File information

Last updated

Original upload

Created by

Lighthorse

Uploaded by

Lighthorse

Virus scan

Safe to use

Tags for this mod

41 comments

  1. Lighthorse
    Lighthorse
    • supporter
    • 35 kudos
    Locked
    Sticky
    Thank You everyone for the Endorsements :-)
    For Team Falcon I thank You for trying another one of our Mods
  2. Lighthorse
    Lighthorse
    • supporter
    • 35 kudos
    Locked
    Sticky
    Spawning the ships

    For The Nehtë          Enter:   player.placeatme ##000806 1
    For The Nehtë II       Enter:   player.placeatme ##000807 1
    For The Nehtë III      Enter:   player.placeatme ##000808 1
    For The Nehtë IV      Enter:   player.placeatme ##000809 1
    For The Nehtë IV EMEnter:   player.placeatme ##0009B1 1

    If using the plugins enabler, then count from the top line, the # sign at top would be 01.
    ESM start at the top of list after the # line, and ESP at the bottom to get a proper order.

    List      ID
    Order   Number
    01        01  
    02        02  
    03        03  
    04        04  
    05        05  
    06        06  
    07        07  
    08        08  
    09        09  
    10        0a  
    11        0b  
    12        0c  
    13        0d  
    14        0e  
    15        0f  
    16        10 
    17        11 
    18        12 
    19        13 
    20        14 
    21        15 
    22        16 
    23        17 
    24        18 
    25        19 
    26        1a 
    27        1b 
    28        1c 
    29        1d 
    30        1e 
    31        1f 
    32        20 
    33        21 
    34        22 
    35        23 
    36        24 
    37        25 
    38        26 
    39        27 
    40        28  
  3. KngZawd
    KngZawd
    • premium
    • 12 kudos
    Does this require or conflict with the Furnished Starboard Ship mod?
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      You need to install the main file then the furnished one after
    2. deleted80903
      deleted80903
      • account closed
      • 31 kudos
      I think there was some confusion with the answer to the question.

      This mod - Nehte - adds a new standalone ship to the game.  It also has some furniture pack options.

      The mod Furnished Starborn Ship adds furniture to the base game Guardian ship.

      So in theory, you should be able to use Furnished Starborn Ship for the base game ship, and have this mod running at the same time for the Nehte ship with its own furnishings too.  I'm testing all this now in my game.
    3. deleted80903
      deleted80903
      • account closed
      • 31 kudos
      Okay, so the optional files for this mod are just versions of Furnished Starborn Ship mod but for the Nehte.  I always use manual mod install for more control, it seems that the furnished options have some loose files in common.  I just chose to install the original Furnished Starborn Ship mod and NOT overwrite anything, seems to be working with the original Guardian ship, with the Nehte, and with the Galaeron.

      No issues using all the above together so far.
  4. Chronepsys
    Chronepsys
    • supporter
    • 65 kudos
    Hi there,

    Thank you for your update.

    Btw, i did a mod for setting up the Nehte replacing the starborn gardian you get when entering a new universe.

    This is very simple to do if you want.
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Sounds interesting. 
    2. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Yes, thank you for the information.
      Next update will have it set to recieve our ship instead. It will be on the singel ship mods. and if you have all four installed, the mod that comes last in the group will be the one you receive on NG+
    3. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      Great !

      No more console command needed ^^
  5. Chronepsys
    Chronepsys
    • supporter
    • 65 kudos
    Hi LightHorse,

    Hope you are fine.
    With the update, i get an texture/meshes issue.
    The nehte is now invisible, inside and outside ^^

    I try to re-install but it may comes from game texture path modification which could needs an update from you.

    Did you get the same issue ?
    Hope you can help.

    Thank for your work.
    1. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      Hi there,

      I use Starfield .nif Mesh Path Migration Tool for SF 1.11.33 by JMPZ11 today on you file and it seems to work great.

      The steps are easy to follow and it can save many many time.

      Thank you again for you good work.
    2. keithvsmith1977
      keithvsmith1977
      • premium
      • 61 kudos
      Lighthorse is in the process of updating all of the Guardian Standalone ships and models, they should be uploaded shortly. 
    3. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      I understand the work that means.
      He can take his time.

      It all will be fine.

      Thank you two for your effort.
  6. bitboyseven
    bitboyseven
    • member
    • 0 kudos
    Are the Furnished versions in optional files Standaloneor They need to be used Simultaneously?
    1. bitboyseven
      bitboyseven
      • member
      • 0 kudos
      (Deleted)
    2. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Not sure of the question, all our ships are stand alone whether furnished or not. The furnished mod is seperate it needs the main Ship Mod installed first, the furnished mod second.
  7. Chronepsys
    Chronepsys
    • supporter
    • 65 kudos
    Hi there,

    I like your desgin but saddly i cannot land on city (new atlantis, gagarin, ...) because the ship is too big.
    Can you fix it or is it intended ?

    I tried with the "Nehte IV EM {OP}" for now and will see with other one.

