Hi, I made myself a small correction of nights based on your corrections, since Vanilla Nights is very rough. Since I already merge all the edits into one, I just copied them into a separate esl, maybe you could use it. Lighting is only corrected for the darkest weather types. Cheers.
Hi, thanks for your edit, my friend. You can upload it directly to Nexus as a patch. Or can I upload your esp to the optional files? So that people who need it can download it.
Yeah, it's for you if you need it. Just compare the DALS changes, I raised it 2x for heavy rain/snowfall (it's still dark, but better than nothing). :-)
Just like you said. Picta Sky meshes is breaking the skyrim horizon seam. I deleted the picta sky meshes and imported the atmosphere mesh from Azurite Horizons II, so the horizon seams were fixed perfectly. I'm using the DALC Fix preset but I can't tell the difference. Does your plugin change Raid weather enough to break DALC Fix? I use vanilla hdr + Community Shaders, then I turn off Volumetrics + Interior Volumetrics, and I also turn off Lens flare and Anomorphic lens. Thus, the reflection problem caused by Vanilla HDR was fixed by 90%.
I just load the DALC Fix preset in KreatE, then KreatE overwrite my settings and returned to the original state. However, I think users can create a new preset by themselves after loading my mod and re-check DALC Fix. Just for me, I don't find much benefit from DALC Fix, and I don't want to use KreatE when I play Skyrim, because KreatE has an inexplicable CTD, but for mod edit, KreatE is a great tool.
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thank to kreatE,you can easily adjust your own mod environment
And you do not need the patch from Mist of Tamriel, my mod edit the same value to make the fog match horizon .
Hi, I made myself a small correction of nights based on your corrections, since Vanilla Nights is very rough. Since I already merge all the edits into one, I just copied them into a separate esl, maybe you could use it. Lighting is only corrected for the darkest weather types.
Cheers.
RAID Weathers
RAID Weathers - lower saturation
RAID Weathers - Volumetrics Enabled
raid nights
Mist of Tamriel
RiadNEW
am i right?
RAID Weathers
RAID Weathers - lower saturation
RAID Weathers - Volumetrics Enabled
raid nights
RiadNEW
like this, according to the description page of "Mists of Tamriel", Mists of Tamriel.esp early/first then your weather mod
Picta Sky meshes is breaking the skyrim horizon seam.
I deleted the picta sky meshes and imported the atmosphere mesh from Azurite Horizons II, so the horizon seams were fixed perfectly.
I'm using the DALC Fix preset but I can't tell the difference. Does your plugin change Raid weather enough to break DALC Fix?
I use vanilla hdr + Community Shaders, then I turn off Volumetrics + Interior Volumetrics, and I also turn off Lens flare and Anomorphic lens.
Thus, the reflection problem caused by Vanilla HDR was fixed by 90%.
However, I think users can create a new preset by themselves after loading my mod and re-check DALC Fix.
Just for me, I don't find much benefit from DALC Fix, and I don't want to use KreatE when I play Skyrim, because KreatE has an inexplicable CTD, but for mod edit, KreatE is a great tool.
Thanks for your mods for the Raid Weathers mod.
You constantly improve Raid Weathers.