STALKER Complete 2009 (1.4.4)
If you haven�t played 2007�s most immersive and atmospheric shooter, or you�re back for replay, this mod is for you. This is the world of S.T.A.L.K.E.R. like you�ve never seen before, with updated graphics and added functionality that don�t change the original story or gameplay. The game hasn�t been changed beyond reco
Atlas (Spawn Menu) Mod (1.1)
What's New?:

-Split the menu into three parts. Press F1 to open the entity spawning menu, F2 for items, and F3 for ammo.

-Quantity consoles, just enter the value of items or ammo you want to spawn, no more fixed values for ammo.

-2 new seperate spawnable monsters, (rat and ghost).

-A total of 12 new skins, (3 zombie, 1 chimera, 1 burer, 1 boar, 1 dog, 1 pseudo-giant, 3 rat, 1 ghost). Keep in mind that I only use skins found in SHoC, which means NO custom content.

-Tweaked speeds of some cut-out monsters to remove 'skating' effect.

-Fixed monster game relations and changed SHoC's NPC detection for Clear Sky's. You can remove "game_relations.ltx" and "m_stalker.ltx" if you don't want want them.

-Minor cut-out monster rebalancing.
Stalker Weight Mod (v1.0 for v1.0006)
Just a weight mod. Pretty simple to make. I changed the max weight limit from 50 to 500 and the Max walk weight limit from 70 to 700.
S.T.A.L.K.E.R. Weather Overhauled (3.1)

After ~1 year of break I'm finally back to finish up the most advanced, stand-alone weather mod for SoC.

This is the effect of my 3.5 year experience in this field and everything that I've learned thru this time is implemented to acheive best possible effect both - technically and visually.

Please enjoy the new SWO - my final nad best entry to the SoC modding scene.





- dynamic weather system, composed of 7 unique 24h cycles - every single day in-game is differen weather-wise

- fully implemented sun (and moon) flares - both perfeclty matching sky texture

- almost all sky textures from SHOC, CS and StalkerSkies pack used. All of them hand-reedited to achieve the best quality skies in SoC ever!

- smart dynamic scheme creating random yet realistic weather condition chains - no awkward 'weather jumps' form clear to storm - all changes are fluid with clouds gathering at fist before the rain starts

- as always: sunrise and sunset timezone synchronization (Kiev, 01.05.2012) and semi-real, east-west sun arch (sun rises in the east and sets in the west)

- best graphical quality achievable in SoC (3+ years of SoC weather editing experience)

- available in 2 versions: BASIC (weather related features only) or FULL (incl. Ambient Audio Overhaul, Particle Enhancement v3 and other addons)

- fully compatibile with Oblivion Lost v2.2 (via included comp-pack) and Priboy Story v1.1 (just install on top)





- initial release of dynamic weather SWO


- all sky textures reedited (recoloration, bluring, bug fixes)

- all sky textures size increased to 6144x1024

- added 7 new completely sunrise sequences (1 for each weather preset) - this is my 'opus magnum' to be honest

- fixed a lot of various bugs reported by users

- switched shader support to Sky4CE 2.0 / tweaked weather to fit SSAO (was 1.8)

- made sun flares finally look properly for all presets (used to look baloon-like for clear presets before)

- completely revampled night and moon appearence

Dynamic Weather Demonstration

Gameplay Demonstration

Atmospheric Demonstration #1

Atmospheric Demonstration #2

Screenshot Gallery slideshow

Trader Mod (1.1)
This mod changes what the first dealer sells. Details below!
Lost Alpha REDUX 1.3003
Lost Alpha REDUX is an overhaul mod that updates S.T.A.L.K.E.R. Lost Alpha's game files such as textures, sounds, graphics, optimized game engine, over 100 new weapons, and much more.

☢WARNING☢ This modification is not intended for babies or newbs. Only for Russian Vodka drinking men!

  1. Site
  2. File
  3. Latest
  4. Latest
  5. Latest
  • added 3 months ago

    We're Hiring: UI Designer/Front End Developer Position

    posted by Dark0ne Site News
    Update: Thank you to all the applicants and submissions, please note that this position is now filled.

    We're looking for a UI Designer/front end developer to join our team at our office in Exeter, UK. The ideal candidate will be multi skilled with experience working with HTML/CSS/JS for both websites and desktop applications.

    Your primary short term role will be to help design and shape our new desktop application "Vortex" which is replacing the Nexus Mod Manager. This application uses Electron, so the front end is rendered in HTML/CSS/JS.

    In the long term, you'll be the major creative driving f ...(continue reading the full article)
  • added 5 months ago

    Staff Picks - 24th May 2017

    posted by BlindJudge Feature
    This week in our Staff Picks - Terrorfox1234 shows he has a heart and looks to rehome an elderly gentleman, SirSalami goes all Hitman and sneaks around Skyrim dressed in the clothes of his enemies, Svariato decides that they are going to begin sinking oils back like they are shots to grant various powers to their characters and weapons, and I go all John Woo and decide that I'm going to run through the Fallout 4 wasteland taking pot shots at the limbs of all those who offend or attack me!

