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This page was last updated on 14 May 2024, 11:06PM
- Changelogs
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Version 1.14.b
- This is a hotfix, bugfix and minor content update. The hotfix addresses a bug that affected the ability to view certain powers in the power menu. This has been resolved and powers should now be visible within the power selection menu.
- This update also addresses bugs with placing in More Outpost Objects. There are now 37 rocks that are placeable on the dirt, or on foundations/indoors. The trees got the same treatment so all 72 are now easily placeable anywhere you desire. Addressed "Needs support" error when trying to place umbrellas indoors/on foundations. The satellite had its placement height adjusted and no longer errors when trying to place on foundations/rooftops. Sinks are now easier to place lower on the walls. In general, the rocks and trees should be much easier to place, but not perfect. I have started removing overrides that are not absolutely required just to enable the highest possibility of mod compatibility with other outpost mods. This will be a somewhat slow process so I have time to ensure there are not new bugs with built items before doing this, so its done in batches at a time, this batch was the umbrellas.
- Even More Outpost Objects got a few new additions and bugfixes. The armor display case should be much easier to place and should not provide "This item intersects another item error" randomly. The object bounds have been tweaked so they should be easier to place closer together. The display case also received lighting to showcase that armor. The snapping locker has functional doors now! There is still work to do on the snap template for this locker but at least the doors work! All the locker variants between MOO and EMOO have now been entered into a list to reduce build menu clutter. There is a new variant of the terrarium, with a vibrant red tree in the middle! There was also a typo on the keyboard that has been addressed.
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Version 1.14
- Even more Outpost Objects
- Version 1.14
- Date: 01/09/2024
- Description:
- This mod adds more objects and decorations for your outpost, such as tables, lights, terrariums, aquariums, and more.
- New Additions:
- - Added 2nd variation of "Massive Centerpiece Light" - 50% dimmer.
- - Added 2 terrariums with lights, a plant and dirt. This is the start of more terrarium variants.
- - Added a female enclosed armor display case.
- - Added 2 scaled variants of aquarium and one new aquarium type from MISC category.
- - Added ~10 new clutter pieces for cluttering your outpost.
- - Added 1 WIP piece - "the precipitator", this creates snow/rain and is very much WIP. Hoping to add on/off switch in the future and have benefits like tying in infinite harvest starpower.
- Added 1 Firepit, with animated flames/smoke! - Fixes:
- - [Fix] Fixed the placement of items: Table Kit 02, kitchen complete setup, spice rack for tabletop.
- - [Fix] Scaled the size of hanging dragon to better fit inside outpost buildings.
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Version 1.13
- First round of custom content! There are a bunch of new furniture, standing lights and hanging lights in this update all with new skins. Some are already seen in vanilla outpost builder and are reskinned but most reskins are not only adding new items to OCE, but new, matching texture swatches!!! About 60 new models this update. No changes to experimental branch or icon folder.
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Version 1.12
- 152 icons for the build menu.
- A bar and bar tap from Akila Hitching Post.
- Two Akila dinning tables covered in clutter to make the outpost look busy.
- Variations of shelves with clutter already placed in shelves.
- Two outhouses. One with well outhouse stuff - another empty.
- Two antique desks covered in clutter.
- A plant shelf from Akila.
- 4 hanging spices.
- 4 potted plants.
- A camping chair with table.
- A standard desk.
- Dresser from Akila.
- Two tables with Hookahs built in.
- A short night stand.
- A few more things missed in this list.
- Added 2 click foundation to all the liquid/gas storage, solar panel and golden tent.
- Changes to 'More Outpost Objects' - Added two click foundations to Makeshift Objects in structures. Fixed placement so they should now be placeable on foundations as well.
- LASTLY BUT NOT LEAST: 2 functional ceiling lights with 6 color variants each!
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Version 1.11
- Update 11/19/23: Added 67 new items and variants to build menu for standard mod and added snapping to counters and the new reception desk modular sections. Re-organized the object categories and started sorting within the menus. Added descriptions to all the buildable objects. Added the Aquarium and some new Neon Animated Ads. The way these were placed in menu to circumvent animations not being copyable means that I also could not name them. These will be two entries that for now cannot be named. Mod now reports More Outpost Objects as the Master, allowing placement of all items in that original mod.
All previous entries + the following:
Coffee cups
Tea cups / Tea Kettles
Many new plants
Sculptures
Assorted Jars
Modular reception desk
Added snapping to 'Bar top' as well as renaming to 'Kitchen Counter Top' and added more variations including stove tops.
Added animations to Aquarium and moved it into the standard version.
Added Neon Ad Posters.
