Fixed a transparency bug only occuring in the x4 version.
Version 1.0
Added missing textures.
Changed landscape textures in x2 version to x4 as this provides a noticable improvement without significantly impacting performance and file size.
Provided a x4 upscaled version for most textures (except UI and some building/figure textures that would've been too large for the engine). The visual improvement is small and most notable in 4K. However, this comes with a significant increase in file size (x2.5).
Added optional x2 upscaled landscape textures from the 'HD Textures - Terrain' mod by Korahan. They look very nice but sometimes use significantly different colors.
Added x2 and x4 upscaled textures (many player and player unit textures) from the 'Spellforce Re-Texturing Project' by Goldfinch. His textures are now used by default as they look better than the vanilla ones. Vanilla textures are still available in the 'optional' folder.
Version 0.2.1
Hokan Ashir had a weird face. Fixed it by re-upscaling the hero faces.
Version 0.2
Added upscaled landscape textures.
Re-Upscaled a lot of textures which should fix several issues.
Fixed a bug regarding the minimap.
Deleted several 'textures' (mostly alpha channel reference files) where upscaling didn't provide any benefit.
Re-Upscaled several ui_bgr textures as they had coloring issues.
Removed several background images as they had unfixable color issues after the upscaling.
Upscaled cursor. Not sure if it makes a big difference though.
Version 0.1
First release. Did a x2 AI upscale of almost every texture.