How do I change the fabricator I can build the chip from? I went into configure and where it says FabricatorType = Fabricator instead of MapRoom but I only can build it in the scanner room still.
Wait I'm confused, I thought we weren't using SMLHelper (Modding Helper) anymore with Subnautica 2.0 (after the Living Large update)... Instead, moving on to BepInEx and Nautilus. Does this work in the current version of Subnautica?
Are there plans to update your mods to Nautilus? SMLHelper is officially incompatible with Nautilus as of the newest version. So your mods would need to be updated to Nautilus for us to continue using your mods alongside other authors mods that have updated to Nautilus because SMLHelper and Nautilus are no longer compatible.
i second this hard. i don't wanna keep moving my scanner or making a second one just to scan a different area. the chip sounds like a great idea. hopefully we get to see the updated version of it soon.
Such a cool mod! It sucks it doesn't fuckin work. The button for it doesn't show up anywhere. I tried changing the location, but it still doesn't work.
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