    If you have any comments then please leave them below and if you have any of your own picks then get them ...(continue reading the full article)
  • added 5 months ago

    The Great Thumbnail Rebuild

    posted by MrMason Site News
    We have been gearing up for some time to get ready to rebuild the thumbnails for over 2.5 million images that you’ve all uploaded over the years so that they are a much higher quality for the new website design that we've been working on.

    We kicked off this rebuilding process at the start of last week, and it is now complete. The higher quality thumbnails may take some time to filter down through our various CDN providers as they are heavily cached.

    Some of you may have noticed over the last few weeks a few subtle changes that we've made to the way thumbnail images are displayed on the websit ...(continue reading the full article)
  • added 5 months ago

    Staff Picks - 17th May 2017

    posted by BlindJudge Feature
    This week we have some cracking picks for you all to take a look at. SirSalami has found an incredible dodge mod for Skyrim that not only adds an ability for you to dodge attacks, but also your enemies. I have a Star Wars based mod from nubyplay that I have had great fun checking out (frazzling enemies with lightning or sending them skyward never seems to get old), Terrorfox1234 has multicolored torches with a variety of uses, and Robbie922004 has come through again yet with a great pick and write up for 'Revenge of the Sleeves' for XCOM: Enemy Unknown.

    We love to hear the communities picks so ...(continue reading the full article)
  • added 6 months ago

    We have a name! And a Q&A session with Tannin regarding the new mod mana...

    posted by Dark0ne Site News
    It's been awhile since we mentioned our work on the new mod manager. For a quick recap of "recent" events, back in August 2016 we brought on Tannin (of Mod Organizer fame) to head up work on a completely new mod manager for Nexus Mods. He's been working on it along with the two original NMM programmers ever since.

    Tannin's remit is simple on the surface, we want a mod manager for Nexus Mods that can handle modding for as many games as possible and that can be both simple for newcomers to use while containing (or supporting) all the advanced functionality users have come to expect from mod manag ...(continue reading the full article)
  • added 6 months ago

    Staff Picks - 03 May 2017

    posted by BlindJudge Feature
    This week they are all picks from within our Bethesda games. Terrorfox couldn't decide on just one mod, so has actually chosen 4 from the same author, all of which add additional beasties or variants of into your Skyrim game. I have chosen a mod that I think really adds a bit of variety to an otherwise annoying (but necessary) part of gaming - fast travel. SirSalami has also addressed one of his gaming pet-peeves of only being able to save a game from retiring to a bed by looking at a mod that allows far more diversity in save locations. Finally, our community member iMACobra has selected a mo ...(continue reading the full article)
  • added 6 months ago

    Staff Picks - 19 April 2017

    posted by BlindJudge Feature
    We’re back and have some brilliant mods for you to take a look at. SirSalami goes back to try out a mod for Morrowind, I check out Elianoras latest Fallout 4 abode, and Terrorfox… well, he just wants some kind of freedom within his Fallout 4 world, our community pick this week adds a lot more content into Skyrim and looks like a great expansion.

    Remember, we love to hear the communities picks so keep them coming by using this handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members hav ...(continue reading the full article)
  • added 6 months ago

    Staff Picks - 12 Apr 2017

    posted by BlindJudge Feature
    We have some cracking mods again for you this week. Terrorfox1234 has gone back to his chill out game of choice and found a mod that will really appeal to those of you who have played modded Minecraft, SirSalami has a mod that now enables the use of shields to block those heavy attacks and I have found my perfect Red Rocket Settlement mod. Our community still continues to provide us with great choices, this week we have a pick for a fixed UI within FONV and a quest mod with an awesome name. Check them all out.

    Remember, we love to hear the communities picks so keep them coming by using this han ...(continue reading the full article)
  • added 7 months ago

    Staff Picks - 5 Apr 2017

    posted by BlindJudge Feature
    Welcome to this week's staff picks, today we bring you a number of different companions, another way of organising your settlements, a mod that allows you to finally buy items that you can see within a shop and some awesome community picks that will extend your game time. Check them out and let us know what you think.

    Remember, we love to hear the communities picks so keep them coming by using this handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members have below).  

    Just remember that ...(continue reading the full article)
  • added 7 months ago

    We're Hiring: Web Developer Positions

    posted by Dark0ne Feature
    We're happy to report that both positions listed in this article have now been filled. As such, please don't send us your CV unless you are interested in us keeping it on record for when we are next looking to hire.

    We’re looking for two mid-level to senior web developers to join our team at our new office in Exeter, UK. The ideal candidate will be multi-skilled with experience working on high traffic websites.

    The Role

    You’d be joining our established web team which currently consists of 3 programmers whose primary responsibility is the Nexus Mods website and everything around it. Our stack ...(continue reading the full article)

Files of the Month

Previous winners