Stardew Valley
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Charost

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Charost

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About this mod

Using the Elemental War as a clue, gradually uncover the history of the dusty Shadow Kingdom and the Dwarven Kingdom. An extremely challenging mod.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
This mod is in beta and there's a lot more to be done!
Currently, 1 NPC, a few events and 42 projects have been added

1.0.6:
  • Fix fishing issues and balance fish prices


ConcernedApe mentions The Elemental War in the Stardew Valley, but we know very little about the Kingdom of Shadows and the Kingdom of the Dwarves. I wanted to improve this by adding the two huge kingdoms to the game.

Currently, this mod only covers how to enter the Shadow Kingdom, as the area itself is under construction. The player can enter the Shadow Kingdom after completing 9 missions. (not now, you will only receive a 200W bonus)
Why didn't I make the Shadow Kingdom? Although I wrote "Shadow Kingdom Productions" as the author, I was almost alone in development. The artists have been preoccupied.
I intend on this mod being good for late-game use. When the player is rich, what challenges will interest them? For the beta, these come in the form of difficult fish and puzzles.

What I need now:

Good at fine art: If you are good at fine art and have confidence in your art skills, welcome to join us and help me draw the Shadow Kingdom and NPC (Very Important - It's really hard to draw).
Good at C#: Used to add mod playability, as well as handle bugs.
Good at music: Add your own unique music to this mod.

To translators: 
Please ask me for permission to translate, and I will tell you how to translate some special passages. (This mod already has a Chinese translation)


How to contact me:
  • For people in China, my QQ:2567566730
  • Other countries: I don't know much about foreign social platforms. I'm unsure how you could contact me for the time being, but you can message me on Nexus about other social platforms you use. (Discord is restricted)

Permissions:
You may not make changes to this mod without permission or upload to other sites

Player Guide:
The NPC 
Kalaros will help you progress in the mod, so pay attention to them.

How to access the mod's map:
When the player repairs the Community Center or completes the Joja quest, they will receive a letter from Krobus and can purchase totems to enter the mod's map. The rest is up to you (just ask me if you can't think of a way...)


Minor spoilers:
Spoiler:  
Show
Kalaros' daily 10 Hearts Dialogue will give you tips on how to obtain Void Force.
After you reach another map by boat: These maps are all used for fishing and are West, East, North, and Central. Each section has a season without fish (finding them can be difficult, but if you have Lookup Anything it will be much more convenient)

Medium spoilers:
Spoiler:  
Show
A letter that begins with "506F7765": The content of the letter is to convert the English part to hexadecimal, which is not a big obstacle to the progress of the main line. (Can be used as an Easter egg)
How to get Void Force Four: Keep an eye out for 10 Hearts dialogue from Kalaros on Saturday.

Full Spoiler: (Severely reduced gaming experience)
Spoiler:  
Show

How to get the Void Keepsake:
The first:Spending 10,000 money in Kalaros' shop to buy the recipe and then make it on your manufacturing bar by 40 Wild Horseradishes.
The Second:Spending 10,000 money in Kalaros' shop to buy the recipe and then make it on your manufacturing bar by a Dark Prismatic Shard Wine which is been by a Prismatic Shard Wine that is maken by a Prismatic Shard in Keg and 200 Burned Essences, each of them are maken by 100 Void Essences in Furnace. (Every Burned Essence will spend 14 hours in game,so it will take you too much time to finish it.Fortunately, you can buy 5 Burned Essences in Kalaros' shop every day!)
The Third:Using "Unknown King","Dead Eel","Blockade Shark" and "Corpsal Bonefish" to make a Empty Template,which is used to make Void Force Third with 500 Void Essences and 5 Void Mayonnaise.
The Fourth:Complete the maze to reach the chaotic space.The next day,a mail will give you it.Kalaros' Saturday's Dialogue:
E:0,T:1. 01111 00001 10000 00011 00111 11100 00011 001100.
The solution to the maze converted by Morse Code: 1463283 (from left to right).
In Morse Code,E is a short tone,T is a long tone,which function is tell players think of the short tone as 0 and the long tone as 1.
The last 001100 means "?".You need to guess it.
The Fifth:Complete the maze and then go to find Kalaros to see a event.The a special order is added and you can get it on the bulletin board at Lewis' door.And you will get it when you kill 100 Shadow Brutes and 100 Shadow Shamans.
The Sixth:The residents of the town who can marry women reach an 8-star favorability rating and go to Abigail's room, which is given by Abigail.
The Seventh:The residents of the town who can marry men reach an 8-star favorability rating and go to Wizard's Tower, which is given by Wizard.
The Eighth:Find Mr. Qi in this mod's map.
The Ninth:After getting all of the above items and having an 8-hearted likability with Krobus,go to Summit from 24 o'clock to 2 o'clock.

Known Bugs:
  • Custom Obelisk framework is causing all stacked totems to be used up at once (may require a C# programmer to fix) so be sure to keep them separated. 
  • Whether a special order can be triggered has not yet been tested,  because it's points are very difficult to test, if there is a bug, feedback is welcome.

Minor problems:
  • If you have the Visible Fish mod, fish look very obtrusive inside the water of my mod. (Can't be solved for the time being, because the river is a specially made GIF)

Q: How compatible is this mod?
A: At least there are no errors in my collection of 411 mods, it is compatible with SVE, RSV, PPJA full set, BFAV, WTDR, WTDG, ZZ and many other modules!Note: This mod is not compatible with mobile as it only works in 1.5!

Q: What is the future direction of this mod?
A: In the next big update, I plan to be able to complete shadow kingdoms and add them to the game, but it is likely to take a long time, because of my academic problems and problems with the production team. So, sorry, this may not be released until 1 year later, now I'm mainly fixing some minor bugs. In the long run. I want to make Shadow Kingdom and Dwarven Kingdom (the latter of which a mod released for recently, but it's a bit out of line with my idea and probably not connected) and hopefully people who want to be involved in the production will be able to work with me.

Q: Are you interested in developing a mobile version?
A: Sorry, I myself am not going to develop a mobile version now and will not be in the future, so if you prefer, you can choose to proxy the mobile version.



Shadow Kingdom Productions:
General Manager:
Charost

Art Group:
  • Sensel
  • Evil Dragon
  • Fish
Assisting staff:

Special thank you to Sensel for helping me greatly in the early stages of production and teaching me how to make a mod.
  • Sapiescent (Eng Translation Cleanup)