Stardew Valley

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Created by

Juanpa98ar - penny3

Uploaded by

juanpa98ar

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Safe to use

About this mod

Reduced profits, cunning fish, increased need for resources, unfriendly animals, very dangerous mines... That and much more in Hardew Valley. Omega Customizable.

Requirements
Permissions and credits
Changelogs
Donations
                              


The fast pace of the game does not allow you to use your precious management skills?
By the 3rd year you already have much more than you would like?

Do you come back to the game after a while or do you no longer find the gameplay satisfying?


Try This...


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Compatible with all languages. (Languages available: English, Spanish and Portuguese).
Super recommended mod: "Generic Mod Config Menu". It will make things easier. (Using this mod you will be able to have a better management of the mod options, besides being able to see a description of what each option does.)


If you are looking for a EASIER game experience I recommend my other mod:
Stardew Valleasy



                                                                            


The mod has options for each area of the game (farming, mining, fishing, etc). You can activate or deactivate the ones you want, each option comes with several sub-options according to the difficulty you want to see in the game. You can easily change from the Generic Mod Config Menu and create your perfect game. Many possible combinations. 
BUNDLES option is the only one that must be configured in a new game.


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  • Everything you can collect (plants throughout the valley, things on the beach, etc.) has reduced their income.

  • All animal products, products derived from these, fish, artifacts, minerals, among others, had their income reduced.

  • The harvestable products of all plants greatly reduced their incomes, without affecting the price of seeds. Plants whose products can grow again were more affected by this change.

  • Gold obtained from Special Orders reduced.

  • Reductions in energy and health recovery of all cooking recipes and items.

  • These changes also affect mods such as: "Stardew Valley Expanded, Animal Husbandry Mod, Ridgeside Village, Wild Food Forage Expansion and East Scarp". The gold obtained from the Special Orders from Stardew Valley Expanded and Ridgeside Village mods, is also reduced. You must activate their respective options in the mod. 

  • Reduced a reward added by SVE for finding many artifacts for the museum.


                                                                            



Increased the amount of materials needed in most items you can craft, reduced the amount of certain materials that are scarcer or more difficult to obtain in certain objects, and increased the materials easier to obtain from those recipes.


                                                                           



  • Increases gold and resources needed for buildings and their upgrades.

  • Less gold to build a well and the stable, and less resources for the fish pond.

  • For Robin and Wizard Buildings.


                                                                            




  • Items required in most bundles have been increased, extra items have been added in certain bundles, the number of items needed to complete a bundle has been increased. 

  • Quality fish are required to complete the fishbowl bundle in higher difficulties. 

  • More gold needed in the safe bundle. 

  • Increased rewards for completing each bundle, replacing certain rewards with more useful ones. 

  • Changes to the abandoned JoJa bundle.

  • This option can only be modified before creating a new game. It cannot be modified or changed later. 


                                                                             



  • Increased weapon damage, increased damage gap (ex: 15 min damage - 60 max damage) for more chance of random damage.

  • Modified the immunity of the boots (Immunity gives you the probability of not receiving a negative effect from enemies, the higher the value of immunity, the better the probability). Boots defense increased.

  • Modified monsters statistics such as: speed, hardness and vision range of some enemies. This makes them more or less fast, they can be pushed with weapons, and they can see you from farther away and attack you. 

  • Modify the damage and health of enemies as you wish. 

  • Option to reduce the probability of enemies dropping objects.

  • Optional option to modify tool upgrade requirements. 



                                                                            



  • The days necessary for an animal to become an adult and begin to produce were increased. 

  • The days that must pass for an animal to produce were increased.

  • The sale price of the animals with 5 hearts was modified, increased or decreased according to the animal.

  • Increased the purchase price of the animals.



                                                                              




  • Now the ancient fruit seeds can be harvested every 26 days, better sow it on day 1 of spring or summer. The price for the fruit was greatly increased, remember that it dies in winter.

  • The sweet gem berry seeds should be sown in summer instead of fall, between days 1 to 3 of summer. The crop will take 50 days to harvest. The price of the berry was greatly increased.

  • The hops will now grow in 9 days (previously 11), but after the first harvest they will return to production every 2 days.

  • Using fertilizer or skills reduces the time needed for crops to grow (There is a limit), but does not reduce after-harvest time. 

  • An option to make all crops (except the above mentioned) take up to 50% more time to grow. Does not affect after-harvest.


                                                                                




  • Increased the amount of ore you need to make a bar
(The final values vary depending on the chosen difficulty. See instructions in the folder mod)
Several difficulties, detailed in the mod folder, see the manual there.



                                                                                




The amount of experience you gain in all activities will now be reduced 3x, slowing down the process of leveling up. 
If you don't like this you can change it in the settings by following the instructions in the same folder.



                                                                               




  • Modified the difficulty of fishing during the fishing mini-game. It varies according to the fish.

  • You can modify how fast it moves or how it moves during the mini-game.

  • Disabled by default


                                                                                



All these new items are there to help in this new experience without making it easier or simpler to progress in the game.

  • Added new items such as caps, tiaras, 4 new crops and 1 fruit tree.

  • Get the new caps and tiaras with the hat mouse.

  • Added new Objects: Clover Gamma, EnergyBerry, Golden Strawberry, Silver Strawberry, Strawbit, Strawpeach and Winged Golden Strawberry.

  • Added new recipes: Whipped cream, strawberry milk, strawberry cream cup, Lucky milk, Ultra milk. Get it from Gus.

  • Learn more about these objects as you progress through the game. You will receive mails in your mailbox with information about all these new crops and items. 

  • All crops have an animated version. 



-Slower Relationships-

  • This option makes the gifts that villagers usually like, now they don't like them so much, which gives less heart points and friendship takes longer to grow.

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-Installation:
Extract the mod in the mods folder.
And that's it, great right?

-Compatibility:
This mod is compatible with windows, linux and mobile versions.
You can use similar mods whenever you change my mod settings to avoid errors or incompatibilities.
It does not negatively affect saved games, but I recommend a new game to enjoy from the beginning.


Important data:
  • Due to game limitations, items in possession and bundles will not change during gameplay even if you change the mod options, however, new items will have the expected changes.
  • The mod, by modifying so many things, may have incompatibilities with certain mods that modify the same files, discretion is recommended.
  • The mod slows down the progress of the game in general, you can try the multiple options to generate a game that is to your liking.