Skyrim Special Edition

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Console (XBOX) port permissions are now fully open for all of my mods with TWO EXCEPTIONS: the textures of Udefrykte and Grahls cannot be redistributed per Kajuan's request, so you would need to use vanilla troll textures or some other alternative in your port.

 

Please give credit to me (opusGlass) and to whoever else I have credited on the mods.

 

You also have permission to patch these mods as you deem necessary for the console ports, for example you can downscale textures, bundle mods together, fix bugs, etc. However, note that if you are trying to reuse assets for your own mods (not just porting), you need to check the detailed permissions on each mod, since not all assets are created by me.

 

Cheers!

-opus

 

 

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NEW MODS

Udefrykte. Uderfrykte. Udyrfrykte. (Bloodmoon Creature Restoration Project)
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DIVERSE COLLECTIONS
These mods aim to maximize the variety of a creature by compiling the high quality assets that have been created for it.

Diverse Dragons Collection
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Splendor: Dragon Variants
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Diverse Werewolves Collection
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BLOODMOON CREATURE RESTORATION PROJECT
These mods aim to restore the wildlife of Solstheim as seen in TES3: Bloodmoon DLC that was either missing or downgraded in TES5: Dragonborn DLC.

Grahl: The Ice Troll
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The Blood Horker
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Cannibal Draugr on Solstheim
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Karstaag: The Frost King Reborn
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NEW CREATURES
These mods add new creatures/encounters that aim to enhance your Skyrim experience while blending seamlessly with the vanilla game.

Skinshifters - Forsworn Doppelgangers
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The Falkreath Hauntings
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Bogmort: Mud Monsters of Morthal Swamp
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Daedric Beasts (Witcher 3 port)
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MISCELLANEOUS

EMPEROR - Giant Crab Overhaul
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GIST: Genuinely Intelligent Soul Trap
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Ancient Nord Stalhrim
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Durnehviir Resurrected
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HD Serpentine Dragon and Mesh Fix
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More Werewolves
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Simply Stronger Dragons
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My Discord Server
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