Hi there. This mod is really useful but I was wondering if there is any way to make it compatible with Alternative Textures? I notice it works great for the vanilla objects but anything that is using an alternate texture does not work.
Is this fully compatible with 1.5.5? I tried downloading this so I could see behind my big wall of tapped trees on the left half of my farm so I can keep the ground clear and tell which trees are actually tapped and so on, but even after fiddling with all the settings, I don't see any difference. I know the mod is working at least in part since I was able to get my forges and stuff nearly invisible while testing stuff, but nothing I do is affecting the trees in any noticeable way.
Oh, wait. It's just not designed for this. I guess in that case I'd like to ask if it's possible to add tappers to this?
Hi, i got this SMAPI error, could you explain what i need to do to fix it? Thank you
[table]13:49:54ERRORTransparent ObjectsMod crashed on entry and might not work correctly. Technical details:Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Features\TransparentObjects\config.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: ". Path 'Exceptions[2]', line 12, position 1. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in C:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74 at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\DataHelper.cs:line 49 at StardewModdingAPI.Framework.ModHelpers.ModHelper.ReadConfig[TConfig]() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ModHelper.cs:line 96 at TransparentObjects.ModEntry.Entry(IModHelper helper) in C:\Users\poiqwe\source\repos\StardewValleyMods\TransparentObjects\ModEntry.cs:line 18 at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1579[/table]
Edit: https://smapi.io/json/none/ca659da4649342bea750b2aa05f4dcad How do I fix this error (You have no schema selected, so only the basic JSON syntax was checked.)?
Do you think it would be possible to add in a hotkey to toggle it in-game? Usually I don't like going around with stuff becoming transparent, but I need to use it when I need to see behind things. Same for Show Player Behind Map Tiles.
20 comments
Oh, wait. It's just not designed for this. I guess in that case I'd like to ask if it's possible to add tappers to this?
smapi.io/json
Edit:
https://smapi.io/json/none/ca659da4649342bea750b2aa05f4dcad
How do I fix this error (You have no schema selected, so only the basic JSON syntax was checked.)?
transparent, but I need to use it when I need to see behind things. Same for Show Player Behind Map Tiles.