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Fixed a problem with forest boats not displaying properly when using SVE.
We have added several objects that can be examined.
Version 3.6
”MinecartPatcher” is required from this version.
A minecart will be added to the specific MAP.
About minecart's destination display.
The destination added by this mod is prefixed with "z_" for English and "mine//" for Japanese.
This is to avoid rewriting the order of vanilla destinations.
This may seem a little strange, but the current specification does not allow the order to be changed in any other way.
Please note that this is not a display bug.
Version 3.5
Adding new areas.
"Extra Map Layers"(NEXUS:9633) is required from this version.
Please check the "DESCRIPTION" for new MAPs and release conditions.
We have rewritten the map so that you can also check the characteristics of each MAP.
Version 3.4
New area added next to cliff.
Here you can grow crops.
The cave below will be opened in a forthcoming update.
Fixed strange graphics in winter.
Other minor corrections were made.
Version 3.3
Stumps in the dam area were set to be generated daily.
Farm Type Manager(NEXUS:3231) is required from this ver.
The release of the dam area was set at the same time as the release of railroad (3 days in summer).
Added pasture respawn in dam area and cliff area.
Slightly changed the respawn of rearing items in the dam area.
Fixed a problem where tiles that were originally passable were being blocked.
Changed the position where trees respawn in the plantation area. (This is to fix a problem that was preventing trees from growing in vanilla environments.)
Some of the requested mods are optional; please check the Requirements before.
Version 3.2
Fixed some areas that were impenetrable.
Supported changes to mine entrances in SVE. You can change it from mod config.
Added description of mod config. (English and Japanese)
Version 3.1
Fixed a problem where trees could not be planted in most of the turf in the added areas.
Version 3.0
Fixed minor bugs.
Added compatible files for Stardew Valley Reimagined 3 (NEXUS:13497). You can turn it on and off in the settings.
Version 2.9
A problem that caused very long loading times has probably been fixed.
However, when used with the large expansion mod, the loading time (from selecting "continue" to actually being able to get down to the farm and move) will increase somewhat.
The loading time should not be in the tens of minutes as before, so please wait while doing something else for a bit.
Also, since there are some changes in the files, please delete the old folder and place it in the new Mods folder without overwriting it when updating.
Version 2.8
Warp stones have been changed so that they do not interfere with NPC behavior.
Version 2.6
BGM was set for each area.
(BGM is now played when moving around the map, even when the BGM is interrupted.)
Addition of Dam Obelisk.
"Solid Foundations" is required.
The change of appearance in "Mini Obelisk" is now supported.
Version 2.4
Added a setting to work with the "Flooded cave mod".
If you have installed the mod, please enable the setting from mod config.
It is detailed in the description on the mod page.
Version 2.3
Behavior when SVE is enabled.
Preventing the reappearance of rocks on railroad map.
Fixed a bug that caused the mist to break during mist conditions.
Version 2.2
SVE is now supported.
Please enable the setting from mod config.
Tiles have been slightly modified.
Version 1.9~2.1
”Afforestation area" map added. (v1.9)
Fixed forgetting to set fish and seasonal objects. (v2.0)
Fixed a problem where bridges were repaired from the beginning. (v2.1)
*** CAUTION ***
When updating from ver 1.4 or earlier...
There are a few caveats, so be sure to check the description and Changelogs.
Version 1.8
Added the map "Cliffs" next to the right.
Slightly modified the tiles on the dam map.
*** CAUTION ***
When updating from ver 1.4 or earlier...
There are a few caveats, so be sure to check the description and Changelogs.
Version 1.5~1.7
Added right side of dam map.
Addition of warp stone.
It can be turned on and off in the mod config.
It is released when the Friendship of the Wizard is raised.
Added setting to stop water discharge.
Added Russian language for mail.
Fixed problem with warp stones disappearing.
**** caution ****
The required mods have been added since v1.5.
" DaisyNiko's Tilesheets " NEXUS:4736 It is always required.
" Mail Framework Mod " NEXUS:1536 Optional.
When updating, delete the folder with the old version.
The mod folder name has changed, so if you put the unzipped version in the mods folder as it is, the dam mod will be duplicated and cause an error.
Version 1.4
It is now possible to turn on/off the water discharge graphic from Mod Config.
The tint of the shadowed areas has been slightly corrected.
Version 1.3
Fixed winter graphics.
Slightly modified the look of the dam map.
Version 1.1
Road to the dam added.
Can be turned on/off from Mod Config.
Version 1.0
Upload
Check the "Requirements". Some mods are required and some are optional.
Access to the dam is done at the same time the railroad is released. (3 day in summer)
The features and release conditions of each map are hidden. If you want to know quickly, click below to check it out.
Spoiler:
Show
Explanation of each MAP, etc.
Dam There is an abundance of foraging items produced daily. Stumps are respawned daily. In the tent, you can end your day and save.
The minecart on this map will be available at the same time as the regular minecart are released.
Cliff There is an abundance of foraging items produced daily.
The minecart on this map is a normal minecart release and... Lewis's friendship level is 3 or higher. Evelyn's friendship level is 3 or higher. All of these conditions must be met.
Cliff Add Here you can grow crops.
Cliff Add Mine Random ores and gems are produced daily. Each day a random item of each season's yield or weeds will be produced.
There are release conditions for this area, and it is initially sealed off. Open conditions are... Wizard's friendship level is 3 or higher. Demetrius's friendship level is 3 or higher. Willy's friendship level is 3 or higher. All of these conditions must be met.
Pasture Area (Dumped Farm) This area is allowed to grow grass. Since grass does not occur naturally as in a normal farm, it is necessary to use grass starter to create seeds for some growth and spread. Crops cannot be grown.
There are release conditions for this area, and it is initially sealed off. Open conditions are... Lewis's friendship level is 3 or higher.
The minecart on this map is a normal minecart release and... Lewis's friendship level is 5 or higher. Clint's friendship level is 3 or higher. Marnie's friendship level is 3 or higher. All of these conditions must be met.
Afforestation Area There is an abundance of foraging items produced daily. Bridges in the area have release conditions and are blocked at the beginning. The bridge will be repaired at the same time as the mining site is liberated.
Dam Road There are no particularly outstanding features. The map is intended to add realism to the distance to the dam. If movement becomes a pain, this map can be turned off from the Mod Config.
Other Information. The release of the warp device to Dam requires that the Wizard's friendship level be at least 5.
About minecart's destination display. The destination added by this mod is prefixed with "z." for English and "Mine//" for Japanese. This is to avoid rewriting the order of vanilla destinations. This may seem a little strange, but the current specification does not allow the order to be changed in any other way. Please note that this is not a display bug.
Russian translation. Colleagues: mukers
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