File information

Last updated

Original upload

Created by

DaisyNiko

Uploaded by

DaisyNiko

Virus scan

Safe to use

249 comments

  1. arkaniu
    arkaniu
    • member
    • 0 kudos
    Is there a possibility to get this map for version 1.6 without the fences? I currently still have the old version of the map, where the caves dont work anymore, but it has been edited so the fences are gone, so I cant replace the farm with the updated map.
  2. BellaiMN
    BellaiMN
    • member
    • 1 kudos
    Heyy!! This mod works with Stardew Valley Expanded?
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      probably
  3. jtstrott
    jtstrott
    • supporter
    • 0 kudos
    Brilliant map!

    One issue - minecart is only one-way for me. I can use it to get to town/mountain/bus, but there's no "farm" option when using the minecarts anywhere else. Anyone else have this issue / know a solution?
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      yeah that's just because the map is old and when it was made there wasn't a way to change the minecart destinations
    2. jtstrott
      jtstrott
      • supporter
      • 0 kudos
      Gotcha - thanks for the quick answer! 

      I'll survive without it - the map is perfect otherwise.
  4. Clouce
    Clouce
    • member
    • 4 kudos
    This is hands down my favorite map on the entire nexus for Stardew Valley by a long shot, it would be amazing to see it come to 1.6 with the entrance working.
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      took a while to get to it but it's now updated
  5. jaimydk
    jaimydk
    • member
    • 1 kudos
    Hello I seem to have a problem. The place where the house is placed is blocked so I cant leave the house. Even if I try to move the house it tiles will just be red
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      fixed now
  6. CloudSaturnine
    CloudSaturnine
    • member
    • 0 kudos
    I've encountered an issue while moving pet bowls around and I'm decently sure it originates from this mod. After moving the bowl away from the standard spot through the menu at Robin, there's still visuals of there being a bowl, but it's non-functional. I can't fill it with water and can't move another bowl on top of the spot (I wanted to move my dog there, and scoot my starter cat's bowl over). Still my absolute favourite map mod and I hope this can be resolved. 

    TLDR: bug after moving pet bowl
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      fixed now
  7. Miolein000
    Miolein000
    • supporter
    • 0 kudos
    Hi there,

    is it possible to get the map without the set fences and throughs (water) / hay decorations? I also have a problem when moving the main building, there is a invisible spot next to the original location.

    Thanks in advance!
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      i fixed the bug with the building, but you'll have to use the map editor mod(s) to remove any decorations you don't like
  8. Jhoannasanttos
    Jhoannasanttos
    • member
    • 0 kudos
    Hi, I installed and it works fine, until e try to plant a fruit tree and it plants but it is invisible, i can´t see it but i know its there because i can not go over it and also disapears from my hand when i place it
    If anyone knows why i would apreciate it
    1. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      what fruit tree? 
  9. Hildea
    Hildea
    • premium
    • 0 kudos
    Hello~ I love this mod so much, it's my favorite farm! However, there's a small glitch when using together with the Way Back Pelican Town mod. Instead of having a separate pet house on the farm & dog house in town, they're both the dog house. Even when my pet isn't a dog, the dog from town is inside (and he's half cut off because the size of the house is too big for the space). I'm not sure why it's grabbing the WBPT dog house instead of the DNT pet house. However, when using the WBPT on it's own, it doesn't happen so I believe it's a compatibility issue.
    1. Blasster1900
      Blasster1900
      • supporter
      • 0 kudos
      same
    2. DaisyNiko
      DaisyNiko
      • premium
      • 3,793 kudos
      yeah i took the dog house from the town tilesheet to put on the map, so when WBPT edits that tilesheet and puts the dog in it, the dog will appear in the one on the farm. you can remove it with the map editor or map editor extended mod
  10. galedekarios
    galedekarios
    • premium
    • 39 kudos
    INSTALL CUSTOM FARM LOADER TO FIX THE EXITS!!
    1. Acatshii
      Acatshii
      • member
      • 0 kudos
      help, i have set the farm cave to false ut i still can't use the right exit :')
    2. galedekarios
      galedekarios
      • premium
      • 39 kudos
      i'm not sure how i can help. this is how my config looks, and it works fine now. i'm on spring 7 year 1 with no issues.

      {
        "FarmToReplace": "Forest",
        "EnableFarmCave": "false"
      }
    3. Acatshii
      Acatshii
      • member
      • 0 kudos
      i did that too and i can't still exit. it was blocked by pink bush right

      edit: turn out the bush is there from the start, but i still cant exit
    4. Nailuj1234
      Nailuj1234
      • member
      • 0 kudos
      For me, the fix was to reinstall Custom Farm Loader mod https://www.nexusmods.com/stardewvalley/mods/13804
    5. PoliteLitten
      PoliteLitten
      • member
      • 0 kudos
      Installing Custom Farm Loader, even tho i dont use it, did the trick for me! Thank you :)
    6. escaspian
      escaspian
      • member
      • 0 kudos
      "For me, the fix was to reinstall Custom Farm Loader mod https://www.nexusmods.com/stardewvalley/mods/13804"
      This!