0 of 0

File information

Last updated

Original upload

Created by

MehtoDev

Uploaded by

MehtoDev

Virus scan

Safe to use

Tags for this mod

61 comments

  1. trackjunkies
    trackjunkies
    • supporter
    • 0 kudos
    Sticky
    Sup MehtoDev,

    I hope this message finds you well. I've been using your mod and found it to be a fantastic addition to my gameplay experience. However, I made some adjustments to the code that I believe could enhance its functionality.

    I noticed a way to make the speed adjustment smoother in your code. Check this out: When you press Shift+F before sprinting, it basically stops players from going all "The Flash" on us and keeps the game more realistic for immersion. 

    resetSpeed=player.forceav speedmult maxRunSpeed

    [Hotkeys]
    Shift-MouseWheelUp=plusSpeed
    Shift-MouseWheelDown=minusSpeed
    Shift-F=resetSpeed

    I want to emphasize that your mod served as the foundation for this adjustment, and all credit goes to you for creating such a valuable addition to the game. I'm sharing this modification with the community to contribute to the mod's overall improvement and help others who might encounter similar issues.

    If you have any feedback or suggestions regarding this change or would like to discuss it further, please let me know. I'm open to any input you may have.

    Thank you for your hard work in creating this mod, and I look forward to any updates, improvements, and additions you make in the future!
    1. MehtoDev
      MehtoDev
      • member
      • 2 kudos
      This is a good solution, might make this the default when I have time to fix the scanner/piloting issue mentioned in bug reports.
  2. Leikith
    Leikith
    • supporter
    • 0 kudos
    Sticky
    I'm using Mod Organizer 2 (2.5 beta 7) and it seems it's not compatible with your mod.

    I installed your mod manually. If I launch the game with MO2 (even with all the other mods disabled), the mod is not working. If I don't use MO2 and launch the game from the standard Starfield.exe, the mod works fine.
    1. MehtoDev
      MehtoDev
      • member
      • 2 kudos
      Could be that MO2 only loads mods from the games root folder and not from MyDocuments? You could try moving the files into the game directory and editing Starfield.ini instead of StarfieldCustom.ini.
    2. Leikith
      Leikith
      • supporter
      • 0 kudos
      Ok so, after some tests :

      StarfieldHotkeys.ini in MyDocuments + editing StarfieldCustom.ini (MyDocuments directory) -> doesn't work
      StarfieldHotkeys.ini in game directory + editing Starfield.ini (game directory) -> doesn't work
      StarfieldHotkeys.ini in game directory + editing StarfieldCustom.ini (MyDocuments directory) -> doesn't work
      StarfieldHotkeys.ini in MyDocuments + editing Starfield.ini (game directory) -> it works !

      What's strange is that I have other mods installed manually by editing the StarfieldCustom.ini of MyDocuments, and they are working fine with MO2. But at the end, it works with this settings so this is the most important. Thanks for your help and thanks for this great mod !
    3. MehtoDev
      MehtoDev
      • member
      • 2 kudos
      Good to hear that you got the mod working! I don't use MO2 personally so I hadn't tested the mod with it. Hope you enjoy the mod!
    4. Leikith
      Leikith
      • supporter
      • 0 kudos
      Small update on the issue if it can help people.

      I discovered that MO2 creates an INI file in the MO2\profiles folder. It can be edited from the software itself with the "ini editor" or manually. 
      Usually, the software copies the content of the StarfieldCustom.ini file to it, so you can edit one or the other. But for some reason, with this mod, when I add to StarfieldCustom.ini :


      Only this part is copied to the MO2 ini file :


      So the solution is to modify directly the MO2 ini, it's what I'll do from now on.
    5. oomcommander
      oomcommander
      • premium
      • 1 kudos
      I can confirm the above worked for me, specifically dropping the StarfieldHotkeys.ini into the My Games/Starfield folder & using MO2 to edit the StarfieldCustom.ini
  3. iniminimicrolot
    iniminimicrolot
    • member
    • 0 kudos
    Будут ли достижения работать с этим модом или это будет что-то вроде чит-кода (кода разработчика)?
  4. forestrial
    forestrial
    • premium
    • 2 kudos
    Absolutely love this approach to movement speed & thank you for the mod!

    I'm trying to change the binds in my StarfieldHotkeys.ini to use semicolon and apostrophe, but those two keys are not working.
    (Page Up/Down keys are working properly)
    Any Idea what I'm doing wrong? I'm assuming it must be some short hand version I'm not aware of.

    [Hotkeys]
    PgUp=plusSpeed
    PgDn=minusSpeed
    Apostrophe=changeSpeed
    Semicolon=player.forceav speedmult 100
  5. HolyMolyOllyPolly
    HolyMolyOllyPolly
    • premium
    • 0 kudos
    YES! This! This is brilliant! I've wanted this for PC gaming for so long! To use the scroll wheel to adjust movement speed to match what controllers can do with joysticks feels like such an obvious feature I can't believe it's not a common occurrence in mouse & keyboard gaming. And the page up/down keys (or mouse button 4/5 if your mouse has them) would be much better suited for adjusting camera distance. Endorsed!

