Stardew Valley
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Dyanosis

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dyanosis

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About this mod

Put simply, you harvest more crops, regardless of farming level. It's one of the least used/edited fields, so I gave it more purpose. Highly configurable from 10% more to 500% more (with name denoting how much you'll get based on your farming level). Great companion mod to my Farming Level Affects Harvest.

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Crops you harvest will have a chance to give you even more, regardless of your farming level. It's one of the least used fields in the game, so I gave it more purpose. Highly configurable from 10% more to 100% more (with name denoting how much you'll get based on your farming level).

It's very simple to add new crops if you want other crops, including modded crops, to also take advantage. If you want this to work with a modded crop, let me know which one and I'll look into it.

This mod is very similar to my Farming Level Affects Harvest mod, except your farming level has nothing to do with how much you get. This mod is more for people who don't necessarily want to have to have a high farming level (aka need to eat food as well) just to get a large crop yield.

Potential for severe game impact - Using this mod with my Farming Level Affects Harvest mod may severely impact game balance and cause performance issues for certain users during large harvests. They both increase the yield of your harvest, but this one does not consider your farming level, so there is a chance for a crop to give several hundred (or thousand) crops on harvest by itself. For example, those of you who do Ancient fruit only Greenhouses may want to consider keeping Ancient fruit to the lowest setting on one or both of my mods so as not to completely break the balance of the vanilla game.

Terms used:
  • A hint - 10% increase
  • Slight - 20% increase
  • A tad - 30% increase
  • A bit - 40% increase
  • Some - 50% increase
  • A fair amount - 60% increase
  • Quite a bit - 70% increase
  • Bountiful - 80% increase
  • A lot - 90% increase
  • Abundance - 100% increase
  • Partial Insanity - 250% increase
  • Full Insanity - 500% increase

Note - You can go much higher than 100% by editing the config. There is one other mod I've seen that increases the yield of one crop (I think it was carrots or something) by 400%, which is a 5x increase. I chose smaller values because, as you can see from the Potato comparison, 100% increase is A LOT. 44 -> 228. That's a 318% increase. I tried it with higher values and it lags the game because there were so many crops to harvest. 

Config:
  • Enabled - Whether the mod works. Default true.
  • Ancient Fruit - A hint (10%)
  • Coffee - Some (50%)
  • Strawberry - A tad (30%)
  • Garlic - Quite a bit (70%)
  • Cauliflower - Slightly (20%)
  • Potato - Bountiful (80%)
  • Blueberry - Bountiful (80%)
  • Starfruit - A hint (10%)
  • Melon - A hint (10%)
  • Tomato - A bit (40%)
  • Broccoli - A fair amount (60%)
  • Cranberries - Abundance (100%)
  • Grape - A hint (10%)
  • Pumpkin - A hint (10%)
  • Pineapple - Slightly (20%)
  • All other vanilla crops - A hint (10%)

Fun fact - Having Potatoes set to Abundance and harvesting potatoes in the Greenhouse will get you thousands of potatoes, which is very good money. That said, use as you will. This mod is to show that it CAN be done, not that it's a great idea.
If you have a suggestion, leave a Post and I'll respond when I can! :D

For those of you who want more straight forward config values, use the version Percentage Config under Optional Files. You only need one or the other, not both.

For those of you using the compatibility versions (such as SVE, Cornucopia, etc) - This mod will overwrite any changes that those mods make to the ExtraHarvestChance field in Data/Crops. Some of these mods, like Wildflour's Atelier Goods, also utilize the HarvestMaxIncreasePerFarmingLevel field which may cause your harvests to be much bigger than expected (though I don't really see this as being a bad thing). This mod does not modify the HarvestMaxIncreasePerFarmingLevel field at all, so YMMV (your mileage may vary) on how big your harvests are.

Translations:
Added the ability for you all to assist with config translations. To make things easier, you really only need to translate the crop names for everything and the config values for the main file and the Percentage file. Once you do that, I can apply those same config changes to all versions so you don't have to do so for each and every one.

To submit a translation, please post your updates to the Translations topic under FORUM so we can keep things organized and keep the discussions tab from getting overrun with translation files.

Thank you for any assistance you provide! If you assist, your name will appear in the credits section below!

Lastly, I want to thank everyone from my other mod for their suggestions on compatibilities and config settings. I've already added compatibilities for all modded crops that were asked for previously and provided a Percentage Config to start things off.



  • Install the latest version of SMAPI and Content Patcher.
  • Unzip the mod folder into Stardew Valley/Mods.
  • Run the game using SMAPI.




Credits:

Like this mod? Check out my other mods!