This page was last updated on 01 October 2023, 1:22PM
Changelogs
Version 2.0
Removed BT.709 SDR Color space limitation
Added Support for DCI-P3 & BT.2020 Color Spaces
Reduced Overall Gamut Saturation for both presets as they were overtuned by default. Sorry about that!
Fixed Black Floor issues, Some areas (depending on your LUT setup) should now give you much nicer and balanced black levels.
Added Optional Presets that may better fit your personal calibration, or if you prefer abit more "Pop!" or a "Mega Pop!" for both Standard and Color Correction Presets
Color Correction tuned down, Version 1.1 had far too strong of a blue hue. Brings it more in line to look more natural. These are meant to be used with LUT's that respect the original ones in some shape or form.
Color Correction Peak Nit Brightness now has fixed values. Shouldn't be under or over the peak brightness preset you choose to use
Peak Nit Brightness values now cap out at exactly the Nit Brightness or .6 at max short of it. No over or under.
Support for more Peak Nit Brightness Displays - HDR 700, HDR 850, HDR 1200, HDR 1500, HDR 2000
Darker Base Floor, Less noticable grey filter over dark areas caused by the game filters (I still recommend ReducedLuts 66%)
Version 1.1
Added Support for HDR400 Displays
Added Support for HDR500 Displays
Added Support for HDR600 Displays
Added optional support for Green Tint Color Correction Preset to provide a more neutral base color space while still retaining the intended look of Starfield and the 66% Reduced Luts.