    Edit: Alright, I've done some further testing with this mod and it is unfortunately not 100% perfect. I was hoping I could scroll through all player movement speeds from the slowest walk animation to the fastest running animation without having to toggle the "always run" mode. And even with this mod your fastest walking speed is still slower than NPC's and your slowest jogging speed is too fast, but the concept of using the scroll wheel to regulate walking speed is still a great idea that I dearly hope PC gaming developers adopt.
  6. Agnot2006
    Agnot2006
    • premium
    • 19 kudos
    This works perfectly with the mouse wheel, but I keep changing the speed when I use the wheel to change between first person and the
    two third person views, so I changed the Hotkeys MouseWheelUp with the NumPad7 etc works fine.
    Thank You for a great mod.
  7. rtj73
    rtj73
    • supporter
    • 2 kudos
    I have one more small request... Can you make it so that it ignores keypress/activation/function or whatever you want to call it, while you are siting in the pilot seat of your starship please? And when you have your scanner out, if it's possible that is. Please and thank you.
    1. MehtoDev
      MehtoDev
      • member
      • 2 kudos
      I'll take a look at this as well while I check the situation of switching while scanning.
  8. Acherones
    Acherones
    • premium
    • 276 kudos
    Might as well increase the speed using those commands...

    player.setav speedmult 140
    player.forceav speedmult 140
    1. NuklearWaffles
      NuklearWaffles
      • premium
      • 2 kudos
      Nah dude we splinter cell now.

      Plus those settings make the player run like a cranked out skooma addict.
    2. Battlemane
      Battlemane
      • BANNED
      • 31 kudos
      Adjusting the speedmult to 140 eliminates walking (which caps to ~135) and just makes your running speed hilariously fast. That's the old method, this allows you to adjust your walking and running speed as the situation demands it in real time. As the author of Realistic Humanoid Movement Speed SSE, one would think you'd appreciate this.
    3. Acherones
      Acherones
      • premium
      • 276 kudos
      My point is, the mod does the exact same as those commands. Whether you use 140 or 120 is your own choice. So you either use the hotkey(s), or you use ~ + Arrow up. Effect is the same.

      Until .esp files become safe to use, the issues can't be fixed effectively. As author of that mod I appreciate this more, than workarounds. I'm not hating, do what you please. I'm just keeping things realistic while many mod authors make poor use of the massive influx of new players (I'm not saying this person is using them).
    4. MehtoDev
      MehtoDev
      • member
      • 2 kudos
      @Battlemane, He is not wrong. This is 100% a hacky solution simply calling 'player.setav speedmult' command. Ini files aren't meant to handle functionality like this.

      @Acherones, While you aren't wrong that one could simply call those commands, that would require constantly opening your console if you wished to have different limits on running and walking speeds. And you would miss out on having the ability to quickly adjust on the fly.
    5. Acherones
      Acherones
      • premium
      • 276 kudos
      I meant no disrespect btw, it's honestly the best solution I've seen so far. Even though it's hacky :p
  9. MrBananaSnacks
    MrBananaSnacks
    • member
    • 0 kudos
    I cannot for the life of me get this to function. I have followed the installation directions exactly, and have StarfieldCustom.ini as well as StarfieldHotKeys.ini.
  10. LupusOst
    LupusOst
    • member
    • 0 kudos
    Adjusting by Mouse wheel has several flaws:
    1. Interfere with Zoom In/Out
    2. Not works in scanner mode
    :(((
    1. Leikith
      Leikith
      • supporter
      • 0 kudos
      As indicated in the description :

      "You can also change the keybinds by modifying the StarfieldHotkey.ini file. Find possible keys here."
    2. DarkDominion
      DarkDominion
      • premium
      • 504 kudos
      When  using Starfield Hotkey try this :

      Shift-MouseWheelUp=plusSpeed
      Shift-MouseWheelDown=minusSpeed
    3. Braiven
      Braiven
      • member
      • 7 kudos
      Helped me. Thank you
  11. Braiven
    Braiven
    • member
    • 7 kudos
    Wow! Thank you so much for that!
    The slow, default walking was bothering me so much and I didn't expect the perfect solution for that so fast!
    You took probably inspiration from Star Citizen for that with the scroll wheel? Let me know.
  12. fcoenriqueperez
    fcoenriqueperez
    • member
    • 3 kudos
    Can anyone confirm that looting scroll works? I think I have that issue after using this.
    1. Pamani9
      Pamani9
      • supporter
      • 0 kudos
      I could no longer scroll through loot while I had this mod. Since I uninstalled it and it's back to working.