Star Wars Jedi Knight: Jedi Academy

About this mod

- Reworked all pixels in game (5806 textures)
- HD\4K resolution support
- Engine fixes
- Integrated RS
- Sound engine fixes
- Restored EAX (for any hardware)
- Restored dismemberment for all enemies

Permissions and credits
Known issues:
- First cinematic intro "Lucasarts" not play, if you use custom resolution (white screen)
- Visible texture seam on some sky (original game bugs, all game series on quake 3 engine)
(So, please don't report it: check it on vanilla game)

INSTALL ORDER:

1) Install: OpenAL: Cross Platform 3D Audio (Using OpenAL 1.1 Windows Installer with default installer path)
2) Download and unpack 'Game Data' (place all PK3 files to GameData\base)
(!) For steam version: find and copy steam.exe to GameData folder!
- Optional: place PK3 Russian sound and text
3) Place SW_Remaster_Launcher.exe to GameData (you can launch it from any place and it will show your game folder)
4) Updates (if present)
5) Change resolution in SW_Remaster.ini
By default:
[GAME RESOLUTION = 1920 1080
] ;Screen resolution Width Height (do not use in game settings for it!)
5) Run game via SW_Remaster_Launcher.exe

(!) NOTICE:
 - dismemberment and cheats start work after second game launch or loading save (some technical reasons)

UPD:
If you use deprecated Microsoft Security Essentials or Avast - add game folder to exclusion
(false positive to any code injectors)

My other projects:
Fallout3\NV\TTW Remasters

TES-4: Oblivion Remaster


Have fun :)