    Thank you for your work.
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      I will look over the codes
      I just confirmed that all ships have the Keyword IgnoreLandingSizeRestrictions in there coding.
      Could it be posible you have another mod that changes those restrictions?
      
    2. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      I check my lo and i see nothing that touch to that part of the ship, also, i load your mod at the bottom of my ship's load order.

      I do not meet that issue with Nehte IV however.
      If you need more info, let me know.

      Thank you again for sharing your work :)
    3. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      I can land every ship at Atlantis. There is no differance between the ships, they are all the same ship, just differant weapons and colour.
      All ship sets are flagged:
      IgnoreLandingSizeRestrictions [KYWD:00143AD1]

      I run L-K_Ships the second one down.
      My load order and mods I have running:

      01- # Team Falcon content (= BlueprintShips-Starfield.esm)
      02- *StarfieldCommunityPatch.esm
      03- *L-K_Ships.esm
      04- *TeamFalcon.esm
      05- *PxStarbornTweaks.esm
      06- *Tougher Enemies.esm
      07- *Starfield Extended - Enemy Ships Un-Nerfed.esm
      08- *Deadlier Terrormorph.esm
      09- *more_missions_from_boards.esm
      0A- *Planets.esm
      0B- *Grindworld.esm
      0C- *GrindVenus.esm
      0D- *au_Venus.esm
      0E- *AlternateEarth01.esm
      0F- *Nesoi_CleanWater.esm
      10- *CarryOverYourEquipment.esm

      LO= 1-9, 0A-0F, 10-19, 1A-1F, 20-29, 2A-2F, 30-39 

      In SFSE plugins I run:
      CallYourShip.toml
      DynamicWeatherRealistic.toml
      LL_nightmare.toml
    4. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
    5. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      Ok,

      Thank you for your quick answer.
      Don't waste your time anymore, i will check it in detail and i will tell you what i find.
      It must be a mod conflict if it is ok on your starfield and nobody else report that issue.

      Regards.
    6. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      Hi there,

      I come back after time and experience about this bug.

      I found that no bug comes when spawning the ship in a city like New Atlantis but encounter it when spawning ship^from a non-city cell like Vectera

      If it can help.

      Thank you again for your good work.
      I really like your ship.
    7. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Strange that, I can spawn a ship anywhere on any planet with no problem. I have not been able to duplecate the problem.
      If you can put up the cod of the ship that you have trouble spawning and I will try again.
    8. Chronepsys
      Chronepsys
      • supporter
      • 65 kudos
      I will.
      However by knowing so i can handle it easily.

      I will make some try and come back.
  8. nvAI
    nvAI
    • member
    • 0 kudos
    How do I get this ship?
    I can't find it anywhere
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Do you have the mod listed in Plugins.txt ?? If so count from the top including the # , single numbers have a 0 in front of them:
      if the mod is the forth from the top it would be 04
      so in the command line you would type:  player.placeatme 04000809 1
  9. evenstargw
    evenstargw
    • member
    • 117 kudos
    Pictures with decoration uploaded :) thank you for this mod :)
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Nice job Mate
  10. masternetra
    masternetra
    • premium
    • 35 kudos
    Will decorating the interior carry over NG+ or will you have to redecorate every NG+? Also wouldn't it make more sense to add the leveled ship purchase to the outpost shipyard thing for purchase instead of Neon or are you unable to do that?
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      We wanted the ships available only at certain places as it would not be possible to make an update to all shops, each ship would overwrite it.Once we can set them on the ground with no bugs they will be available in locations per your level.
    2. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Sorry, Yes you would have to redecorate, you loose everything when going through. on my first runs I didnot worry about a ship or anything untill this last run. They were all speed runs doing only what I needed. This time I have done all missions and doing all side missions and just hunting. I took pictures and wrote down all item ID's, so if I decide to go again, when I spawn in it will be easer to redecorate.
  11. xamy9000
    xamy9000
    • supporter
    • 0 kudos
    Pretty ♡

    Quick idea how to make the acquisition of this ship immersive - but no idea if it can be done, since I can't mod anything and just consoooooom:

    - When in NG+x, add dialogue option with the old designer lady at Trident Luxury Lines Staryard, something like
     "[50000] Do you think you can add a little Trident Luxury touch to my starborn ship?"
    - After XX hours you can return and she gives you a slate with the Nehte design.
    - You go to Stroud & Eklund or Walter and talk to them about making the changes possible for a perverse sum of money, your starborn ship is removed for a while
    - You talk to them again after X days and pick up your Nehte.
    - When in NG+(x+n) after having had Nehte you can go straight to Eklund or Walter to talk about the modification, this time for a levelled up Nehte.

    Just an idea. Thank you for your time and effort ♡
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Very interesting, Maybe
  12. TonySharkllc
    TonySharkllc
    • supporter
    • 0 kudos
    Am I not mistaken that Nehte is the Quenya word for Angle? Are you secretly one of the Eldar?
    1. Lighthorse
      Lighthorse
      • supporter
      • 35 kudos
      Yes