting the correct location of your Subnautica installation make sure to remove the "not found" at the end of the installation path in the QMods Installer. When the installation is complete you should have a folder called QMods in your Subnautica folder.
2. Extract the VREnhancements folder from this zip file into the QMods folder in your Subnautica installation folder. When done correctly you should have the files mod.json and VREnhancements.dll in a folder called VREnhancements inside the QMods folder. An example path would be "D:\Games\Subnautica\QMods\VREnhancements"
3. Run the game and check if the mod was successfully installed. The bottom of the General tab in options should now have an option to enable VR animations and a slider for adjusting the walk speed.

Note: You may need to reinstall QMods each time the game is updated to re-enable all installed mods.
If you experience any bugs with the mod installed, please let me know and if you like the mod, don't forget to endorse it.

My other mods:
Better Sprinting
Blurred Texture Fix

Recommended mods:
BetterScannerBlips
Map
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