About this mod
A collection of tweaks and patches made for Vicn's VIGILANT mod.
- Requirements
- Permissions and credits
A collection of tweaks and patches made for Vicn's VIGILANT mod.
Last updated for VIGILANT 1.7.2
Patches and Tweaks
- Vigilant - Armor Rebalance: Adjusts the stats of (almost) every (non-enchanted) piece of armor in Vigilant, over 400 records and 60 Sets. To read specifics, check the articles section. Note: This includes editing some Armors that bosses wear.
- Vigilant - Fleshblade Sound Tweak: Replaces the attack sound on the Fleshblade with that of Miraak's Sword, while perhaps not as fitting, your ears will thank you.
- Vigilant - No Weapon Arts: This file is meant primarily as a modder's resource, it just includes every weapon with the Weapon Art Script removed. I suppose it might also be useful for those who just want to get rid of the Weapon Arts in their own game. Does not affect bosses.
- Vigilant - Pilgrim Patch: Replaces the Shrine of Meridia in Vigilant with the appropriate Pilgrim buff. Consistency tweaks for other Blessings and Shrines.
- Vigilant - Player Storage: Removes the "(Player)" text from certain safe storage containers and removes some unnecessary level lists from one of the safe player storage containers.
- Vigilant - Scene Text Removal: Removes the Message notifications for certain scenes in Vigilant that are skippable.
- Vigilant - Wasteland Tree: Adjusts the position of a tree from Act 4 that Molag Bal sometimes idles inside of (at least in my own game). This tweak is likely not needed, but can be considered a fix for some.
- Vigilant - Wintersun Patch: Replaces the Shrine of Meridia in Vigilant with the appropriate Wintersun buff.
Credits
Vicn for the incredible VIGILANT mod.