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Changelogs
Version 1.0.8
Revamped the cliffs, waterfall, and cave entrance of the normal map to work better with recolors.
Version 1.0.7
Added update key. Fixed a few sneaky undiggable spots. Fixed an ugly spot for winter and vanilla maps. Enabled sprinklers on sand. There should be few or no unreachable debris spawns now.
Version 1.0.6
Fixed an issue where one variety of animated grass wouldn't allow buildings to be placed over it.
Version 1.0.5
Blue Grass only: the fossils now disappear in the winter (to avoid an ugly mismatch) and come back on their own in spring.
Version 1.0.4
Fixed one last invisible barrier and found a little more un-diggable grass. Edited some terrain to improve winter appearance.
Version 1.0.3
Found and fixed some invisible barriers on the beach.
Version 1.0.2
Made the whole map diggable in all versions.
Version 1.0.1
Edited some terrain to look more natural, including shallow water by the forest exit.
Version 1.0.0
Created
12/27 update: While testing new mod load-outs I realized my map didn't work well with many recolors, but now it should! The Blue Grass version received a small improvement to the waterfall, and the vanilla versions have had quite a few changes in order to look nice with more recolors. The changes were tested with Earthy, Starblue, and Soft Slow Seasons.
First Light farm is a very small map designed to fit the entire beach aesthetic tidily on the screen. It is based on the rocky beaches of central California, complete with a tiny tide pool. This map replaces the ocean farm, including ocean fish and beach forage . The upper left corner has just enough space for a coop and barn, with invisible NPC barriers and a healthy amount of blue grass to start with. There is also the option to have a working trough for refilling your water can (and for your sweet animals of course!).
I designed this map with Blue Grass Recolor in mind for personal use, but it looked a little off in vanilla so I created a second version for vanilla and potentially other recolors. The layout is the same for both maps, but in vanilla a few trees are changed and the fossils in the cliff-side are removed.