Converted all Misc items from previous update to static items. Now these do not move once placed (no physics)
Renamed all previous Misc items to include the prefix of 'Outpost' for easier identification of any items you picked up.
Changed weight of previous Misc items to 0.00 to avoid weighing you down if you picked any up.
- Update 11/19/23: Added 67 new items and variants to build menu for standard mod and added snapping to counters and the new reception desk modular sections. Re-organized the object categories and started sorting within the menus. Added descriptions to all the buildable objects. Added the Aquarium and some new Neon Animated Ads. The way these were placed in menu to circumvent animations not being copyable means that I also could not name them. These will be two entries that for now cannot be named. Mod now reports More Outpost Objects as the Master, allowing placement of all items in that original mod.
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Version 1.10
- • Added 9 variations of flora, all harvestable, to decorations tab.
- • Added 3 Serpent God Statue's to decorations.
- • Added 3 Electric Generators to Power (Produces 100 power)
- • Added 2 Hydroponic Systems to decorations.
- • Added 2 small herb plants (non-harvestable). Rosemary and Sage.
- • Moved "Large Solar Panel Cluster" to Power, now creates 250, 100% green, power.
- • Changed the placement defaults and/or added auto foundation manipulation (raising/lowering after placing) to Large Foundation, Gas Storage Cluster Large Gaseous Storage and Massive Gaseous Storage as well as the Gold Tent Foundation. These large objects should be much easier to place now and most have the ability to be raised/lowered. In a camp I struggled to find one spot for large foundation, now I am able to place several.
- Added the following Junk items categories to the build menu. These do not stay put if you shoot or run in them. Also be mindful of gravity powers or changing gravity to 0 if you clutter your ship with these items. There is a category in here with some..... fake items so convincing, it might fool any NPS willing to buy the real deal.
- Added 4 desktop Alien Critter Displays.
- Added 3 motorcycle miniature figurines.
- Added 10 Old-Eart Antiques.
- Added 5 assorted jars for countertops/bathrooms.
- Added 15 Miscellaneous Decor items for tabletops.
- Added 4 NASA snowglobes.
- Added 8 assorted vertical notebooks.
- Note: The solar panels and generators do not show their output within the build menu before placing. As a workaround, I have added their output to their description in build menu. These are fully functioning (can be wired) and do not require any fuel to run nor do they make noise. ^_^
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Version 1.09.1
- Added coffe table and 2 bookcase variants to furniture tab.
- Added Stairs and a Large Foundation to structures tab.
- Added 6 Alien Cacti variants to Decorations tab.
- Added a soap dispenser as space is sick yo. (Decorations tab) (Wall snap)
- Added a 'terrarium' to decorations tab. (This is just empty but may be a nice addition for clutter)
- Added Bar Counter with built in sink in decorations tab.
- Added 2 new varients of the Hydroponic Sampler.
- Added 3 new varients of Dish Rack.
- Added 2 new varients to Industrial Sectional Desk.
- Moved the following to furniture tab cause being logical is a thing; Industrial Sectional Desk, Fancy Mini Bar, Bar Top.
- Moved the following into structures tab cause being logical is a thing; Solar Panel Cluster, Gas Storage Cluster, Large Gaseous Storage, Massive Gaseous Storage.
- Note: The foundation is so large it can be tricky finding a spot to stick it. Recommend starting with foundation as first thing in your outpost in case it won't fit within your original outpost boundary and you need to move.
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Version 1.09
- Added a tent prefab structure found on many planets.
- Added 3 variants of large cylindrical storage containers found on various planets.
- Added a solar panel cluster with foundation that can be found on various planets.
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Version 1.08.1
- This is my first stable release of this mod. With the objects in this ESM, there *should not be any conflicts. I tried to use only files I did not see listed in other mods. Please let me know if you notice any incompatibilities and backup your save before trying my mod please, it is my first ever xEdit mod!
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- Author's activity
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May 2024
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14 May 2024, 11:06PM | Action by: NitroSBack
Attribute change
'File \'Outpost Construction Expanded\' description changed.'
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14 May 2024, 11:04PM | Action by: NitroSBack
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'File \'Outpost Construction Expanded - B.A.S.E. - STARUI\' changed to \'Outpost Construction Expanded\'.
File \'Outpost Construction Expanded\' description changed.'
April 2024
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11 Apr 2024, 9:44PM | Action by: NitroSBack
Attribute change
'Description changed.'
February 2024
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19 Feb 2024, 9:23PM | Action by: NitroSBack
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19 Feb 2024, 9:23PM | Action by: NitroSBack
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19 Feb 2024, 9:23PM | Action by: NitroSBack
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19 Feb 2024, 6:52AM | Action by: NitroSBack
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19 Feb 2024, 6:52AM | Action by: NitroSBack
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