Stardew Valley
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aedenthorn

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aedenthorn

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About this mod

Combine tools into a single inventory slot that you can cycle through with a hotkey. Combined tools will switch automatically when used on a tile or object that needs a specific tool.

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This mod lets you create combined "omni-tools", saving inventory space and removing the need to switch back-and-forth between tools for simple tasks.

Omni-tools will switch automatically when used on the following if the omni-tool contains an appropriate tool:

  • Stones (Pickaxe)
  • Sticks (Axe)
  • Weeds (Scythe)
  • Scythe Crops (Scythe)
  • Dry Tilled Farm Soil (Watering Can)
  • Artifacts Spots (Hoe)
  • Trees (Axe if mature, otherwise Scythe)
  • Stumps (Axe)
  • Boulders (Pickaxe)
  • Grass (Scythe)
  • Ore Panning Spots (Pan)
  • Watering Can Fill Spots (Watering Can)
  • Pet Bowls (Watering Can)
  • Water tiles (Fishing Rod) - this is ignored in favour of watering cans
  • Farm Animals (Shears or Milk Pail)
  • Monsters (Melee Weapon) - only if facing monster, default 128 pixels away or less
  • Tillable Soil (Hoe)

Auto-switching can be tweaked in the config.

Omni-tools will by default have a number in the top-left corner showing how many tools are combined.

Holding down the mod key (default Left Alt) while hovering over the omni-tool will show the names of the combined tools in the tool name.

Here is a video showing some of this in action:





Creating Omni-Tools

Omni-tools are created from the inventory page.

To create an omni-tool:

  • Pick up a tool
  • Hover over another tool's slot
  • Hold down the mod key (default Left Alt)
  • Place the held tool on the other tool.

An omni-tool cannot be added to another tool this way, but a non-omni-tool can of course be added to an existing omni-tool.

Tools that can be combined include:

  • Axe
  • Hoe
  • Fishing Rod
  • Pickaxe
  • Watering Can
  • Melee Weapon
  • Scythe
  • Slingshot
  • Milk Pail
  • Pan
  • Shears
  • Wand

Tools of the same type cannot be combined. If an existing omni-tool has a tool of the same type as the one being placed, the new tool will be switched with the tool in the omni-tool.


Manipulating Omni-Tools

Omni-tools can be manipulated manually:

  • from within the inventory page when hovering the cursor over an omni-tool
  • while equipping an omni-tool with no menu open.

To cycle through the tools press the cycle key (default X).

To remove the current tool from the omni-tool, press the remove key (default Z).


Notes

The mod seems to maintain tool enchantments, but might need more testing.


SMAPI API

See GitHub for the C# mod API.


Config

You can customize this mod by editing the config file or using Generic Mod Config Menu.


Technical

Requires SMAPI.

Implements a Generic Mod Config Menu interface to change config settings in-game.

Compatible with Mod Updater for automatic updates.

Code is at https://github.com/aedenthorn/StardewValleyMods.

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

A list of all my mods for Stardew Valley is available at https://www.nexusmods.com/stardewvalley/articles/895.