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Changelogs
Version 0.2.1
removed log message
Version 0.2.0
Gradual transparency
Version 0.1.1
Remove debug
Moved AOE to behind object
Object transparency occurs gradually as the player moves closer to the area behind the object.
Objects currently affected are all objects flagged as bigCraftable.
You can adjust the minimum transparency (a decimal between 0 and 1) and maximum distance (integer number of pixels) in the config.json file created after running SDV with this mod installed.
To make buildings and static trees transparent when you walk behind them, you can use Show Players Behind Map Tiles.