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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
if you have any doubts at all, message me at XxHarvzBackxX#3665 on Discord.
File credits
credit to Shekurika and kdau for giving me the base obelisk loading that East Scarp uses and allowing me to modify it.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0.0
Created FW.
Donations
Both straight donations and premium membership donations accepted
This framework lets you add your own custom warp obelisks to the Wizard's building menu, as well as your own warp totems via JA.
How does it work? This mod works by loading each content pack into a theoretical 'pile' and then sifting through that pile when you open the Wizard's menu, adding each one. It also has to work around Stardew's save serialisation, by using a custom serialisation method that can be seen in more detail in the source code linked below. Can I make a content pack? Of course! Look at the documentation listed below for help with creation of a CO content pack. An example pack that adds a Secret Woods Obelisk is also listed on the files tab for your usage.
Installation 1. Download this mod and all of its dependencies from the Nexus files tab. 2. Drag all the mod folders into your 'Mods' folder. 3. Enjoy!