Stardew Valley

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Created by

WerewolfMaster

Uploaded by

WerewolfMaster

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About this mod

Have you ever felt like Stardew Valley needed more grumpy old marriageable men? Well then this is the mod for you! Turns Marlon from a cardboard cutout into a real, friend-able, gift-able, dance-able, marriage-able character, complete with emotional baggage and heart events!

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
If you like my work, please consider buying me a coffee.


Transforms Marlon into a real resident of Stardew Valley. He may seem like a cranky old man on the surface, but I promise he's a loveable darling underneath!

DISCLAIMER: Marlon says "hell" and "damn" quite a bit. If this bothers you, don't install the mod.

Features:
  • Full schedule and daily dialogue based on heart level.
  • Marlon at all festivals with variable festival dialogue based on friendship level.
  • 2, 4, 6, 8, 10, and 14 heart events.
  • Unique Marriage dialogue, plus the ability to override generic dialogue.
  • Spouse Room for Marlon.
  • Spouse Patio for Marlon.
  • Updated vanilla Marlon events.
  • Alternate portrait for Marlon in the style of DC Burger Portraits

Known Issues:
  • You can't invite Marlon to movies. Not sure why, yet, but I'm looking into it.
  • If you stand to the left of Marlon and kiss him (when married), his eyepatch and cape will magically switch sides. This is due to how the game creates the marriage kiss animation and, as far as I know, cannot be changed.
  • If you're married when you build a slime hutch for the first time, he will temporarily forget you're married for the duration of the event. 

Installation:
Unzip [CP] Make Marlon Real into your StardewValley\Mods folder
Enjoy!

Config Options:
  • Override Generic Dialogue: (Options: true, false) This will override generic dialogue (ie, Flower Dance acceptance dialogue, bouquet and engagement dialogue, and marriage dialogue) with Marlon-specific dialogue. Defaults to false.
  • Portrait: (Options: vanilla, alternate, disabled) Chooses which portrait to load for Marlon, the vanilla pixel art, new art (in the style of DC Burger Portraits) or no portrait (for using with an external portrait mod). Defaults to vanilla.
  • call_me_kid: (Options: true, false) Option to stop Marlon from calling you "kid" (set to false and he won't call you kid). Defaults to true.

Compatibility:
  • Looking for Love: Should be fully compatible.
  • Romanceable Rasmodius: Fully compatible.
  • Karmylla's Maps: Should be fully compatible.
  • Stardew Valley Expanded: This is inherently NOT compatible with SVE and never will be. SVE makes Marlon an invisible non-entity and introduces a new character called MarlonFay. This mod turns Marlon into a complete character. In addition, Marlon's character in this mod is very different from SVE's Marlon.

Heart Events:
Introduction:
Spoiler:  
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Enter the mines for the first time.

Induction:
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Enter the Adventurer's Guild for the first time.

2 Hearts:
Spoiler:  
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Enter the mines after reaching 2 hearts with Marlon.

4 Hearts:
Spoiler:  
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Enter the Adventurer's Guild.

6 Hearts:
Spoiler:  
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Enter the town from the mountains after reaching 6 hearts with Marlon.

8 Hears:
Spoiler:  
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Enter the town after reaching 8 hearts with Marlon.

10 Hearts:
Spoiler:  
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After hitting 10 hearts, you'll receive an unsigned note in the mail. Afterward, go to the beach between 5:00PM and 7:00PM.

14 Hearts:
Spoiler:  
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You must be married and have upgraded your house at least twice (ie, have the nursery but not necessarily the cellar. Then enter your house between 10:00PM and 2:00AM.


Gift Taste:
Loves:
Spoiler:  
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Fried Mushroom, Roots Platter, Life Elixir, Iridium Bar, Energy Tonic. All Universal loves.

Likes:
Spoiler:  
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Muscle Remedy, Explosive Ammo, Cherry Bomb, Bomb, Mega Bomb, Gold Bar, Iron Bar,  Iridium Ore.

Neutral:
Spoiler:  
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Sweet Pea, Crocus, Sunflower, Tulip, Summer Spangle, Fairy Rose.

Hates:
Spoiler:  
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Beer, Mead, Pale Ale, Wine.