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spacechase0

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spacechase0

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31 comments

  1. BlueRaja
    BlueRaja
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    "50 to 149 iridium" seems extremely broken. A more balanced version would be nice.
  2. janusfenix
    janusfenix
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    Currently in 1.6.5 it seems like it's 'broken' - I was playing in two-player multiplayer, and when I got a meteorite it gave me the random roll of items like it's supposed to, but then it popped a second time, giving me a second roll of each item. 400 stone, 242 iridium, etc.
  3. janusfenix
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    Has anyone tried this mod with Stardew 1.6 yet?
    1. 420ReptarJH
      420ReptarJH
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      Was curious myself
    2. sheepbeam
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      Can confirm it works with 1.6.
  4. RoastedCoconutz
    RoastedCoconutz
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    Would this mod affect meteorites that are spawned by other mods? I have DeepWoods and it starts spawning meteorites from level 5 onwards, but so far in this playthrough I've only gotten the vanilla drops. The last time I played SDV (in February-ish), before I updated this mod to 1.0.2, I remember the drops being substantially more than that, matching your mod description. I have not updated the DeepWoods mod as there have not been any updates for almost a year.
  5. jayjaydub
    jayjaydub
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  6. MorganWanderer
    MorganWanderer
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    Hello, I use this Mod with Night Event Chance Tweak and love it. I would like to edit the drop table however. It gives tons of Iridium ore and No Iron, Copper, or Gold. I'd like to see something with like 50% Iron, 25% Iridium, 15% copper, & 10% Gold for the Ore ratios. The drops are in a DLL file and I don't know how to edit those.
    1. Hirok0
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      Late reply here, but should be helpful starting point for anyone who wants to edit dll files.
      I use dnSpy for dll files. Use the search feature to find "OnClumpRemoved"
  7. Pathoschild
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    Is this mod still maintained?
    Yep. The original author is no longer active, but I'm keeping it compatible with game/SMAPI updates and fixing critical issues. It's a "keeping the lights on" priority for other improvements though.


    How do I get help / report an issue?
    Post a comment below! Please upload your SMAPI log and add a link to your message (even if you don't see any errors). This has useful info like what versions you have, which mods are installed, what happened in the game, etc.

    Since I maintain many mods for other mod authors, I can't always answer every question here (often I'll be busy handling SMAPI or my own mods). If you can answer someone else's question, that's always appreciated!
    1. Pathoschild
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      Spacechase0 is back from retirement, so they're resuming maintenance starting today!
  8. bpindel
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    Any possibility of adding a frequency setting for how often they appear?
    1. Pathoschild
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      Hi! I'm just maintaining the mod while the author is away, so I'm not planning any new features for now.
  9. vb948tgc8n254zn1984
    vb948tgc8n254zn1984
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    As I also was curious what "a lot more" means I simply took a look at the source code:


    • Stone 75+(0-175)
    • Coal 20+(0-55)
    • Iridium 50+(0-100)
    • Geode 7+(0-15)
    • Frozen Geode 7+(0-15)
    • Magma Geode 7+(0-15)
    • Omni Geode 3+(0-9)

    1. Pathoschild
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      Thanks! The upper range is one lower (e.g. stone is 75 + (0 to 174)), since the upper bound for Random.Next is exclusive. I added more details to the mod page for those curious though.
  10. Pathoschild
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    Locked
    Hi! I'm maintaining this mod going forward. There are a lot of changes in today's Better Meteorites 1.0.1 update; if you previously reported a bug/issue and it still happens, please post a new comment. Make sure to read the pinned post above first!